5 DEVS Make a GAME without COMMUNICATING! (FPS edition)

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Publicado 2023-10-05
-------- LINKS--------x
GAME DEV ROCKET: www.gamedevrocket.com/
FREE Horror Course Preview (full expansion coming out end October): www.gamedevrocket.com/horror-design

-------- PLAY--------x
Twisted Tunnels: blackthornprod-games.itch.io/twisted-tunnels

-------- CREDITS--------x
Cowsins: assetstore.unity.com/packages/templates/systems/fp…
youtube.com/@Cowsins_Games
DualWielded: youtube.com/@DualWielded/videos
LanaLux: youtube.com/@LanaLuxGames
Turbo Makes Games: youtube.com/@TurboMakesGames/videos
The Indie Accord: youtube.com/@TheIndieAccord/videos

-------- TIMESTAMPS --------x
0:00 - Intro
0:32 - Cowsins
2:25 - DualWielded
4:31 - Game Dev Rocket
5:23 - LanaLux
6:50 - Turbo Makes Games
8:24 - The Indie Accord
11:02 - Reactions
14:12 - Meeting between the DEVS
18:47 - Conclusion

Todos los comentarios (21)
  • @tobiasgrill4991
    7:23 "So, I actually ended up removing most of that stuff" 7:27 "I noticed that it was getting old very quickly" 😮
  • @Nicthestick
    There should be a “don’t remove, improve” rule
  • @OtterIsVibin
    Turbo: removes varying movement mechanics to make the game interesting Also Turbo: The game became boring very fast
  • @zachb982
    Guys turbo just forgot the first rule of game design: every game is improved by a grappling hook and wallrunning
  • @Jamberss
    Yeah I gotta say removing most of the movement mechanics was not a good idea
  • @belzedk
    Turbo: I removed all the controls because I thought it was to complicated, then I got bored while playing the game so I added an ad for my channel and made it an important part of the game.
  • @thenuggetcave
    Bro I personally think Turbo ruined it by removing wall jumping and dashing. What also completely ticks me off is he said he "improved" the movement
  • @KregoryHaus
    Honestly I would've taken a million centipede additions rather than those movement mechanics being removed.
  • @daddy6757
    It could have been "Alice's Hardcore Parkour Wonderland" if they kept the unique movement mechanic.
  • @MOBASMC
    DEV - if i hinted robot sounds, maybe the next dev turns it into a mech game NEXT DEV - Makes it cute af
  • @hubertsmith2039
    "I removed all the extra movement features to keep it simple-" the very next line "the game felt a bit too basic and linear"
  • @itskxmi
    Hopefully Turbo actually reads the comments and understands why people criticize him
  • @Happy-mx9ds
    so what basically Turbo did is remove a fun mechanic from the game and then applied his own shitty logo and called it a day.
  • @thekarumi8746
    dev 1: i want them to make a movement shooter dev 2: i want it to bee a mechanical movement shooter dev 3: now it's a cute pew-pew game dev 4: i removed movement dev 5: idk what is that sh*t, but i'll polish it
  • @x3n689
    Turbo Makes Games ❌ Turbo Destroys Games ✅
  • @sledge1693
    1st dev - Makes a FPS 2nd dev - Makes the FPS good, hints at robotic theme 3rd dev - Makes everything cutesy for some reason 4th dev - Takes away 70% of the game and just brands it 5th dev - Clutches visuals and makes the game ok
  • @PumpedBit
    Turbo Makes Games: removes the most fun part of the game Also, Turbo Makes Games: "So, now when the character controller was improved..." I don't like to sound harsh, but why does anyone want to remove something in this type of challenge? Trying to adapt or improve the mechanics previous developers did is the most fun part of this
  • @mrudulpawar7944
    Bruh the first dev made such a strong base. It was an actual game all by itself 🔥
  • Man turbo was so infuriating. He was complaining at the end meeting even though he ruined the game