Why is Salvaging Stuff so Relaxing and Fun? [Star Citizen]

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Published 2023-03-18
Explore Star Citizen 3.18's newest profession in a cinematic, informative video that shows why it can be fun and have unexpected results. The first 100 people to use code morphologis at the link below will get 60% off of Incogni: incogni.com/morphologis

#starcitizengameplay #starcitizen #spacegames #mmorpg

0:00 Intro
2:46 Starting Off
5:13 Taking Off
8:56 Encounter at Whistler's Crypt
12:56 Changing Locations
19:32 Home Again

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Music by Epidemicsound.com and Pedro Camacho

All Comments (21)
  • @JFrombaugh
    SC has really been leaning heavily on the combat stuff (presumably because SQ42), so it’s nice to see another industrial gameplay loop finally make it into the game.
  • The idea of running salvage after a big fleet battle, finding munitions and maybe even stumbling across survivors is so cool.
  • I am not a PVP-guy so this ship seems really nice for just going into space and salvage stuff while listening to some music and watching the stars. So calming.
  • @aquaplayz295
    If I were to have a vulture, I would salvage the wreckage of failed racing attempts around star citizens race tracks.
  • Salvage and being a deep space trucker is something few games let you enjoy and the potential for this type of gameplay in SC is exciting. This ship seems to offer a nice capability without needing a large crew, like of the other bespoke mining and salvage ships.
  • @blaSong
    I love that the more relaxed side of SC gameplay is getting more attention; just coming home after work and hopping in a vulture to humbly travel around the verse whilst listening to music and scrapping things as I go just seems like my cuppa tea. Love your work man, keep it up!
  • @nologin5375
    The vulture seems like such a nice chill ship, it's a fairly laid back loop that also avoids things like timers that make mining stressful rather than relaxing
  • @hensola
    I love the idea of salvaging/ mining in far away space, away from pirates and npcs (I know very little about Star Citizen tbh), but this ship reminds me of the salvaging/ mining I used to do in Eve Online, and to be honest, I like how simple it is to go from the loading bay to the cockpit (versus other ships I've seen in SC, where ppl tend to get lost and wonder where they're going!?). Thanks for calling me awesome :)
  • I just love industrial gameplay loops - beeing a big mining fan so far but Salvage also seems extremely relaxing and fun - especially when they implement the deeper tiers where you have to lasercut the ships into pieces and strip their components. Can't wait :D
  • @rebeldog1046
    These new industrial gameplay loops that look to be getting added such as salvage, and eventually engineering are gonna make the game feel so much more alive. They really add some much-needed depth to the universe, and I can’t wait to try out salvaging in the PU.
  • @IndomiPhoenix
    I definitely want to get a vulture after seeing this, there's always been something so appealing about scavengers in sci-fi. Collecting salvage out in deep space, just sounds like such a vibe
  • Your immersive take on Star Citizen and this gameplay loop is exactly what I love about the game! I personally hate having to do dogfighting and this new gameplay loop looks super calm but also amazing to do! With some wreckage sites having enemies they really managed to get this new salvaging content to be fun and enjoyable but also challenging at times for every sort of player. I personally love the "immersive roleplaying" possibilities the new Vulture brings. As you can see I was having a blast watching your video keep it up Morphologis!
  • @proon.
    Im really astonished how much they pack into the newer ships. One hundred percent seems like a wonderful vessel to do some solo grinding. Not to mention the fidelity of the cockpit being so wide, almost feels like a excavator lol
  • @Funkm4ster96
    I fell in love with salvaging during the PTU and it’s really hard to move away from it. I find it so much more fun than doing mining as searching for quant rocks sometimes takes up my entire playtime before I even get to start mining lol. I’m also curious to see how well doing vlrts as a vulture and scavenging their remains are
  • Thanks for taking me along for the adventure, Morph. I have not had a chance to get into the PTU or PU yet. Your video is really getting me excited, as all the industrial activities are my main focus. o7!
  • I’ve been part of the SC community for many years now. It is amazing to look back and see how far this game has come. I have also watched your videos since I started playing, so your channel has been part of this journey as well!(although I started following recently) I don’t have many ships and the ones I had, were upgraded over-time, so I have to choose wisely (and mostly multi-ships which let me do a bit of everything) I have played for very long periods of time but there have also been stages where I didn’t play for months. This ship looks incredible. Love the versatility of the game and the fact that it allows us to change our experience completely by having this type of things. I would love to try salvaging and also having a dedicated ship like this with an intended purpose! Thanks for the content!
  • The vulture is an awesome looking ship. Would probably use it for prospecting for old damaged ships (keeping up the family tradition in a way)
  • Between Salvage, Mining, and Hauling, the perfect triangle of industrial gameplay is what I've been looking forward to the most.
  • @chaos8006
    Having been watching your videos for the last couple of weeks, I'm excited to finally get Star Citizen soon. I'd love a Vulture as the salvaging loop looks so relaxing, just a great way to unwind.
  • @slowmystic
    Dude, I really loved this video. I've never played Star Citizen, and am going to be building my first gaming PC next year - this is one game I cannot wait to play. Looking forward to more of your content for sure.