Transfer Your Attributes - Geometry Nodes 101

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Published 2021-10-29
Advanced Geometry Nodes course: www.canopy.games/p/advanced-geometry-nodes-for-ble…

Grab the beginner course: www.canopy.games/p/bcs-geometry-nodes-3x?affcode=3…

Want to learn about the new Geometry Nodes? You're in the right place!
I've got a 6 video crash course coming right up!

$40 off a holographic display? Yes please. lookingglass.refr.cc/erindalew
Geometry Nodes Toolkit: gum.co/erintools
Merch? erindale.threadless.com/designs/send-nodes-hoodie

Discord: discord.gg/qEmdVC3

My Courses:
www.futurly.com/s/store/courses/description/Blende…
www.canopy.games/p/bcs-geometry-nodes-3x?affcode=3…
www.canopy.games/p/procedural-materials-in-blender

Contents:
00:00 - Intro
00:40 - The Node
03:17 - Extrude Spline Example
09:10 - Outro

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Music Attribution:
Afterglow - Kulpa

All Comments (21)
  • @Erindale
    Shoutout to the developers for getting us these tools in time for Nodevember!
  • @mrofnoctonod
    The Devs need to rethink their use of the word "target". Something like "source" would be far more appropriate and intuitive. But, to focus on the video at hand, thank you for this! Excellent teaching as always.
  • @TerenceKearns
    this went over my head. Obviously I need to have some more hands on practice to get used to some of these nodes and concepts.
  • @andyp123456
    Thanks for these tutorials, they are extremely helpful to understand how the new fields system works. Love your teaching style, and your voice is quite relaxing to listen to and verging on ASMR :D
  • @lantletevo3051
    Been waiting for index transfer for months! This can be used for shapekey-style morphing for large crowds.
  • Hi Erindale, I enjoyed a lot your other GN 101 videos - I watched them each two or three time and i understood and they both helped me on my project AND were pleasing to watch and got me evenmore motivated to learn GN. I gotta share that this video however goes above my head. I'm not sure its 101. it requires to much specific knowledge - it seems to me you're more focusing on explaining how to already use transfer attribute to extrude, rather than starting by demonstrating what this node is and how we can our-self use it. I'm not sure this is the easiest way to show what is this node but it's probably a very usefull tutorial for intermediate I really tried to go along step by step but it's too complicated and I have too many questions and not the energy to go through all of them. I guess when you reach a certain level it's hard to know how far you can go to explain it to beginners that are not in the room to say "slow down". That's why I'm writing this feedback. Anyway, otherwise, I really love your voice, it's very nice to listen to and it helps me focusing, your patience and your overall pedagogy. Cheers from Brussels ! I hope you keep sharing these crash courses :)
  • This is incredibly useful. So well taught! Thanks for sharing your insights.
  • @ChristofFritz
    You have by far the most soothing voice I ever had the pleasure of hearing. Also your tutorials are mint!
  • @bootowalny
    Another great video. I was waiting with getting into geometry nodes for release, because I was worried that they might heavily change it in the development process. What actually happen to some degree with attributes introduction. But now I think is the time and your videos are awesome help. One issue is I'm a little bit torn. I've subscribed thanks to your jaw dropping abilities with procedural shaders, but now I see that geometry nodes are winning your affection. It is totally understandable. It's very interesting new playground to tinker with. I just wish it would be possible to have two of you so we could get the best of both worlds. :)
  • @_profan
    i love the thumbnails of these videos, good stuff
  • I must say I have learned a lot, the 'fake extrusion' is quite accurate. Will purchase your course later, ty for your work.
  • @1haris1
    your teaching style is unique .
  • @a.miroshin
    Now in 3.6 version we got the Extude Mesh node by the way)
  • @Gredran
    You are incredible. I’m coming from 3.2 and while just about all of this still applies, seeing you say “no extrusion, but I got a solution!” Obviously by 3.1 and 3.2 there IS extrusion, but you’re a genius for these creative solutions. Thanks so much! I know it’ll take me a while to reallyyy get the meat of the subject, but your explanations are sooo helpful :)
  • @bclaus0
    Hey @Erindale, I was wondering if you could find a mathemathical way to permutate a collection. I mean basically making a row of instances randomly selected from a collection, but without repetition!
  • @100drips
    wow... i thought about how to extrude a curve and came to no solution. this is genius, as always! thank you