2b2t is NOT Full

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2023-01-28に共有

コメント (21)
  • I can understand limiting the amount of free players so that paying players can join instantly but only 75 free players is ridiculous
  • @Yqe-
    And like half of the players that actually are online are just afking proxys left on the server by various players that further decrease the amount of actually real humans on it
  • @deldarel
    It's bizarre that there's no overlap in slots. You'd think the most effective way to organise it is to have slots that can be assigned to regular queue when priority isn't filled in. Like, have 125 slots for priority, 75 slots for regular, and 75 slots shared. If priority is full, some of the shared slots will be reserved for priority when they become available.
  • @press_580
    "Update it to the newest version of minecraft" This aged really well
  • Tbh I'll never be over the fact that 2b2t's queue is more expensive than membership for a lot of online games and subscription services.
  • So, basically, what I'm gathering from this video is that Hause essentially made his Minecraft server pay to play in the majority of situations?
  • @wmpowell8
    My idea: have a certain number of dedicated player slots for standard and priority queue members, but if the allotment for one queue is not full and there are no players in queue to fill it, fill it with players from the other queue
  • Thanks for showing what music you used during your videos. I feel that more creates should do this as it supports the artists.
  • Not only this, but if you look on tab you will notice the insane amount of proxies that are online, which leads me to believe that most of regular queue are proxies that are just waiting constantly, and when they get on they stay on for the full 6 hours using anti afk, which makes normal queue even slower. at least 1/4 - 1/3 of regular queue are just proxies from what ive seen.
  • One thing I've always noticed is that non-priority players are more likely to get randomly kicked from the server by the anti-cheat. Which suggests that the anti cheat allows priority players to essentially hack more
  • @p.100
    6:40 ok but imagin as a normal pass holder at the theme park being in the front of the line but then having to wait for a long time because a bunch of priority pass users pulled up. you would be waiting for the ratio to balance out again before you would be allowed in. believe it or not, this is acctually a common computer algorithms problem and the answer greatly depends on the parameters but this fixed option generally gives favourable results
  • @99999bomb
    This is the thing that made me quit the server Not the toxic chat Not dying repeatedly Not the harsh environment the game has But the fact that the queue, the queue, lied to me about the server being full and ripping me off by forcing to buy priority, and when I finally got in, I saw the server being small and yet being still in standard queue Him extending the regular queue is a good change of pace, a step in the right direction
  • Love the effort into every video Sal mate, keep it up because we love it!
  • 75 open free slots is pushing it. I agree the free slots should be more open and that might allow more to buy prio as they can experience the server. If you have school and work its tough to even play the server and tbh $20 a month is a LOT.
  • that is really true. i've waited 8 hours just to get into the server on a standard queue and then after about an hour of playtime i randomly got kicked from the server and i dont want to play the server ever again cause of the wait time. i thought that maybe after all this waiting its worth it but its really not cause you might randomly disconnect or the server might restart right as you join, and then you have no opportunity to play
  • @Zeder95
    You can actually sometimes skip the queue during server restarts by joining right during the restart while the server is filling with new players. When you get kicked by server restart, try spam-clicking the join button as fast as possible. If you do this for a while you might hit it just when the server has already restarted but isn't completely full yet, it is only a time frame of a few seconds or so. It doesn't work everytime though.
  • @shimano_
    I agree that dynamic queue would be better but I think it will be much harder to implement. Nevertheless, I hope it gets actually implemented!
  • @hanro50
    I think a moving target is a better option. Basically, 10 slots always stay open for priority que. When someone joins... it will rebuild the buffer until 10 slots are empty again. Doesn't necessarily need to be 10. In a sense, imagine 10 people show up. When someone leaves, it allocates a space back to priority que. When the priority que has 10 slots, it starts allocating spaces to standard que again.