The Beginning of Project BC (Game Dev Log 1)
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Publicado 2022-10-25
In this dev log i'll go through of what inspired me to make my own Classic FPS Game, My Backstory of engines i've used for previous projects, to what i've learned so far with using Godot, Asprite and The asset library by using Qodot and Trenchbroom to make the maps.
To the brain numbing pain of learning GD script and the amount of errors i've gone through with coding, to learning art and painfuly simple task that i see as a complex task. (yeah i'm taking the mick out of myself hehe)
and what i'll be adding to make the game more better before releasing another prototype update.
but if you want to give the prototype a go it's now up there on itch.io free to download and to give a go.
Itch.io: planetaryashes.itch.io/project-bc
and if you want to catch me live with dev streams feel free to jump on twitch and watch the fun but also pain of making project bc.
Twitch stream: www.twitch.tv/planetaryashes
Todos los comentarios (6)
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Finally found time to watch your devlog! This is amazing! I love the game style so far! Mixing 3d with 2d, it's great! Also I must compliment you on the video it's self! Well narrated, and edited! When I watched it I've had a feeling that you have like 100k+ subs or something haha Well done! Keep up the good work! Subscribed!
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Nice Dev Log! Can't wait to see more.
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splendid video
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I've always wanted to make a game like this, big dream of mine one day. I love the level of detail you go in when explaining your inspiration and goals, can't wait to see more
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Very nice, keep up the good work 👍