i made this indie game and it changed my life

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Published 2023-11-18
showing a once in a lifetime launch. or is it?...

➤ Get the game on Steam: store.steampowered.com/app/973230/We_Who_Are_About…
➤ NEWSLETTER: subscribe.jordylakiere.net/Newsletter
➤ Join the community on Discord t.co/hkhp9MT1ZL
➤ Tik Tok: www.tiktok.com/@wewhoareabouttodie
➤ Twitter twitter.com/JordyLakiere

THANK YOU to all the content creators and players for trying out the game and spreading the word & love. Its all I had, and you made all the difference.

➤ Used the game's music, by Marius Schlichting (intro) & Leonard Wolf (BG tune)
➤ And my boy Vivaldi    • Vivaldi : The Four Seasons, "Summer" ...  In

this video, I dissect the launch of my indie game We Who Are About To Die, starting from 1 year before launch till launch day itself. I went from a hobbyist game developer to a professional unreal engine 4 game dev and even have a game studio & team now. My game's release was life changing and this details why and how it happened, and why I quit my job a week after.
Please comment below what other video's or breakdowns you'd like to see!

For this video I took massive inspirations from these other amazing creators. If you don't know them I HIGHLY recommend you check them out.

‪@randyprime‬
‪@Danidev‬
‪@ThinMatrix‬
‪@SebastianLague‬
‪@savannahXYZ‬
‪@FlowStudio‬
‪@FoulballHangover‬

SUBSCRIBE & COMMENT

#indiegame #gamedev #indiedev #gamedevelopment #unrealengine #ue4 #unrealengine5 #unreal

hey what are you doing this far down the description?! Write DESCRIPTION GANG in the comments!

All Comments (21)
  • @eftorq
    You were your own publisher. This shows how important planning and marketing is and you really understand it perfectly.Most people fail because they think "I make a good game and the internet will do the rest".
  • @SuperNIID
    It took 7 years? The size of devotion and hope is just...My deepest respect to you Jordy!
  • @quizzatv
    Man said "with no publisher" when he literally wrote, produced, developped, and published his own game. Legend in my book
  • @CodeMonkeyUnity
    Congrats on the very difficult task of completing a game AND making it awesome AND finding massive success!
  • @Keksent
    You had me in tears ffs, how I can be so happy for a strangers success idk
  • @MistereXMachina
    I'm developing a game after having it itch my brain for the last 6 years or more, and this story fills me with determination and joy for you. Thank you for sharing your story, I'm definitely gonna wishlist and buy. Keep making content and videos, I loved this story!
  • @JackSather
    I bought your game on steam organically! It’s great! And just in case anyone hasn’t said it- you talk into the side of that mic, towards the blue light to get the full effect, I used to talk into the top of mine too lol
  • @Turonaa
    Please stay humble, you're a gem to the industry, and so is your game!
  • @IdleOn
    So cool to see the behind the scenes of your journey, especially the launch moment! Hoping your Full Launch goes great as well :D
  • @Simon-ik1kb
    Dude, I randomly got recommended your video. It's my first time watching your content, and I'm so happy to see you succeed. I can imagine how much work you've put into this game, how much stress and anxiety you've faced, and how many hours of your life have been dedicated to this project. It's truly, truly inspirational. Thanks for sharing. I got really emotional watching your video. Maybe someday one of my projects will also be a success...
  • @kesorangutan6170
    I think what's important is the fact you found a popular but still niche genre. We all played Swords and Sandals as kids and your game is basically 3D Sword and Sandals. I believe nostalgia also played a role on why your game got popular! Congrats dude
  • @Pontypants
    Super inspiring to see, I'm happy for your success! Thanks for all the hard work, will definitely try your game, it looks really cool!
  • @rncstuff9480
    As a solo dev with a day job trying to make a game, you inspire me to keep going, not give up, and just keep grinding. I first saw your game via Splattercat, and I jumped in to see what a solo dev could do. I immediately recognized a labor of love. You made an incredible game, you already know this because of how it has done. But you also have become a lighthouse, a guiding light in the dark for those of us still out there to look up to and stay the course. Then you go and make a video like this... Thank you. Whenever I feel like I can't do it, all I have to do is click the play button, enter the arena for a few minutes, and see what you've accomplished, and that helps me believe in myself all over again.
  • @bippinbits
    If Jordy seems like a really pleasant, humble and interesting dude, i can confirm he is that 150% when you meet him in person. It was really cool to hear your story on that, and it's both scary and impressive to see how much work goes into making a successful game, as most of the time is put into learning and improving until you are in a spot to be able to make a really good game. Your planning on the launch was amazing to see too! I think we had about 6 hours in the "popular upcoming" list because we had like 20 releases on the same day and 13 of them before us. So again it shows that it's sometimes good not to do what everyone does :)
  • @VinciWare
    Curiosity saved the cat! Your video on your experience is so appreciated. I'm planning to release a game I've been working on for 2 years at the end of 24, and I am already feeling anxious about it. Congratulations on your success. It sounds like you earned every little bit of it!
  • @coachluke85
    Goosebumps and tears bro. Your story is an absolute inspiration. I’d love to hear more about your journey through the development of the game… conception, design, tooling choices and all the technical stuff!
  • @NotSimo
    Awesome game, awesome dev, best of luck for the future of this game and all your future projects brother!
  • @PHeMoX
    It's well deserved man! And I'm happy you stuck with the original name. It's also good to see the game mechanics were improved a lot since the humble beginnings. Respect!
  • @Nashkar0
    As a dev who do not have the slightest interest in video games in general I still liked this video and found it REALLY inspiring. Thank you to have shared this journey with us !
  • @GameWithTonyYT
    Dude, I am beyond happy about you! It can be seen in your teared tired eyes the immense work you have put to this game. And I know this tends to game developers, but I would like to think that this can happen to YouTube content creator as well. Putting your soul into a video, while beforehand you have done all the research and preparations to maximize those views. And just one quick swipe on your phone to see in Studio, that you have made it, the video is blowing the roof off and everyone in the comment section admire your work. That`s what YouTube is all about in my eyes :) Congratulations once again. I would buy your game, and enjoy it !