TOTK ENDING REACTION: Ganon Smack Cam and FEELINGS

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Published 2024-02-04
woohooo hello my friends! sorry for no intro this time but please enjoy me finishing totk! this was streamed live on twitch! come hang out with us over there - i just started twilight princess for the first time!

this is a long video! im going to do my best with the markers in case there are only certain parts you want to watch. :) first 10ish minutes are actually just me doing the yiga stuff and finding out the location of the demon king!

this game is a masterpiece - how did you all like the ending? let me know in the comments!

if you want to watch the whole nearly 6 hour stream i'll have it up on my vods channel soon and will link in the comments or here when its uploaded!

00:00 Introduction
01:46 1st Master Kohga Fight
02:55 2nd Master Kohga - Rito Village
07:24 Prep + Heading to the Castle
08:46 Castle Depths
14:25 Prophecy Room
16:11 Demon King's Army
22:35 Ganon 1st Phase
26:31 Ganon 2nd Phase
31:34 Ganon 3rd Phase
36:31 Final Attempt
38:24 Meet the Demon Dragon
41:16 SHE!!!!!
42:20 Coolest fight ever
45:36 Ending Scene
54:29 Credits Discussion
57:34 True Ending
01:03:25 Thanks and love you!

#zeldatearsofthekingdom #zelda #zeldalore #reaction #streamer

All Comments (21)
  • I'll never get tired of watching people react to this ending. This game blew me away, and the ending is just (Chef's Kiss). The music, the emotion, all the feels!
  • @Glennwulf
    I'm 42 and have been gaming since I was a kid. This is on up there with the most beautiful endings to a game I have ever seen.
  • @Leishtek
    Why does the story seem so HEAVY though? That's what I can't figure out. Zelda gets like 30 minutes of screen time and yet her story of tragedy, sacrifice, and hope just shine through the entire game. TotK is the crowning achievement in the franchise. What a masterpiece!
  • @marieporter9488
    Fun fact: When Link is trying to catch Zelda after she turns human again, the song that plays is called “Not This Time!” (depending on the translation)
  • @seancuevo4216
    I'm really glad that TotK carried on the Wind Waker tradition of stabbing Ganon in the head
  • @kriscynical
    22:25 Connection is actually one of the main themes of TotK vs the isolation of BotW and it's so great that you noticed that. The devs have said in interviews that connection was the big Thing in this game, which is why there's a huge focus on hands which I hadn't realized until I read about it, but it's absolutely true. From the very start, there's a focus on hands. The close-up of Link's hand not reaching Zelda in time in the prologue, Rauru's arm, Zelda and the rest of the sages granting you their blessings by taking your hand, Rauru and Sonia joining their hands with yours to bring Zelda back from the dragon state, Link finally grabbing Zelda's hand during the final fall, and the shots of most of those interactions in the end credits. It's even present in the music with the clapping sounds. And I just adore that!
  • this is the best ending sequence I have ever experienced in a game. From descending into Ganondorfs lair to catching Zelda....so so good.
  • @a.jthomas6132
    58:57 Mineru theorized that reversing Zelda’s Draconification requires Sonia’s Time power and Rauru’s Light Power to be channeled through Link’s arm; but activating magic is also in need of strong motive. That is when Zelda smiles at her knight knowing how much his princess means to him. This part 59:11 and his main mission to find her since the opening confirms that Link loves Zelda in Tears of the Kingdom is canon. On the side note at 59:15 : you can hear familiar piano tone that is a reference to the opening sequence of Breath of the Wild (where Link’s journey began as he step out of the Shrine of Resurrection).
  • @mikesoyka3674
    Incredible reaction.. your emotion resonates with so many of us who felt the same. Also thank you SO much for having the courage to tell your chat you're just going to enjoy the moment and stop responding to them-- so many streamers could take a lesson from you here. Subbed-- cheers!
  • This ending is a masterpiece! It was a great gameplay to watch! Thank you!
  • @deivorous-3592
    The ending never fails to make me tear up, and seeing someone else share the same experience is special :')
  • @a.jthomas6132
    When Zelda said “ Oh Link.. I’m home”, I believe it is not just she really returned to the Hyrule she belongs to. But Link is her home. In Japanese however, Zelda said this: "ただいま... リンク" (pronounced as I'm home Link). These words depicts that is either someone close to family or a person you shared space with (aka lover). This implicates that Link and Zelda are still lovers since after Breath of the Wild.
  • The screenshotting is so real I took videos of the entire ending it feels like
  • @martinsilva5307
    It was truly sweet to see you at the end with tears in your eyes! I love it! Thank you!!
  • @no1guy825
    the intention with those pits that lead deeper into Ganon's lair is to free fall...with the arms outstretched. It slows the descent and allows you to take it in as the new location comes into view. The lynel can be skipped. You need only go over to the cavern on the left of his arena to access the fallen block area that leads beyond his chamber. When fighting large groups or high level enemies, sages are not necessary...simple paralyzers or elemental items can freeze, shock, burn, stun or disarm the enemies.
  • eeee mary!! this was so fun to experience live but im obsessed with your editing and reactions <3
  • @a.jthomas6132
    I found some new info about Ganondorf’s background in the original Japanese. Basically he has a dissatisfaction to the rulers of Hyrule that lived in a peace and tranquility where as he remained attached to the brutal past were those with a sense of fighting spirit are the supreme. He aims for controlling all creation instead of world domination(unlike his previous incarnations) in order bring the world back where it was rightfully roamed by demons before the Zonai came down from heaven and purified it with Shrines of Light. Ganondorf is willing to go extreme lengths to fulfill his desire. Even if he has to transformed himself into the Demon King. In short, he is a Gerudo Warrior who likes darkness and demons, whom he enjoys the thrill of battle, and he disdains for the weak and cowardly relying on the protection of others (much similar to Demise of Skyward Sword). No wonder why he has grudge against King Rauru and his Kingdom.
  • @no1guy825
    Flurry rushes come when you dodge in a direction OPPOSITE or PERPENDICULAR to the attack. Something that's meant to be learned in the tutorial shrines of both this game and BOTW. And the infamous Lynel on Ploymus Mountain in BOTW guarding the shock arrows. If an enemy strikes with a narrow or vertical strike, you sidestep it and if they do a sweeping or horizontal slash, you backflip. In this way, Link's body clears the attack in the most efficient way. If you do this during the right moment, mid-strike, it triggers a flurry rush. Ganon keeps hitting you because you backflip out of his vertical slash, essentially just backing up a bit but never really getting out of the way of it. Also....don't back him up into an awkward corner. I've seen every player do this.
  • @a.jthomas6132
    When Light Dragon comes to aid Link in the final battle, I’d asked myself a question during the 3rd phase: “Did she come back and maybe Draconification hasn’t removed everything that is Zelda?” I would strongly believed it is her love for her knight is what drove her dragon instinct/consciousness in saving Link from falling and aiding him against the Demon Dragoon. And we all seen that when her powers is activated when the one she loves is threaten in Breath of the Wild’s final memory.