The EASY WAYS to Kill Jedi Explained - How These Major Weaknesses were Always Exploited

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Published 2021-12-02
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Chapters

0:00 Intro
0:52 Tools of the Trade
4:10 An Unfair Fight
5:58 Fighting the Force
10:20 O

All Comments (21)
  • @manlikelk8167
    ā€œGlassing an entire planet to take out a Jedi was overkill, but it had a near perfect success rateā€ ODā€™s on Fortunate Son
  • Step 1: You be The Clone Wars 2003 Grievious. Step 2: You don't be ROTS Grievous.
  • @darthixion957
    Young Anakin: No one can kill a Jedi. Darth Vader: Force damn it, I was such a dumba$s.
  • @corpyhogan4433
    As skilled as Jedi are they can only block so many directions of fire. Which is why order 66 was so affective (that and the element of surprise)
  • A Jedi's opinion of firearms: So uncivilized and useless Anyone with a slug thrower that Jedi can't deflect: Really?
  • @loganswalk8621
    I feel that scatterguns would do well against Jedi it covers a wide area so Jedi can't block it easily and they typically fight at close range so the closer they are the more dangerous it gets.
  • @Heavenly_Father
    Play Kotor 2. Do a dark side walkthrough. When you have enough influence with HK, ask him how to kill a jedi? He'll tell enough points for you to write a book
  • I am surprised none of the Jedi have spare blasters or extra lightsabers just in case they lose their primary lightsabers.
  • @NRAllen
    I'm glad to see nuking as an option . People are quick to overlook it as overkill or not practical. You know what else is not practical? Dying
  • Geetlys: Releases Jedi murder methods Darth Malgus: write that down! Write that down!
  • @eddieram435
    Grievous always loved to deadlock the Jedi with either two of his lightsabers and use his extended arms to impale targets...Too bad this method didn't worked with the fully plot armored Obi-Wan, but he tried to so the same moves during that duel.
  • @bunkieboy3052
    ā€œKilling a Jedi with a blaster pistol is almost impossibleā€ General Grievous with Nahdar Vebb: Now this looks like a job for me!
  • @erikurizita6702
    Sonic Rounds, Sonic mines etc. Effect their hearing right, effect their ability to use the force. Never hold Ill will toward them. When you attack, only aim to maim and kill their allies. Theyā€™ll have trouble pinning you down due to sudden losses of life as their Allieā€™s fall.
  • @zachelkins1229
    I feel like poisoned flechette/shot slug throwers would be an interesting alternative to the flame thrower with a bit more range. Gotta be careful with rockets and the like as they could be thrown back, but HE and fragmentation both do nasty things to fleshy bits. More to my observation though has there been any documented use of directed radiation weapons in either Canon or Legends?
  • @MrMediator24
    "...by broadcasting strong emotions like lust, guilt and fear" Welp, those fighting Bastila could use all three at the same
  • I always thought that you could get around this issue using triple firing blasters. A jedi can angle their lightsaber in a way that can deflect 2 blaster bolts, but not three. Or alternatively if you have a group of soldiers with regular blasters, you can divide them into groups of 3 with a group leader, so that they will only fire simultaneously every time the leader shouts ''fire''. That's what i would do if i was trying to kill a jedi.
  • Flash pistols and rifles were also good. They are like a blaster but, the bolt isn't as dense and because of this the bolt breaks up when a lightsaber hits it. The downside is that they don't have the range of a blaster. So, you have to get closer than you would like generally. They were a precursor to true blasters. Flamethrowers, sonic weapons, explosives, and slugs throwers loaded with slugs that have toxic substances or acids in them, or similar weapons, also work well. My favorite is though is starship weapons.
  • @trickster20644
    5:47 Love the lego TIE bomber product placement. 10/10 Made me do a double take
  • I can say without hesitation the minefield tactic works playing jedi outcast that trap works because you never see it coming until you have to restart the level and the only way to detect the mines is by chucking grenades in front of you.