Landing In The TOP 2% - Ludum Dare 55 - Devlog

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2024-05-21に共有
Ludum Dare 55 was right around the corner. It's a game jam where, in the compo category of the jam, you have 48 hours to create a game. This includes all of the art and coding. It's a great way to flex your game making skills, and make a game for their unique theme. Even though we didn't realize we had 72 hours, we made a game anyway.

💖Spent Shells On Steam:
store.steampowered.com/app/2653670/Spent_Shells/

The game:
www.newgrounds.com/portal/view/926211

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Patreon: www.patreon.com/helperwesley

Links To Where I Hang Out:
linktr.ee/helperwesley

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Time Stamps:
00:00 Theme announced
01:37 Day 1
05:04 Day 2
06:33 Day 3
10:03 Results

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Devlog Playlists:

✅My Rogue-like Devlog Series:
   • Devlog 1: Making A Binding Of Issac-L...  

✅Sci-fi Mobile Game Devlog Series:
   • Remaking The First Game I Ever Made -...  

✅GameJam Devlog Series:
   • The Hardest Game Jam I've Ever Done -...  

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#ludumdare #gamejam #Devlog #Gamedev #Gdevelop #videogames #indiedev #gamedesign #Pixelart #GameDevelopment

コメント (21)
  • @MarcosCodas
    "Ended up being a little phallic" we've all been there.
  • Congrats on getting into the top 2% for graphics! And also congrats on not collapsing during the jam 😅
  • @mercai
    The takeaway is - pretty much anything can work for indies if they have a strong artist on the team.
  • I always love watching these dev logs, they're really inspiring and even when I'm burnt out working on my game I get encouraged to prevail! 😄
  • @Skeffles
    Very impressive how many minigames you added and fantastic art as always. Great job chaps!
  • @RKIOrbMage
    Love this video, artmanoil cooked as always! Love the minigames Congratulations on top 2%
  • You did great. I also partook in a jam recently, we managed to ship a game that got into the top 3.5% overall among over a thousand games. We got 39th place. Which is surprising considering how unpolished, buggy it was in the first builds, and how much of a disorganized mess our work was.... which totally did not make me panic as a pixel artist... not at all.. (Sadly I didn't get like top 2% in graphics, my pixel art isn't that good, but people seemed to like it enough...)
  • @dardasaba7971
    I had a blast playing it during the rating period, you definitely deserve top 2%! I'm pretty happy with the top 10% overall I got :D
  • @MrDitano
    I have everytime the feeling that half of your problems in a jam would not exist when you would read properly the instructions of the jam xD
  • @gyokzoli
    Yes, the graphics is really good, your gfx artist is very talented. I cannot comment on the gameplay since I did not play the game.
  • @Sulfur-Cretin
    Loved the change of putting footage of you guys working on the game live. Gives the video a more homey realistic vibe instead of a super polished video "describing" how someone makes a game
  • artmanoil makes the nicest art and you can always implement it so great!
  • 6.1k views in 5 days? WE UP WITH THIS ONE bit fr tho, your videos are actually really fun to watch
  • @usbtypec.
    2% is really good! Praise for oil man 🎉🎉
  • @MarcosCodas
    So happy for you, Wesley. What an achievement. Well done!
  • @Mujininja
    bro you are the best developer i have learned many things from you👍