How to make a Video Game - Godot Beginner Tutorial

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Published 2024-04-28
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Let's make our first game in Godot!

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🖌️ Get the Assets: brackeysgames.itch.io/brackeys-platformer-bundle

❤️ Donate: www.paypal.com/donate/?hosted_button_id=VCMM2PLRRX…

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🕹️ Finished Project: github.com/Brackeys/first-game-in-godot

● Itch (Free Assets): itch.io/
● OpenGameArt (Free Assets): opengameart.org/
● Kenney (Free Assets): kenney.nl/

► Join Discord: discord.gg/brackeys

● Website: brackeys.com/

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► All content by Brackeys is 100% free. We believe that education should be available for everyone.
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🎵 Girasol - Quincas Moreira (YouTube Audio Library)
🎵 Making a Game - Sofia Thirslund (Originial Soundtrack)
🎵 Time for Adventure - Sofia Thirslund (Original Soundtrack)

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TIMESTAMPS:

0:00 Intro to Godot
2:16 What should we make?
3:22 Cooking with Assets
5:32 How Godot works
7:31 Player 1.0
16:57 Worldbuilding 1.0
23:28 Platforms
28:20 Pickups
34:20 Dying 1.0
40:14 Worldbuilding 2.0
41:58 Enemy
51:06 Dying 2.0
52:56 Player 2.0
1:00:43 Text
1:02:35 Score
1:07:46 Audio
1:14:16 Expoooort!!!
1:15:41 Where to go from

All Comments (21)
  • @MfyhgGD
    There's no way Unity's CEO fucked up so bad that he caused Brackeys to come back after 3 years
  • @GameFightLove
    “Wow, I actually did it and made a game! Thank you so much for this. I am turning 50 and always dreamed of making games since I was a kid, but it always looked overwhelmingly difficult. This experience has given me more confidence to try and learn more, maybe even make my dream game. As the saying goes, ‘it’s never too late.’”.
  • To those who have a problem with the camera jittering the player when Position Smoothing is enabled 23:03, select the camera and in the inspector set Process Callback to "Physics" instead of "Idle", this is likely the monitor's refresh rate being different. Hope this helps.
  • @Sop_dev
    The start of a new journey.
  • @VTSfilms
    the cooking intro is going WAY harder than it has any need to be. With how well it was shot, I was convinced this was made for a series, and not just this vid.
  • @GoldenD60
    22:00 HUGE TIP HERE : To prevent issues occurring when placing your points, on the left under "painting" click on the little grey magnet icon and select "Grid Snap" and set the number next to the magnet icon from 4 to 16. It will snap your points to the tile making sure that no problems will occur with collisions. For more precise grid snapping, select "Half-pixel", where it snaps to every half a pixel.
  • @Mike-wu5ef
    ADVICE FOR BRAND NEW DEVELOPERS: step 1. follow a few tutorials like this. step 2. think of a very simple game idea. step 3. try to make that game with the knowledge you have. step 4. when you inevitably run into a feature you don't know how to add to your game, watch a tutorial on that thing specifically. step 5. make multiple small projects using less tutorials and start to rely more on the documentation until you become more independent. step 6. you are now fluent in game development. good job!
  • @LostRelicGames
    Many have tried, but NOBODY does it like Brackeys. So happy to see the channel back!
  • @erikje0821
    to anyone who thinks the charachter isnt falling in the 14:47 section: make sure the camera isnt a child of the player, but sits under the game node(the tree in the top left corner)
  • @phrogthewise
    A few months ago, i had certain issues when making my 2D game in Unity, and decided to take a break from development. A little over 3 weeks ago, me and my friend decided to start from scratch, this time using Godot. 2 DAYS AFTER WE STARTED, BRACKEYS RETURNS WITH A GODOT TUTORIAL. This feels like a miracle.
  • @maximus_light
    This is not just a tutorial. This is a big sign for Godot future. From now on the speed of community growth is going to be faster and faster.
  • @Flizz8
    To all future Brackeys student in Godot. you have met the best teacher in this field, enjoy.
  • @ilyandilymusic
    This is just surreal. I have always wanted to be able to make games. Dabbled here and there with unity and unreal a few times but never finished anything. Now, after 35 years of playing games and wondering what it would be like to make one, here I am. Thanks to you and Godot a dream is fulfilled. I'm amazed by your ability as a teacher. Thank you so much, truly. This is something very special.
  • @aawwilson
    I just finished this amazing Godot tutorial with my 12-year-old daughter. She had so much fun! I don't say this lightly, but this is the best intro to making games that has ever been published. Half of that is thanks to Godot; half of that is a compliment to Brackeys. Thank you for empowering and inspiring the next generation of learners!
  • @shamram321
    Man, you do not mess around! I have been trying to get to grips with Godot (and game dev in general) for the past few months and while I've definitely learned a lot on my own, there are some features such as the sprite animation and sound editor that I didn't fully understand but you gave very clear and practical examples of how and when you would use these features, they've gone from something I fear to features that I want to use right now! I think I speak for a lot of people in the comments when I say thank you!
  • @Zenva
    Thanks for the collaboration Asbjørn & Sofia! Can't wait to see you work your magic with Godot!
  • There's a pipette tool for painting the physics on the tiles. For painting the physics on the bridge, you can paint the middle bridge first. Then you can paint the left without moving the connecting edge. Then you can use the pipette tool (next to the 'paint' button) to reselect the middle bridge so that you can have the correct position for the right bridges' connecting edge.