Do I need a Game Design Document?

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Publicado 2024-06-30
Wishlist Game is Full of Bugs on steam: store.steampowered.com/app/2868030/Game_is_Full_of…

Writing a GDD is very valuable no matter how deep you are into making a game, or how seriously you are doing it!

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My previous game NecroBouncer on steam:
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Todos los comentarios (14)
  • @corprall
    I couldn't agree more, it's also really hard when you have no experience writing such documents.
  • @downloadjpg
    amazing presentation!! was extremely surprised to see only 360 subs. hope your channel continues to grow :D
  • @quellusdev
    I found a very basic GDD template for my recent game jam. It really helped us organize our ideas early on. Thank you for explaining! This was really helpful!
  • @inevgames
    Since game design is a long process, making a good GDD at the beginning will help us to be consistent in the long run. Especially if we are working with a team, it is very important for the team to be on the same page. I just discovered your channel, it looks great. I subscribed 🔥
  • @borb5353
    oh thank god its not procrastination that im doing but apparently its thorough professional planning now i guess, nice. in all seriousness tho, seems like i was doing the right thing naturally tho high level concept and product design are so rooted in my head i have only been writing the game design as you described it, especially the controls and menus lol. gonna be making a "vr game on mouse and keyboard but without the headset", its a shame traditional games arent as physics based and emergently interactive as vr games!
  • @holleey
    seems kind of strange to me to have a "Game Design" sub section in your Game Design Document. I'd suggest the GDD is just for that: Game Design. then for the pitch, e.g. market analysis, strategy, timeline or whatever, use a separate document, call it High Concept Pitch or something. this has a big benefit: it allows you to setup your GDD as a living wiki which makes it much more comfortable to update and collaborate on. whereas your pitch document that you'll need to send around as DIN A4 PDF is done with some presentation software.
  • @galactic8608
    Ah the GDD what an important step to creating something stable. You are right scope is everything and a GDD will certainly limit your scope in a healthy way, hope your GDD aids you in the future!
  • @seekiy
    When I saw the thumbnail, I misread GDD as God and genuinely thought that I didn't make any mistakes reading that... Anyways, keep up the good work
  • @YeviCoulson
    Oh geez this ch seems xtrmly underrated. Great video though. I'm not making a game but I'm pretty sure I can apply these steps to my project anyway. 😅
  • @dmsys6516
    Might i ask the name of the font in video thumbnail?
  • @vinisuichi1243
    Another question, do I need to know programming to make a game from scratch? Any game?
  • @DudeWatIsThis
    No, you do not need a GDD. I'd say it's hurtful for the project in the mid to long term. You need a couple pages describing the game, to get everyone up to speed. That's it. If you don't agree, you'll agree in 10 years.