I Became A God Of War In Rimworld Using A Glitch
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Published 2023-11-23
What you have seen here today is part of a fantastic perfectly balanced gameplay series on youtube where I go from game to game and break them with wacky exploits to gain things like unlimited gold and infinite money all in a fantastic montage. If you enjoyed this then be sure to check out more. The style is similar to RT game and callmekevin in parts. A large influence on this series has come from Valefisk and The Killian Experience.
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00:00 - Intro
00:46 - Introducting our Colonists
04:23 - The quest we've been waiting for!
05:03 - Starting our exploit
08:03 - Starving the elderly
09:44 - Unlocking our Psycic powers!
12:23 - Dealing with raiders!
16:36 - Attack of the Pigs!
18:05 - Conquering an Ancient Evil!
22:02 - Setting out on a quest!
23:55 - Phycic Warfare
25:44 - Huge incoming Raid!
28:30 - Outro & Thanks for Watching!
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Title: Destroying The World With MAGIC 🧙 ✨ - RIMWORLD IS A PERFECTLY BALANCED GAME WITH NO EXPLOITS
#rimworld #game #funny
All Comments (21)
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On the day of thanksgiving I have decided to make a video all about starving elderly people to harvest their psychic powers to commit war crimes in space!
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To be honest, given most of the exploits Spiff has done. This one is actually quite polite. No one even died.
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23:38 Spiff finds out his enemies are suffering from hypothermia and he tries to warm them up, truly magnanimous.
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The fact that you didn't find a way to harvest the youman's organs before reviving them is the thing I'm most impressed by.
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Glad you're enjoying my mods!
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19:52 Awakened from unnatural sleep and buffeted by magical flame and lightning, Daniels decides that now is the ideal moment to talk to Orlene about cooking with cauliflowers. And good thing too, because mere seconds later, Daniels collapses, battered and bloody. He can shuffle off this mortal coil at last, knowing that this most vital wisdom has been passed on, inspiring Orlene to defy the flames consuming her body to speak with... "Dead"?... about practicing with darts (20:46). Truly a testament to the legacy of knowledge and the preservation of humanity.
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You actually picked some of the least effective spells. The elemental ones (especially the ones that light people on fire) are very good but mostly if you get higher psy sensitivity to boost the damage. If I remember rightly, Chronopath can drain the youth out of somebody, which debuffs them enough to immediately down people in most circumstances. Then you can just capture or execute them. You de-age by 2 years and age them by 10, which is great because you can gain tons of psy exp by aging yourself rapidly. Take a prisoner and slowly age them to death for free psy levels
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Going to be hard to resist calling my dog Grognak Fleshmaw from now on
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All hail the Spiffing-Overlord! Oppression and Tea for all!
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O boi it Rimworld wizardry. This can only go well.
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I love how kind this is, he's not even attacking anyone directly! they're just starving themselves.
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'Blood of JimmyNeutron', by Jimmy 'Jimmyneutron' Neutron, is definitely one of the artworks of all time. Perfectly balanced of course!
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Let us praise Spiff. Oh Spiff, oooh you are so big. So absolutely huge. Gosh, we’re all really impressed down here I can tell you. Forgive us, O Spiff, for this dreadful toadying and barefaced flattery. But you are so strong and, well, just so super. Fantastic. Amen." "O Spiff, please don't burn us, Don't grill us or toast your flock, Don't put us on a barbecue, Or simmer us in stock, Don't braise or bake or boil us, Or stir-fry us in a wok. Oh please don't lightly poach us, Or baste us with hot fat, Don't fricassee or roast us, Or boil us in a vat, And please don't stick thy servants, Spiff, In a Rotissomat.
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Raids get harder as your colony's wealth grows. And every time you stun a mechanoid, it's ability to resist the stun increases. That's the adapts part. Therefor you want to spread out your emp attacks to not stun them while they're already stunned. (Edit: my stun info appears to be inaccurate)
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This is one of those games I've been playing with the idea of buying for years. Maybe I should just go for it.
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I had a similar thing. I was playing around with custom xzenotypes, making werewolves with infectors. I was very surprised when, thinking I'd just turn the guy into a werewolf for fun, he fell unconcious and let me keep both the neuroformer and their legendary eltex staff.
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Psycast expanded is so fun to play around with. My favorite path is the Warlord path with a Sanguphage, Killskip on a pawn with high melee skill and extra melee damage with a good melee weapon can be very destructive. Even better if the weapon is a Persona Monosword with Kill-Focused, so you regain Psyfocus on kill. Then you just pop Blade Focus(Melee Speed boost), Controlled Frenzy(Reduce Heat on kill), and put Killskip on autocast. As long as your pawn can kill either on first hit or in 1-2 extra hits, you now have a teleporting assassin god.
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Ah how i missed these Rimworld videos. Maybe we wont have to wait a year for another haha.
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All things considered, this is one of the less messed up things I've seen done in Rimworld.
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18:24 Hoop and stick is when you run a hoop along the ground and keep it rolling by prodding it with the stick. The man here is playing Horseshoes.