The real Tekken 8 starts now.

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Publicado 2024-06-11
00:00 Intro
02:40 Technical updates
03:30 System changes
11:25 Alisa
11:53 Asuka
13:07 Azucena
14:48 Bryan
15:53 Devil Jin
16:36 Dragonuv
17:21 Eddy
18:45 Feng Wei
20:06 Hwoarang
22:31 Jack-8
24:03 Jin
24:42 Jun
25:57 Kazuya
33:08 King
37:30 Kuma/Panda
37:41 Lars
38:00 Law
38:37 Lee
39:38 Leo
40:52 Leroy
41:42 Lili SORRY I FORGOT SS+4 CH
46:07 Nina
46:34 Paul
50:09 Raven
51:23 Reina
53:01 Shaheen
54:53 Steve
57:59 Victor
01:02:00 Xiayou
01:02:14 Yoshimitsu
01:03:44 Zafina
01:04:04 Final thoughts

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Intro/Outro by SKONK -    / @bigskonk  
Intro/Outro track by KEIFERGR33N -    / @keifergr33n  
Editors:
Averyx:    / @averyxfgc  
Ceezd: twitter.com/ceezd_
Jack Clishem: @jackclishem
shishi:    / @shishi4  
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I'm PhiDX, I play Tekken professionally for DSG, Chipotle, and ArcadeShock.

Todos los comentarios (21)
  • @PhiDX
    CORRECTIONS/ADDITIONS - Lili SS+4 might be really good. I was busy dooming my bad 😅
  • “Don’t defend yourself on twitter, kill them in ranked” is a very based line I recommend
  • @teamvass
    "If somebody is complaining, it gives you a clue about what makes your character good. Take advantage of that..." - PhiDX 2024
  • @ZephyrK_
    We made it out of the beta 🗣️🗣️🗣️🗣️
  • So happy they revamped Azu to be the stance character she was obviously supposed to be
  • @ssj4922
    Heat Burst not being able to KO someone is actually huge really happy about that change in particular
  • this guy’s passion and enthusiasm for Tekken motivates me even more to learn the game. Love the in depth analysis and understanding for the game
  • @ayo9194
    I always knew king was a mishima
  • 3:09 this is the biggest change for me holy shit. I'm ass at recording anything in this game. I also wish they let us save the actions that we recorded for example if I recorded the Speedkicks' Law drill I could just save all of my recorded actions as a preset and the next time I'm in practice mode I could just apply this preset and don't have to re record everything. I would also love the ability to be able to share/upload these presets and they would work the same as battle replays i.e just the inputs being shared and downloaded so that we could just download drills that other people have come up with and shared.
  • Just my two cents, don't worry about making them shorter. Obviously subjective but I enjoy longer content talks like this, lets me put on something and just listen while I do housework without having to constantly be finding a new video on my phone.
  • Quick note on why they removed Bryan taunt scaling is because heat dash at the wall used to give +18 which was a guaranteed taunt for Bryan. Now that it doesn't anymore they felt that the scaling wasn't necessary anymore
  • @SneharthoDey
    The real Tekken really begins now. I have been handing over an asskicking to those purple and blue rank flowcharters. Welcome back sidestepping and thank God for evading command throws.
  • @illyrian94
    The change to Bryan's (1,2),1 behavior on counter hit is actually pretty great, imo. That used to only give really awkward, bad combos previously, but now it has the same crumple as CH 3+4 which leads to significantly better damage and wall carry. Definitely makes getting CH there much scarier than it was before.
  • @Franklojpg
    bro thanks for taking the time to do content please never stop, other people are so half ass at explaining things you do a perfect job on making it understandable and entertaining too, my adhd brain is very grateful
  • @Cee-looo
    Claudio’s 2 1 2 in starburst change is a huge buff to his combo damage and wall carry
  • One side effect of the Steve fc df2 buff is that you can now launch between the hits of Alisa’s hellsweep (i16 interrupts the second hit, i17 trades)
  • @Nocturnturn
    I started playing Paul a couple of weeks ago, saw his patchnotes, and then I went like "my god.... oOo;". It's freaking awesome! :D