Let's Play Dread Delusion | Part 1 - Like Morrowind and Lunacid Had a Baby!

Publicado 2024-07-02
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Dread Delusion is a 2024 video game developed by independent studio Lovely Hellplace and published by DreadXP. Described as an "open world" role-playing game brimming with strange places and dark perils," Dread Delusion encourages player exploration and discovery over the use of combat and grinding. Upon release, Dread Delusion received average reviews, with praise directed by critics to the game's setting, narrative and worldbuilding, and mixed views over the execution and depth of the game's combat mechanics.

Dread Delusion is a role-playing game that is played in first-person perspective across an open world. The game features a character system that provides players with opportunities to resolve quests outside of combat, under four attributes (Might, Guile, Wisdom, and Persona) which govern eight skills (Attack, Defence, Lockpick, Agility, Lore, Spellcast, Charm and Barter). The player increases attributes through the collection of Delusions, which are skulls found throughout the world and collected through exploration or completion of certain quests. Combat is straightforward and used by swinging weapons at enemies using the mouse. The player can also interact with the world in several ways using skills, such as using lockpicks to open doors, charm characters to open up dialog options, or use lore to possess the knowledge to interact with items. Weapons, spells and quick-use items are managed in the inventory, where the player can also acquire or buy gear that improves their attack and defence skills. If the player loses their health and dies, they revert to the last discovered location of a death shrine, scattered throughout the game's map.

Buy the Game on Steam: store.steampowered.com/app/1574240/Dread_Delusion/

Todos los comentarios (9)
  • @lordofuzkulak8308
    39:53 - random trivia time: Pwyll is a character in Welsh folklore and has one of the branches of the Mabinogi named after him.
  • @low-litlight3438
    Oneiros is Greek for “dream,” with the Oneiroi being personifications of dreams. Regarding numerals, L is 50, C is 100, D is 500, M is 1000, etc. Not sure how much that will come up. I think a lot of the names that have shown up in this part are derived from Latin based on the orthotactics, the numeral system, and the political aesthetics being invoked.
  • @GuileastosGui
    "Dreams of childhood" very accurate! Hearing the description of this game reminded me so much of the kids show 'Skyland'. Feeling the need to try to look it up and watch it again.
  • @chrisdiokno5600
    Oh hey, Toaster playing Dread. I remember following this game for a few years, and being really intrigued. Haven't played it in a bit, but will pick it up again eventually
  • @TheMARStudios
    Glad to see this in rotation now. Hadn't caught up with it cause of all the Elden Ring. Never really got into Morrowind or Oblivion, but am excited to see a game drawing from them. You were right about oneiric, so at least close, with it meaning related to dreams or the act of dreaming. Is a curious and likely purposeful name choice. Maybe tied into why they call the leveling system Delusions. Like you're not supposed to trust the world or your perception of it.
  • @lordofuzkulak8308
    33:22 - that face looks like it belongs in a completely different game for some reason; not sure if it’s because it looks ‘cleaner’ that other textures thus far, or because there’s no signs of body-horror to it (like I’d’ve expected implants and stuff, and a less healthy complexion).
  • @lordofuzkulak8308
    15:24 - is the original language of this game English, or has it been translated? If the latter, that could account for the couple of minor typos you’ve spotted thus far.