Intro To Procedural Modeling // John Moncrief

38,139
0
Published 2017-01-23

All Comments (16)
  • John Moncrief is one of the best teachers for Houdini around. Always grateful for any material he's willing to share.
  • @nottinghasm
    Excellent video. Am used to Blender where nodes are primarily used in textures and materials. This tutorial puts across simply how nodes can be used for procedural transformations in Houdini. Brilliant stuff.
  • @BatonyRobson
    It is very interesting stuff. Watched this video and repeated it by heart.
  • @luvair6765
    This would have been a great tutorial to watch as the very first one.
  • @simonb1009
    Hello! Great tutorial, but i cant`t understand some details. Can you share the file of this tutorial? Thanks!
  • Awesome presentation and model but the railings are facing the wrong way, they should be running the length of the road, not width xD. With this great explanation ill make it myself ) Thanks John!
  • my road and supports don't line up correctly. In the video the edges line up but my road isn't wide enough. What are you doing in transform2 in the offset box? you show transform3 (offset box) but not the one above. I'm guessing something is done in there to line things up
  • @hameddesign70
    Do we have something like this inside blender or 3d max ?
  • @RaPiiDHUNT3R1
    Very cool but I don't think procedural modelling will replace traditional, you can create variations within those parameters but the second you want to add/edit something that isn't defined you basically have to start all over again, could be useful in blockouts maybe but currently takes too long.
  • @phat80
    Most boring Houdini tutorial. Why do you need an hour to explain what can be explained in 20 minutes?