Knife modeling Basic || Houdini Tutorial

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Published 2020-02-04
In this video will be shown how you can make a game-ready knife in Houdini.The tutorial will not be focusing on making it fully procedural but will use advantage of using a more non-destructive workflow.This makes it easy to make changes after modeling certain parts. Small parts of the knife are not fully modeled but the video gives you a good idea how you can finish it further. By practice you will learn more!
This is a beginner friendly tutorial for people interested in Modeling with Houdini. Some base knowledge will be useful when watching the video.
This workflow is also know as a boolean workflow, most shapes are created by boolean operations. This can be a very fast way of working for hardsurface models. Total time spend to get the final result was about 1 hour and a half. Around 30 min for making the knife and about 1 hour on texture (using Substance Painter).

Tutorial file on Gumroad gumroad.com/siver

All Comments (21)
  • @KKsinsa
    I had never seen modeling so intuitively done in Houdini before. I always thought Houdini was a cumbersome program that made simple tasks difficult, but now I've realized that it also offers intuitive modeling. thank you!
  • @vaidasokunis
    Helpful tutorial. Got really stuck when you switched to UV view without telling how you did it. For others who might get stuck the same way, the shortcut is SPACE + 5.
  • @schmoborama
    Such a clear, no BS tutorial, xlnt. Good tutorials are so rare
  • @Ron-pv3zq
    One of the best tutorial ive seen with exactly what you need to know. Well done!
  • @radiocitoyen
    Thank you for this, you're a good teacher mister Simon. Please make more tutorials :)
  • @HalitHarun
    Might be the best houdini starter video I've ever watched.
  • @lukeagex
    Bloody awesome...I've only just learnt about Houdini and 'procedural modelling'. Turns out it's EXACTLY what I've been looking for. Thanks for the informative and straightforward video.
  • @EClavel
    Wow 🤯 I never thought I would see Simon manual select anything. Still much more intuitive than traditional modeling… it’s like an intro to procedural modeling.
  • @ol1175
    Thank you very much Simon, nice tut. I hope people gonna believe Houdini it’s not only for vfx.
  • @Rainbowlov15
    Thank you for your amazing tutorials! You always make everything very clear and easy to follow :)
  • @RunTheTape
    Absolutely outrageously incredible. Houdini, I hope you’re ready for me.
  • @henrydokie
    Houdini "feels" like a CAD software, specially the design history with more advanced parameters. I love it.
  • @SIgor420
    I am C4D hardcore modeler for years, but man, this seems like a lot of fun! :D Thanks for the video, hopefully I can start trying Houdini modeling approaches soon. Atm I am having some weird errors when trying to start the app, but hopefully, guys on the forum can provide solution for it. Anyway, thanks for the video! :D
  • @Byronx3000
    I literally thought modeling in houdini was super difficult and you made it look super easy
  • @jonosvlog9913
    I must say Houdini is a very Boolean friendly software! Lovely!
  • @chillbro2275
    Definitely very informative, and presented well.
  • @zgmg9263
    Incredible. Thank you for sharing!