[SNES] Contra III The Alien Wars - 2Players co-op longplay (SA1-Root Patched)

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Published 2020-10-10
github.com/VitorVilela7/SA1-Root/tree/master/Contr…

Contra III: The Alien Wars is the third Contra game made by Konami and an amazing cinematic shooting game.

This SA-1 Root removes all slowdown present on the original game and drastically reduces the loading times. It also saves the high scores and settings.

Special thanks to Erivando_BR for sending me the SA-1 Collection trace log files of Contra III, which made this optimization patch possible to happen.

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Contra III: The Alien Wars, released in Japan as Contra Spirits (魂斗羅スピリッツ, 콘트라 스피리츠) and in PAL regions as Super Probotector: Alien Rebels, is a run-and-gun video game originally released for the Super Nintendo Entertainment System developed and published by Konami in 1992. It is the third home console iteration of the Contra series, following the original Contra (1987) and Super C (1988) for the NES.

The game was later ported to the Game Boy and Game Boy Advance handheld systems, and on the Nintendo Super System, the Wii Virtual Console, and re-released by Nintendo in the United States in September 2017 as part of the company's Super NES Classic Edition.

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0:00 Start/Opening
1:10 Stage 1 - Occupied City Street (占領された市街地)
1:56 Middle Fortress #1
2:22 Middle Fortress #2
2:48 Magnus Mk. 2
4:01 Stage 1 Boss - Slave Beast Taka (奴隷獣 タカ)
4:27 Stage 2 - The Destroyed Highway (礦壊された髙遷遭路)
6:00 Stage 2 Boss - Multi-Cannon Sweeping Machine Bosco Spider (多砲台掃討機 ボスコスパイダー)
6:59 Stage 3 - The Factory Zone (ェ場地薦)
7:51 Tri-Transforming Wall Walker (三段変形メカ ウォールウォーカー) #1
8:17 Tri-Transforming Wall Walker (三段変形メカ ウォールウォーカー) #2
8:54 Tri-Transforming Wall Walker (三段変形メカ ウォールウォーカー) #3
9:30 Garth Base (浮遊鳥巣 ガースベース)
10:40 Brother Robots Kenny 1 & 2 (兄弟ロボ ケニ1号&2号)
10:55 Stage 3 Boss - Big Fuzz (大覚ロボ ビッグファズ)
11:23 Stage 4 - Air Battle (空中戦闘)
11:56 High Speed Tank Booby (高速戦車 ブービー号)
12:05 Sensor Arm (センサーアーム)
12:28 Sensor Arm (センサーアーム)
12:55 Tetranducker (テトランダッカー)
13:17 Rocket Ninja Sasaki (ロケット忍者ササキ)
13:36 Stage 4 Boss - Anti-Contra Battleship Dodriguez (対魂斗羅戦艦 ドドリゲス)
14:17 Stage 5 - The Sheer Cliff (切り立った寓)
16:14 Stage 5 Boss - Top Secret Experimental Organism Anthell (極秘実験生物 アントヘル)
17:07 Stage 6 - The Alien's Main Base (エイリアン本拠地)
17:20 Emperor Demon Dragon God Java (天王鬼龍神 ジャバ)
17:57 Gomeramos King (天王創魔心 ゴメラモスキング)
18:17 Shadow Beast Kimkoh (陰獣 キムコウ)
18:36 Metal Alien (メタル エイリアン)
19:00 Emperor Demon Gava - Jagger Froid (天王鬼 ギャバ)
19:35 Searle (頭脳生命体サール)
21:59 Ending & Staff Roll

contra.fandom.com/wiki/Contra_Wiki

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All Comments (21)
  • That flame thrower is good level and stage 3 is an all time favorite.
  • Always love the start to Contra III, with Gava destroying that city, and the simple dialogue for Bill and Lance too of Bill going "It's time for revenge." and Lance retorting with "Let's attack aggressively.", fitting the duo in their work vs. both the Red Falcon army AND the aliens coming for the artifact the Triumvirate took from the Moirai.
  • @LeftSideDown
    there's something so divine about seeing two players do the wall climb on stage 3 with absolutely no slowdown whatsoever
  • @TES_735
    There is some really good teamwork with these two players. Its amazing how one uses one especific set of weapons to defend the other from enemies while the other plays agressivelly. Added the knowlege both have of how the game works with their similar skill levels and this becomes a very cinematic longplay. Glad i watched it :)
  • @samboy59
    All these years I've been playing C3 I realized C Crash Gun Is a GOD!!!
  • @ChristianCastle
    What a great gameplay. Very satisfying to see. This is a true teamwork.
  • The true meaning of this video game is very very exciting to me because I tried it on the original Nintendo entertainment system.
  • @inceptional
    This is how the game should and could have been back in the '90s on the original system in an alternative timeline where Nintendo actually used the faster processor it was intitially going to have in the stock console. Just imagine all the games that could have run even better on the original SNES if that had been the case . . . or even the other games it might have seen if it were. . . . But at least we have it now, and it's a glorious thing.
  • @piya27372
    there's such thing as a patch that removes slowdown? that's awesome.
  • @Milunium
    Now I know the difference between 2 player a and 2 player b. In top-view stage, 2 player b have to be in 1 screen.
  • @Monolitvennik
    Мне очень нравится акцент на смене оружия от вида сверху , там меняется оружия с левой на правую руку и наоборот .Отличная деталь
  • @chengfu7063
    The super Nintendo era and they are of legendary greatness just good x that's all it was back then hard to believe it's even the same country rather have those days then old pull up wearing Joe days any day of the week or nano second
  • @harizotoh7
    Have there been any level romhacks for Contra 3?
  • @Aggrofool
    No slowdown actually makes the game harder lol.