STARFIELD A PERFECTLY BALANCED GAME With No Exploits - Can You Beat Starfield Unarmed Only Challenge
1,188,003
Published 2023-10-05
Starfield description: From the creators of Fallout 4 and Skyrim comes the next Bethesda AAA Game release in the form of the space rpg starfield! It was announced during Bethesda's E3 presentation in 2018. The game takes place in a space-themed setting, and is the first new intellectual property developed by Bethesda in 29 years and finally it is here! Today we will follow the adventure of reanu keeves a space adventurer on a quest to become the most overpowered character in starfield. We will see if its possible to bring back the skyrim stealth archer build in a brand new starfield build and see if we can stack modifiers, bugs and dupes to exploit the game so lets see what we can do!
CHAPTERS
00:00 - Intro
01:36 - Our first fight!
04:27 - Taking down Brogan
06:22 - Wall Hacks!
10:05 - Dealing with the bank robbers
12:58 - Fists vs. Robots
17:31 - Red Mile World Record!
21:14 - Can kill what you cant catch!
22:34 - Fighting Paxton Hull
25:50 - Destroying the Megacapitalists!
27.29 - Outro & THanks for Watching!
Join this channel to get access to perks:
youtube.com/channel/UCRHXUZ0BxbkU2MYZgsuFgkQ/join
Patreon: www.patreon.com/Spiffing
Twitter: @thespiffingbrit
Discord: discord.gg/spiffing
Title: STARFIELD A Perfectly Balanced Game With No Exploits - Can You Beat Starfield Unarmed Only Challenge
#starfield #game #glitch
All Comments (21)
-
Welcome to the most underpowered overpowered build imaginable! p.s. Bethesda removed some of the trader chests so now I am very annoyed Also reasons why unarmed sucks: - Does Not Scale With level - Is not buffed by other equipment - Is only buffed by 2 meds - Is Very Slow - Has no weight or impact - The Lowest DPS in the entire game - Enemies will runaway constantly (Unlike in skyrim) - Requires you to break every other aspect of the game to make it viable
-
I love perfectly balanced gameplay.
-
The secret to a really great melee build in this game is crouching. Once you knock the enemy down, crouch and then your attacks become stealth attacks (since they're stunned they can't see you) and suddenly you're doing x 2 dmg. It will also let you start working up the stealth skills, which get stupidly good and stacks really well with a fisticuffs spacer build
-
This unarmed gameplay really brings me back to Morrowind where you have to punch your enemy for 15 minutes, while they lie crying on the ground and are unable to fight back, just to kill them. Bethesda games truly never change.
-
I love how Howard did the same mistake again after 10 years.this guy will never learn to hide chests
-
New Todd Howard game = Always good content and perfectly balanced game with no exploits
-
I think it speaks volumes that an "officially" supported playstyle (as in, one backed up by in-game skills/mechanics) requires all this exploitation to be almost servicable
-
What an interesting combo. While you're doing an unarmed build, the enemies are doing an unharmed build.
-
I really hoped that "unarmed only" would also apply to space battles
-
If you can read this, have a great, spiffing day
-
Unfortunately, they patched the chests out some time ago. I don't understand why they left the dawnstar chest alone for 13 years but patched the starfield chests after 3 weeks.
-
I get that with the limits of the creation engine they have to use the chests to hold shop inventory, but why wouldn't they think to put them lower under the map? Or in some asset box only with the use of Dev magic. At that this point they should be cheeky and put custom signs posts near them that read: 'Player please don't steal from this.'
-
Just underwent a surgery. Wasn't ready for the Count coming to fist me comment so I laughed and am now in unimaginable pain. Subbed.
-
It's as if Todd didn't expect people to actually try unarmed builds.
-
My favorite is that when you knock them down, they won't get up until you hit them again. So you can knock each enemy down and have a roomful of bad guys laying around forever.
-
The most baffling thing about unarmed combat in this game, is that there are a plethora of perks dedicated entirely to it, yet it is still godawful compared to everything else. Like I could understand if it was a weak mechanic that became strong once you had all or most of the perks, but it just remains bad the entire time AND you sunk a ton of points into some useless skills.
-
throwing barrels, punching and super jumps...truly the pinnacle of gameplay, of early 90s
-
Reanu Keeves may not be our protagonist in this particular story, but bless Todd Howard for allowing Reanu to transcend the boundaries of an atmosphere and spread his influence across all of space and time.
-
Being able to punch faster with your guard up is unironically the most realistic part of all of this.
-
For unarmed, try investing in stealth aswell for the 8x damage mutipler on melee sneak attacks.