The Most Complex Game Ever Made

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Published 2023-02-18
I didn't set out to make a cat sanctuary, but I guess that works.


What is Dwarf Fortress?:

According to the developers: "The deepest, most intricate simulation of a world that's ever been created. The legendary Dwarf Fortress is now on Steam. Build a fortress and try to help your dwarves survive against a deeply generated world."

Dwarf fortress is the original colony sim game that has gone on to be inspire other games such as Rim world and Minecraft. Lead your dwarves to dig, mine, build a fort, and try to survive in a randomly generated world full of threats such as vampires, wizards, necromancers, environmentalists, and other monsters. Its ugly and for most of it's existence it's been extremely hard to play, but it's unironically a super influential video game that can get into way deeper detail what what I went over here. This is possibly the most complicated game ever made.



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All Comments (21)
  • @mrbismarck
    "Draw a place to dig and a Dwarf will dig." Welllll.... Most of the time. Sometimes they're sleeping, sometimes they're eating and sometimes they're accusing a goose of murder.
  • @lydierayn
    Ah yes,The game where a dwarven barkeeper that lost a finger keeps dropping beer jugs therefor making the cats become alcoholic and either die or vomit all around the place. Its a beauty to behold
  • With most games a simple graphical style is usually an artistic choice, but I'd like to think that Drawf Fortress uses such simple graphics because it literally couldn't function on any device otherwise
  • When I try to explain this game's complexity to people, I tell them my struggles trying to make soap for the first time
  • @WolfHreda
    Probably my fourth attempt at a fortress, I embarked upon an Untamed Wilderness. While I was chopping wood and fishing, a flock of Giant Cardinals swooped down and murdered six of my Dwarves almost immediately. Couldn't help but laugh.
  • @LeftoverPat
    My favorite part about Dwarf Fortress is that it's a colony manager that doesn't care whether you're playing or not. Shit will happen to fortresses all over the world. And it will happen to yours. What's beautiful about this game: The fact that everything you said after 7:00 is completely unique to your playthrough
  • "Fixed cats coming into a bar, drinking and then exploding" will always be the funniest fix i ever will see
  • I once had one of my peasant dwarves go full sicko mode after having a mental breakdown and decided to attack a child. The fight immediately escalated as one of my hunting dogs attacked the peasant, the fight was actually pretty even. In the chaos the peasant accidentally kicked a chicken, the chicken joined the fight and immediately blinded them. The hunting dog and chicken working together signaled the end of the peasant, who got torn to literal shreds, all because they punched a fucking child. 10/10 I will never stop playing this game.
  • Another awesome thing is that when you abandon a fortress to ruin, it’s story and inhabitants still exist in the world of you want to play in that world again, meaning that you can even stumble across the ruins of your old fortress
  • @ProtozoanKid
    Nothing affected me more in this game than when I saw that my broker was not getting to the trading post in a timely manner, so I went looking for her and found a few different things. First, I had accidentally broken the main staircase upwards, so anyone going to the ground level had to use the back entrance, which went a looooong way out of the way. Second, this was first broker in a while that did not immediately get disheartened and go drinking instead of doing her duty. And third, my broker had apparently been a victim of a recent olm person invasion and had suffered nerve damage making her a paraplegic. I found her 90% of the way to the trading post, having crawled all the way through the back entrance (which I later calculated to be a journey of 9 in-game days for her), dutifully making her way to the trading post. I immediately relieved her of duty, got her to the infirmary, made her own room out of solid gold, and gave her her own personal crafting station. She is doing much better no, and has learned how to walk with a crutch (somehow). Just the absolutely staggering level of detail in this game within every single aspect of it has blown me away.
  • ive never heard of this game until now but i gotta say that tavern waterfall seems to have claimed more lives than actual enemies 10/10 thoroughly convinced to play
  • You can put ghostly dwarves to rest by making a stone tablet, chiselling a memorial text on it, and placing it anywhere on the map.
  • @pico1201
    Fun fact, personalities are so developed in this game, making what's called a "puppy fountain" which entails a hole on the a pit of spikes over a room with pregnant dogs, so when they gave birth and the space became to crowded they fall to the spike pit, that way desensitizing the draeves to death, since they see it every day down at the puppy fountain on their way to work
  • @exapsy
    Dwarf Fortress, is what you get when you have a bunch of Backend developers, designing the most complex game, but not having any idea on how to make any of the graphics or the UI/UX.
  • @Tabby3456
    Dwarf Fortress players look at numbers and letters all day being like "Yea, theres a real world happening here"
  • If there's one thing to take away from this video it's that tavern waterfalls are awesome and everyone should build them
  • @petezarole
    I only ever heard of DF in 2023, but it’s immediately become my favorite game ever. Most complex game is correct. My favorite moment in my short time playing was a dragon attack on my fortress. The dragon immediately attacked my stables, melting all my animals before he tried to attack my fort directly. I sent my army out to try to intercept, but I guess I messed up because only a single spear dwarf carrying her child went out to meet him. My speardwarf deftly hurdled a fire blast intended for a camel and stabbed the dragon in the liver, and while the dragon was vomiting uncontrollably my speardwarf stabbed it in the head, killing it instantly. She saved countless souls that day. In honor of her heroic deeds, she became captain of the guard and I made platinum and golden statues commemorating the day.
  • Since the steam release people have been getting into DF again, but I gotta say the legends of Dwarf Fortress over the years are crazy. - Cats would die from alcohol poisoning because their paws soaked up too much dwarven beer and they'd get instant liver failure when they tried to clean themselves. - People used to build mermaid bone farms that were so cruel (yet profitable) that the devs had to actually address it as a problem. - Because the game generates thousands of years of history for every seed, we have the legendary Elf King of the Dwarves: an elf child who's parents were eaten by monsters is adopted by dwarven conquerers and eventually becomes their King who rides an Undead Wyvern and has armor of obsidian and a cloak of solid gold - Multiple players devoted their time and effort into seeing who could make the biggest statues out of butter - There are multiple instances of dwarves toddlers beating to death creatures such as monkeys, cave crocodiles and captains of the guard - A group of players created a save with the worst possible starting point and swapped it between them. They ended up with a dwarven cult that worships cheese, a lava trap that would "kill the entire fucking world" and an entrance under constant attack by zombie elephants, seemingly immortal goblins and miasma
  • actually you could cage the cats instead to butcher them, they couldn't go anywhere even reproduce if they are inside the cage