Making Platforms GLOW [3D Multiplayer Game] - Unity Devlog #2

Published 2019-12-14
In this #DevLog I’ll be polishing up my #Procedural #Unity game, adding post-processing, glow effects, powerups, leaderboards and more!

➤ First Devlog Episode -    • Making My First 3D Online Multiplayer...  
➤ Devlog Episode 3 -    • I Hired People on Fiverr to Finish My...  

➤ Free Download Brawl Hopper on the App Store - apps.apple.com/us/app/brawl-hopper/id1489673224
➤ Free Download Brawl Hopper on Google Play - play.google.com/store/apps/details?id=com.austinca…
➤ Download Brawl Hopper on Steam - store.steampowered.com/app/1203280/Brawl_Hopper/

➤ Join Discord to find Players - discord.gg/wDzWQQk

➤ Brawl Hopper Music - bit.ly/BrawlHopperSoundtrack

➤ Support me on Patreon - www.patreon.com/ustinCameron
➤ Instagram - instagram.com/ustinCameron
➤ Twitter - twitter.com/ustinCameron

➤ Need an Website or App? - AustinCameron.com/

Recommended Assets:

Haptic Feedback - assetstore.unity.com/packages/tools/input-manageme…

Favorites:

ThinMatrix - youtube.com/user/ThinMatrix
Brackeys - youtube.com/user/Brackeys
CaryKh - youtube.com/user/carykh
Jabrils -    / @jabrils  
Jonas -    / @jonastyroller  
Dani -    / @danidev  
Blackthornprod -    / @blackthornprod  
Matt MirrorFish -    / @newbquesttv  

#development #indie #gamedev #indiegame #gamedevelopment #madewithunity #indiedev #DavidKoechner

All Comments (10)
  • @MattBull
    Looking forward to the next one! Keep this work up Austin, and cannot wait to play it!
  • @thekidstm5467
    Oh cool you added some extra touch to the character’s, thanks 👍👍 but I have a another idea 💡 add some grass, dirt to the platforms and maybe stone
  • @zombievirals
    The actor in the beginning looks very familiar, BRAWLHOPPER GAME!! You seem to know what you are doing, I've been learning Unity for over a year now and I still have yet to touch Bolt/Networking stuff, but it appears you have kept the scope very reasonable for this game despite being an experienced programmer. As far as getting verified, I can't imagine the kind of strings you would have to pull for that, but that is a smart move for various reasons, and you actually have some substance to go with it here. If you need anyone for testing let me know, I practically live in this game engine, so I could give you good feedback from a dev perspective. Good luck!! I'm anxious to see where you are going with this!!