Street Fighter's Mythical Unwinnable Matchup

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Publicado 2021-05-12

Todos los comentarios (21)
  • @MrBroken030
    "Unwinnable matchups" could be a format for a mini series of its own! Lookin at really bad matchups and evaluating why they are so one sided would be funny and interesting :D
  • @taylorbee4010
    POV: You're Chun-Li in Super Turbo and Fei Long has you in the corner.
  • @wads80z
    Whats weird, is that Honda is one of Gief's toughest matches in most variants of SF2. Especially if Honda gets a life lead.
  • @RiskyBiscuit
    To me it sounds like the kind of thing that was lost in the details. That walk up forward honda does or even a short walk forward from geif is all that's required to be in range for the throw. I think it was a lot of "you can get the throw basically at the beginning of the match bro" that turned into "i remember getting thrown by geif at the beginning of a match".
  • @gansmith
    The round start SPD does exist, but there is a requirement to it: First, you must defeat Sheng Lon--
  • @huevonesunltd
    This is basically the Mandela effect of fighting games
  • For those of you who don’t know, it was discovered that this 10-0 MU did exist in an SNES beta version of the game (I remember seeing it on Twitter but I do not remember where to find footage of this matchup in that version).
  • I thought about the matchups in Super Turbo that are simply depicted as “1” for like Zangief vs Akuma.
  • @Grummsh00
    I recall the early SF2 versions having some odd balancing choices. I used to main Blanka. If Blanka's rolling attack met E. Honda's super zutsuki it would one-shot Blanka. Literally 100 health to zero. Not fun, although I think it was fixed later.
  • @Larry
    It's the whole "Animal Farm" debate again, the ol' "yes it does exist, but the proof is in something always unobtainable". When the beta is revealed and it's shown not to be the case, it'll then be moved to a rumour "oh it was a capcom tester who said so in the Alpha version" Etc. And be honest, how many people not only played the beta, but were also good enough in that short space of time before it was updated to not only discover the error, but also pull it off.
  • @oklimbo
    It'd be funny if there was a move Honda can do that immediately extend his hurtbox forward in a way that lets the SPD reach him and whoever first saw this was just a masher lmao
  • @Emezie
    Longshot and I'm sure you already tried this...but is it possible for Gief to walk forward slightly and then SPD at a position and timing such that Honda can't jump out? I know SPD has instant startup and jump preframes can be thrown in SF2...so maybe? Probably not, though...
  • @popixel
    From what I understand, when SF2 was in beta (location) testing they had found that Zangief was winning absurd amounts of games time after time. It’s possible that it, as you said, was in the beta that has not been publically released.
  • @underplague6344
    A matchup so vile the game version it was in was redacted from history. That would make a really funny creepypasta tbh. "Zangief beats E. Honda so hard he locks away the SF2 beta"
  • This yt channel is rapidly becoming one of the most interesting i'm subbed to. Auto watch tier.
  • @Hotobu
    Wasn't there a version of Champion Edition where Zangief couldn't duck under Sagat's high tiger shot, and he couldn't jump over it? That's a 10-0 if so.
  • @Jazerus
    The SF2 devs have said in interviews a few times that one of the biggest changes they made after the first location test was a major Zangief nerf because somebody just bodied everybody who challenged him with Zangief. They overnerfed him which is why Zangief's hitboxes in WW are pretty bad. I find it hard to believe that this was the source of the rumor though - SPD is a really rough move to execute for a new player, would the first guy to ever play as Zangief, before anyone on the planet was "good" at fighting games, really have figured out such a memorable exploit with it, and then talked about it enough for people to remember? I don't think we'll be seeing this board dumped any time soon though - I very much doubt that it still exists.
  • @PrecludeLP
    I hope someone comes for that £100. This is pretty interesting. Great work so far trying to track it down.