Dread Delusion Is A Great Indie RPG (Review)

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Published 2024-05-31

All Comments (11)
  • @MageJiro
    I agree with a lot of this but there are usually multiple ways to get past a door. Except for a few instances. Be it through magic locks, strength breaking, lockpicking, or persuasion. (Locks for each stat.) 3 of which are not possible without the stat and strength being the one where there is no equipment that can buff said stat. (Yes I saw a door that required max strength and no other way to actually get into it.) Lockpicking you just have to be lucky. I do think lockpicking comes up a bit more that the other types of door locks but no matter what you literally will not be able to get into every door in the game even at max level. Lockpicking you can at least try to brute force. idk how many time I saw, not enough lore or not enough strength. I think the biggest issue with this game is certainly the difficulty. You get way too strong way too quickly compared to how weak enemies are. And even when you get to harder enemies, you can easily avoid damage usually. Not to mention the 100+ hp potions in my pocket. And there are a lot of moments that felt anticlimactic as you expect a fight and all that happens is.. you take item to point a to point b and its dealt with or you just dialogue through it.
  • You should really play Lunacid, an incredible experience as well with another flawed combat system (madre by Akuma Kira, the same person that made this combat system, with the difference that Lunacid is entirely made by Kira). But believe me, it's worth till the last minute. Wouldn't say either of these are better than the other, they are different enough to be their own thing.
  • @MTNDEWGANG
    I picked this game up on sale, it's so pretty visually.
  • @chrisdiokno5600
    I wanna get back into playing it someday, been playing it, then put it down to replay Ghost
  • @neloangelo8
    Nice review! This game just makes me want to go back and play Lunacid. This is funny to me because KIRA (Lunacid's dev) did the combat for Dread Delusion. So why is it so ass in this game??? 💀
  • Nah it's very overrated, this just didn't have a lot of choices and consequences and it's morally grey questions were, dubious at best, for example, there's undead race in game that if you talk with it's citizens a lot of them want to die cuz they're tired of living the existence where they have to eat flesh, and sure they did find a way to create artificial meat but one of those farms has real sentience, and some other undead literally want to go back to eating humans... So the fact game unironically presents a choice of "do yoy want to help this x character to get rid of undead, where most undead want to be dead or eat humans or you want to let them live?" What kind of choice is it? Ofc you help x character 😂. Even F3 had better morally grey quests and lemme tell ya, if ya can't beat F3 in morally grey quests quality then ya ain't a good game xd. So yeah, dissapointed with the game, it just wasn't a Morrowind spiritual successor 😢