How to Animate Any Shot Using Just 3 Workflows

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Published 2024-07-05
When making 3D animation in Maya or Blender, choosing the right approach can be a tricky things. Over the years I've done lots of different shots, from cartoony shots, to creature shots, and a combination of these 3 workflows has rarely left me down.

They might not work well for everyone but hopefully by understanding my thought processes, they can help you to!

šŸŸ”Video LinksšŸŸ”

Pose to pose - Ā Ā Ā ā€¢Ā AnimateĀ andĀ ChillĀ -Ā AnimateĀ aĀ backfli...Ā Ā 

Spline Blocking - Ā Ā Ā ā€¢Ā Don'tĀ wasteĀ timeĀ withĀ yourĀ AnimationĀ ...Ā Ā 

Layered - Ā Ā Ā ā€¢Ā AnimateĀ andĀ ChillĀ -Ā LayeredĀ Animation...Ā Ā 


šŸŸ”LinksšŸŸ”

ā˜• www.buymeacoffee.com/fergus_3d?new=1ā˜•

šŸ“· www.instagram.com/fergus_3d/ šŸ“·

šŸ–„ļø www.fergusholmes.com/ šŸ–„ļø

šŸ–„ļø discord.gg/aDQ3nzKVRV šŸ–„ļø



00:00 Intro
0:50 Pose to Pose
2:00 Tips and Tricks
4:02 Pros
4:20 Cons
4:49 Spline Blocking
6:30 Tips and Tricks
8:50 Pros
9:02 Cons
9:52 Layered
12:21 Tips and Tricks
13:18 Pros
13:52

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