Medal of Honor

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Published 2010-10-08
This clip is short because a certain EA employee gave me the "no-go" immediately after recording.

Medal of Honor created the longest line at the show. It took about 10 minutes to get in on a 16-player multiplayer deathmatch, even with the exhibit shoved away in the "Adults Only" section (one of the few times a goatee comes in handy). If it wasn't already obvious, EA are really pushing the DICE-developed multiplayer aspect of MOH, unmistakably challenging Activision's Call of Duty for online FPS supremacy.

After having played a full match, can I say it's up to the task?

In short: no.
In long: nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo.

I'm struggling to describe just what makes this game so boring, but my goodness, is it boring! Everything about MOH feels janky and forced, in subtle but nevertheless noticable ways. The players move just a bit too slowly; the guns are just a bit too weak; the game looks just a bit too muddy; the headshots are just a bit unsatisfying; the auto-aim is just a bit too "auto". These issues would be so bad if there wasn't already several infinitely better shooters to compare it with. But having to compare MOH to COD 4, MW2, Black Ops, and Bulletstorm is like having to weigh Rogue Warrior against Half-Life 2.

This isn't the work of the team that gave us Battlefield. This was unquestionably the worst game of the show. This game sucks.

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