Silent Hill 2 All Cutscenes and Endings HD (Game Movie)

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Published 2014-02-28
Fungo of Silent Hill Media returns with 720p FOV hack 16:9 widescreen High Definition, 30FPS video captures of Silent Hill 2's cutscenes including every ending. "Show more" for timecodes:

It wasn't until after I was done recording 720P, that I realized I could record 1080P at 25FPS. I'll have to reupload a video in the future for that. Also, regarding the quality, YouTube re-compressed the video and made it look worse than the version I originally uploaded. My version is 10GB and looks perfect. If there was someway I could host this file for download without splitting up into 50+ parts, I would.

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[00:00:00] Opening (prologue)
[00:03:52] Intro
[00:04:39] "I got a letter."
[00:06:56] Angela in Cemetery
[00:09:48] Creature in the fog
[00:10:08] Radio / Monster encounter
[00:11:15] Key behind bars
[00:11:37] Key in a hole
[00:12:05] Henry Mildred Scott clock
[00:12:24] Pyramid Head encounter
[00:13:51] Juicin' it!
[00:13:54] Eddie in the apartments
[00:16:13] Emergency staircase
[00:16:32] Fishing for wallets in a toilet
[00:16:46] Angela mirror room apartments
[00:20:32] Pyramid Head boss

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[00:20:48] Laura sitting on a wall
[00:21:30] Rosewater park, Mary / Maria
[00:24:19] "I hate bowling"
[00:24:32] Eddie and Laura eating pizza
[00:25:24] Eddie and James Pete's Bowl-O-Rama
[00:26:32] Laura was too fast for Maria
[00:26:43] Wrong way
[00:26:50] Maria and James alley
[00:27:47] They spot her
[00:28:00] Wrong way again
[00:28:09] Pricked
[00:28:26] Pricked again with Maria
[00:28:45] Maria feeling hungover
[00:30:01] Pyramid Head knocks James off rooftop
[00:30:34] Fishing key out of drain
[00:30:54] Laura and James in Brookhaven Hospital
[00:34:24] End hanger boss fight
[00:34:52] Door to fridge too heavy
[00:35:09] Maria is back, basement's basement
[00:36:43] Trick or Treat game show radio
[00:39:47] James and Maria open door to fridge
[00:40:22] Long hallway escape from Pyramid Head
[00:41:38] James spots Laura outside

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[00:41:46] Diggin' stuff up
[00:42:01] Jumping down holes and Eddie in cafeteria
[00:44:19] Jumping down more holes
[00:45:08] Maria and James in Labyrinth
[00:47:25] Clipping with wire cutters
[00:47:27] Angela's papa / Abstract daddy boss encounter
[00:50:08] Pulling a noose
[00:50:20] Crankin' it
[00:50:26] Maria disfigured on bed
[00:51:35] Eddie going crazy in a freezer / meat locker
[00:55:30] Boating across Toluca Lake
[00:58:51] Laura in dining room of Lakeview Hotel

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[01:01:10] Opening can of light bulbs
[01:01:14] Musicbox (bad)
[01:01:42] Musicbox (good)
[01:01:59] Videotape Room 312 revelation
[01:07:40] Headphones, reading room, doctor
[01:08:26] Elevator flooding
[01:08:40] Angela in the stairs of fire
[01:11:59] Maria impaled, two pyramid head battle
[01:13:20] Pyramid Head suicide
[01:13:26] Leave ending
[01:17:46] Maria ending
[01:21:45] 39 seconds of black (my mistake)
[01:22:23] In-Water ending
[01:26:59] Mary's full letter
[01:32:00] Rebirth ending

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[01:35:10] Dog ending and credits
[01:38:01] UFO sightings, ending, and credits
[01:40:04] Full game credits
[01:43:54] Born from a Wish intro
[01:45:15] Meeting Ernest Baldwin
[01:48:20] Ernest's request
[01:53:13] Ending to BFAW
[01:59:10] BFAW credits
[02:02:17] PC port credits

Look forward to this in 1080P 25FPS pretty soon as well as SH3's cutscenes! I hope you all like and appreciate this! Please show your support by following me and subscribing!

All Comments (21)
  • @leebagaming
    The way Angela backs up in her first scene instinctively because she is afraid James will touch her. The way pain and peace can emanate from Maria's voice simultaneously. The way James is so monotonous, whilst other characters are often brimming with emotion. All intentional, all incredible. This may be the single most thematically sound piece of media in existence.
  • @Paint4U2
    A total masterpiece in every possible way... When you understand how much artistic it is, all the fear you felt goes away and sorrow remains.
  • @gaoutlaw
    “For me, it’s always like this.” Angela is the most tragic character.
  • @KumiesCummies
    What I love best about Silent Hill 2 is that it doesn't focus too much on cult mumbo-jumbo compared to the previous and following games. It focuses more on human emotions and coming in terms with them; confronting personal fears and guilt. The characters felt real. The (original) voice acting was awkward, but that's the best part. How else would you feel having murdered your wife out of grief, falling victim to rape by your own father, or killing animals out of pent-up rage from constant bullying?
  • @RobtheYuppy
    47:06 Maria: Don't you wanna touch me? I can't do anything through these bars. 14-year-old-me: [Nervous sweating intensifies]
  • @GinTheCerberus
    "Mary!?" "No... Your not..." "Do I look like your girlfriend?" I don't know why but these lines are just so emotional to me.
  • @MC_Hammerpants
    there's just something about this game's cutscenes/characters that totally draw you in. whenever a character speaks, they immediately have my full attention
  • @ivorbiggun710
    This game is a work of genius. A story about grief, guilt and atonement in a horror genre. No game I've ever played has had such an emotional affect on me. It is truly haunting. The first four SH games are all great in their way, Silent Hill 1 being the most frightening, but 2 stands out as a masterpiece. What I love about it is that it never spells out the motivations of James, Angela and Eddie. Particularly with James it leaves it up to you, the player, to decide what drove him to do what he did. My personal take is that when James murdered his wife he convinced himself that he did it to end her suffering whereas his actual motivation was more selfish - to relieve himself of the burden of looking after her as he too suffered while he helplessly watched Mary deteriorate. Maria is a symbol of James's more carnal feelings towards his wife which, by the nature of her illness, had been suppressed. His 'calling' to Silent Hill was to make him realise why he had done what he did and so gives him the opportunity of atonement. How he handles that manifests itself in the various endings. In most of the endings Silent Hill 'claims' him and he never leaves, like Angela and Eddie, and is doomed because he can not come to terms with his actions. The only 'happy' ending is when he leaves with Laura. Mary forgives James, gives him a king of absolution. It's fitting that he leaves with Laura who, to my mind, represents innocence and true love, rather than the bitter, selfish love he had for Mary at the end of her life. I guess others will take the story in different ways but that's one of this things which makes it so great.
  • @MONO4608
    I often like to think that Eddie and Angela reflect some aspects of Jame's psyche. Eddie is a murderer, yet he insist in lying and denying his involvement just like James keeps forgetting what he did and creates an illusion in order to escape from what he did. Angela, on the other hand, reflects James's depressive state of mind and constant self inflicted punishment. Besides, if the water ending is cannon, My theory fits even more.
  • i remember being in high school and playing this. good times. now it's lonely and depressing
  • 3:53 Enter: James 6:55 James Meets Angela 9:50 "This town, there's something wrong with it" 12:24 Pyramid Head 13:54 James Meets Eddie 16:45 Angela's Knife 20:32 Pyramid Head, 2nd Encounter 20:50 James Officially Meets Laura 21:39 James Meets Maria 24:33 Pizza Is Life 28:47 Maria Stays Behind 30:01 Pyramid Head, 3rd Encounter 30:54 James Finds Laura 35:19 Maria Finds James 36:43/40:22 Unlucky Winner 42:39 Eddie's Grip On Morality 45:09 Mary's Persona, Maria's Skin? 47:27 Angela's Trauma 50:27 "That Damn Disease" 51:35 Eddie Embraces His Demons 58:52 James Catches Up To Laura 1:01:59 James Remembers The Truth 1:07:40 A Flashback of Grievance 1:08:41 Angela: A Personal Hell To Call "Home" 1:12:00 Confession - 1:13:26 "Leaving" 1:17:46 "Maria" 1:22:23 "In Water" 1:32:00 "Rebirth" 1:35:10 "Bork Bork, Heckinest Of Doggoes" 1:38:36 "UFO!" - 1:43:54 Maria: Born From A Wish 1:45:16 Maria Meets Earnest 1:48:20 An Impossible Cause 1:52:48 A Room As Empty As An Aching Heart 1:57:27 A Soul For A Wish
  • @falconarc7599
    the game was a little easy, but the story was so powerful and filled with emotion i didn't really mind. the masterpiece of the PS2.
  • @fearofrussians
    Is it just me, or does it seem like in the cutscenes that the characters talk little, if at all, about the demons in the town? I mean, Silent Hill has been considered a "survival horror" game, but it's never really about the scares or the monsters. I meant, they're there, but apart from Pyramid Head, now an eternal symbol of the series(which is badass in all honesty), no one really cares about them. People care about James, Mary, Maria, Laura, Eddie, Angela...this isn't a survival horror game. It's a psychological unraveling, more than anything.
  • @SlashingCobra
    Take a shot every time they say James. are you still alive?
  • @HalfTheFun_
    One of the best theories I’ve heard for the other characters not seeing the monsters is that silent hill is a personal hell that caters to those it makes suffer, James’ hell is one with fog and pyramid head while Angela’s might be based more in her own suffering. Not only that but the constant denial of anything being wrong could show how far gone each of them truly might be. And to make the player themselves question what their really seeing.
  • @sykosyksi
    This game is a timeless piece of art. A once in a lifetime, emotionally melancholic masterpiece that will never be forgotten!
  • @lucasmateus7701
    It's always beautiful to revisit this gem. My favorite game of all time.