Source 2 vs. Source vs. Beta Source vs. GoldSrc

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Published 2022-07-24
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Beta Physgun Thumbnail Credit - Demian Turcan, Raising the Bar: Redux: www.moddb.com/mods/half-life-2-raising-the-bar-red…

0:00 Glass Physics
0:44 NPCs vs. Grenades
1:32 Headcrabs vs. Explosion
2:16 Breaking Crates
2:51 Enemy reaction to grenade
3:39 NPC reaction to friendly taking damage
4:32 Getting up close to enemies
5:12 Body vs. Explosion
5:58 Crates vs. Explosion
6:31 Annoying NPCs
7:19 Barnacle eating
7:58 Huge Explosion
8:30 200 Headcrabs in one place
9:20 Getting shot by 100 enemies at once (LOUD!!)

#HalfLife #HalfLife2 #Valve #HalfLifeAlyx

All Comments (21)
  • @_jurd
    The game we see in S2 was designed for VR, and the AI was designed to better suit an audience new to VR. The designers likely WANTED AI to not run away from grenades, react slowly, etc. This video was a fun little comparison of features within the hl games (NOT the engine) but does not really encapsulate the motivations behind stylistic choices
  • @arathemacaw
    S2 reaction to grenades: "Yup. Thats a grenade."
  • @azde6909
    Grunts in s2 when you throw first grenade: "You think you scared us?"
  • @fireaza
    Aw, you missed one of the neatest parts about S2's glass: you can interact with it in ways other than just smashing! You can also grab shards and pull them out of the window frame!
  • @Goaty_1
    Imagine if Source 2 had the same gore as Half-Life 1. Actually that’s only a couple models of simple gibs, imagine LEFT 4 DEAD 2 GORE with source 2.
  • @Shy_Abi
    7:57 The explosion was so huge that it suppressed itself
  • HL1: AAAAAAAHH GRENADE RUNNN!!! HL2 beta: hmmm... Oh theres a grenade i need to run... HL2: hmmm... oh grenade ok let me just run in the direction of the grenade so i dont have time to get away HLA: Yup there is a grenade there. *explodes*
  • @festival3051
    Only thing I wish is for Gibbing to come back. Loved the gore in gold source. Its a shame you don't even see a drop of blood after a grenade explosion 🔥 🔥
  • @GloxRev
    3:15 (Gordon Throws a Bomb) Combines: "Let's switch position!"
  • Hl2 beta HAD glass physics implemented. the glass you were shooting at just wasn't breakable.. there's tons of those in retail and hl1 too. the breakable glass in the beta was really similar to gldsrc breaking glass.
  • @DaironBkn
    0:43 "Did you hear something?" The grenade: Yeah... ME! 💥
  • @Cosmic-Bear.
    I was just watching a comparison between HL2 and HL Alyx because I just felt like it, I go back to the main page and what do I see? An even more in-depth comparison between 4 Half-Lifes! Starting the day off right.
  • the problem with this comparassion, is trhat its not exactly comparing the engine its more or less comparing the game and how the devs implemented the features, cause they could have make the npc different in all the engines its not really showing the limitations and limits of each engine.