Losing Patience (The Cold Climb Devlog 16)

Published 2020-11-14
Hey everyone this was a week of trial and error. Both of the things I worked on were big sprite things so they took a while as a result this is a short and sweet devlog this week.

Music: Blip Stream by Kevin MacLeod

All Comments (2)
  • If your getting frustrated with the project its time to take out some unnecessary features or take a break or you might end up shelfing it for good. I was pretty burnout with my current project a few months ago and joined a game jam, checkout my Isolation Devlog for more details, but it resparked my passion for my longer term project and im back on track.