New Assassin's Creed Shadows Gameplay Details That Got Me More Excited...

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Published 2024-05-16
Assassin's Creed Shadows Gameplay details (AC Shadows gameplay details)
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Previous AC Shadows video with more info:    • Assassin's Creed Shadows First Gamepl...  

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Timestamps
00:00 World Map
01:37 Big New Open World Feature
03:55 New Weapons
05:19 Upgrades & Combat
07:03 Huge System Is Not Returning
07:35 Changes To Exploration
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All Comments (21)
  • @PAXperMortem
    Best announcement from today: no online requirement
  • @Hexenkind1
    Also interesting: It is taking place AFTER revelations (and embers) and before black flag. Another nugget: There is a brotherhood active and the master is shao jun's apprentice, named "Kotetsu" or "Xiao Hu". She was the protagonist from chronicles china AND was also part of embers.
  • Pre ordering a game before seeing gameplay is crazy to me. I could see if you're a YouTube Creator. That makes a lil more sense. This is why Ubisoft charges these ridiculous prices for the "ultimate edition" if people keep buying them. Then Ubisoft will keep charging high prices. $130 is crazy. This is gone passed Ridiculous.
  • @vonbleak101
    Im hoping they have the AI life systems they had in Origins - It was actually more complex than in Odyssey or Valhalla - It was a proper simulation for all the npc characters and animals and it was pretty impressive - Im hoping also this is the case as the map size being similar...
  • @solameche
    I played AC Mirage with the possibility to see enemies through walls disabled. Honestly, it improved my gameplay experience so much. I have noticed I was paying much more attention to the sounds and the visuals in general. I really hope that HUD customisation is returning with this new installment in the serie.
  • @AYOFinest
    “Got me more excited.” Watch they add a transformer outfit & he’ll say the same shit LOL
  • @JonMiller1004
    At 3:43 he mentioned that the enemy would stay closer to fires in the winter forcing the player to find a colder path. this sounds like the Survival from The Division getting a bit more use in an AC game now.
  • Still am a bit skeptical because of RPG setting in Japan, but let's hope it turns out well. Especially gameplay and story, it is proved time and again that graphics does not matter until the gameplay and story is good.
  • @AYo_Zipp
    One feature that I loved from the open world AC games was the Mercenaries system from Odyssey. I would love if they could bring that back somehow.
  • @DerThorin
    But I hope that there are skill trees like in Odyssey and Origins. I personally didn't like the thing with Valhalla, just like the gameplay
  • @UGPSSR
    Fingers crossed hoping we get , The Hidden One’s attire. Seeing the first iteration of the Assassins Outfit in Origins’ DLC on Bayek was beautiful. Man I hope, Yasuke at least gets that.
  • I hope we can get a hood for Yasuke. We get to play as a shinobi assassin, which will be awesome, so I hope we can also enjoy the fantasy of playing as a samurai assassin with hood and katana 🙌🏼🙌🏼
  • @RavixFourhorn
    If you get a chance to ask the devs more questions, please ask if the Brotherhood will be a part of the story! I'm super hopeful that Naoe will be an actual Assassin and not just an "assassin flavored" character by virtue of being a shinobi.
  • @JRFG
    I wonder if it’s the full story from the perspective of each character, or if it forces you to switch characters through the story, like Spider-Man 2 does
  • @AkhenatenGaming
    I hope we get the same feel and atmosphere as Origins! Hopefully some decent cloth physics too! 🤞
  • I wonder if the eagle vision will be like AC2 where it had a larger draw distance, I really perfer that compared to the smaller scope the current eagle vision is
  • @tyler9_10
    I honestly hope there are legendary animals and even mythical creatures to discover. Some don’t like that but I thought it was a great touch in odyssey and Valhalla
  • @villa_art
    I am so glad they are taking away the icons being revealed from the viewpoints. I always found myself skipping areas because I knew I was only going to get some crap ore from it. Keeping it a mystery encourages exploration and makes it more rewarding.
  • Aside from the grapple hook is there any new parkour animations then the same one from the last 4 games with diffrent speed