Volumetric Cloud Secrets [Unreal Engine 4 & 5] Works in UE5!

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Published 2021-05-25
In this tutorial we'll be taking a look at how to control the position and placement of your volumetric clouds in Unreal Engine 4 and UE5. By default, Volumetric Clouds are very limited, and don't offer a whole lot of control for art directing. Fortunately there is a very simple solution to this, and that's with the help of Blueprints called "Cloud Mask Object" and "Cloud Mask Generator", only found in the engine settings. This tutorial won't be covering the Paint Clouds method, only the blueprints method.
This method works in both UE4 AND Unreal Engine 5!

#unrealengine5
#tutorial
#volumetricclouds
#volumetrics

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Timestamps:

00:00 - Intro
00:57 - Setup
11:24 - Recap
14:05 - Bonus Tip

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All Comments (21)
  • @WilliamFaucher
    Just a heads up, folks! If you don't find the Volumetrics Folder in the content Browser, also make sure the "Show Plugin Content" checkbox is also enabled under the "Show Engine Content" in the View Options part of the Content Browser (Seen at 01:41). I was under the impression that it was enabled by default, but I could be wrong.
  • Whoa, wait, you're deaf? That's so dope that you still manage to do videos for other people who can hear. That's an altruistic perspective my man. Thank you for the videos. Your content is premium grade.
  • @ljrnet9542
    Wow are you a wizard? I was trying to figure this out just 5 hours ago for Clints render challenge. Thank you so much for this video. :)
  • @PeterLeban
    Do you know what I love the most in your videos? How much no-bs info you provide and in a crystal-clear manner. It's like that: I'm in the middle of the video, and it already feels like there's been said a lot so we're about to wrap it, right? ... Right? ... And then the other half kicks for the seconds and tops the plate with a set of yet deeper insight. Yummy! Keep this up, Man. Really great stuff!
  • @RwanLink
    This is absolutly game changer. I was always using 2d sprites to shape my clouds. Thank you so much William!
  • This is very helpful! One need to be very hacky to make creative things with Unreal, and it is specially hard for beginners. I am actually taking a time to simply animate the position of the clouds. It does not show any updates on the clouds, or their positions while playing a scene, although the icon itself is moving...
  • @kapelski104
    I'm just watching these for the entertainment :D The tech is super cool and videos like these showcase it super well.
  • @Warfalcon
    I cannot get this to work in UE5. When I get to the part where I apply the material it just doesn't show up. I've adjusted the object as much as I can but nothing seems to respond.
  • @SinanAkkoyun
    I have to say, your content gets significantly better every single video. I love your stlye, I love your visuals, your color grading, your everything! And your voice is NOT disturbing, it really adds to the originality and character of yours. The whole package of everything just ports me into this awesome world and feeling of "Now I am gonna see and learn the best things with UE in the best possible way presented on video format". Thank you for your content, even though I do a lot of UE stuff and also found many of the same stuff to be the best I ALWAYS take something new home from you.
  • @dominikslifko
    Quick forecast: You're going to have the silver YouTube plaque by the end of July if you keep the quality THIS GOOD!
  • William, your video tuts are extremely practical and you don't waste time getting to the point.
  • @DUDU-ii3yu
    It is very practical to delete everything and try again from the beginning. 👍 If we are not lazy we have to repeat this!
  • @Schottr
    Here we go, William your content is an absolut game changer. You explain your workflow so well that it even works as podcast if you know where something is in UE4. Thank you for that!
  • @miurasrpnt_v2
    I was just struggling yesterday untill midnight with the Volumetric Sky and now I've found your video ! Thank you for the tips !
  • Amazing! Finally a good answer to what we looked at back when we had the course with you :D I can finally art direct the clouds as I wanted for my shots, thank you for looking deeper into this!
  • @albertodurao
    UE 5.1 files path UPDATE! All>Engine>Plugins>Volumetrics Content You're Welcome!
  • @MsDevilMaria
    I was a bit confused about the cloud object, in the beginning, comparing to the painting cloud, thanks for the video as always! This answered all of my questions!
  • William, when I apply M_volumetric_Cloud Billowy as well as the other materials from that folder to the Volumetric cloud - clouds disappear. And nothing is happening after I scale or move BP_Cloud_Mask object. I`ve read that it`s a common thing in UE5 but i haven`t found the solution yet. Do you have any ideas how can I fix this? I stuck at the multiple sky tutorials with that specific volumetric materials:.(
  • @bunnyboy0542
    As of now if you are in Unreal Engine 5 release it will be in the folder Content>Engine>Plugins>Volumetrics Content. This is for Unreal Engine 5 RELEASE of 4/4/2022!
  • @apixel.content
    Thank you for another great tutorial, you definitely make my unreal learning journey easier and congrats on the shout out in unreal spotlight!