I Tried to make a Roguelike in One Month - Devlog
106,515
Published 2023-08-30
Play my games here:
gingerningerish.itch.io/
Twitter:
twitter.com/GingerNingersh
#devlog #gamedev #roguelike
0:00 Intro
1:00 Procedural Generation
3:18 Week 1
4:35 Week 2
6:33 Week 3
6:48 Week 4
9:48 Times Up
All Comments (21)
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Alright, if you are looking for the next part, here it is! https://youtu.be/J_5on3LFEAs
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Random dungeon generation is quite a fascinating subject. Good job and good progress for three weeks of work!
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Edit: Alright, guys, one week challenge devlog is out now. Go check it out! Hey, been a while. Feels good to upload another video with another on the way. Hope you all in enjoy and thanks for watching.
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This is a crazy amount of progress in such a short time! Really nice work, and I'll definitely be keeping the Aseprite idea in my back pocket.
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After having seen too many I make a game in five days video it’s a nice change to watch someone actually give themselves time to create a project
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Great video, absolutely loved it. And of course - thanks for using my assets :)
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This is so awesome, great piece of content Sean!
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This is such a cool project! Love the vibe of it. Also that Aseprite package seems like a brilliant idea Great video!
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Nice work! Shame you lost a week but for what you did in 3 weeks you should be super proud, you learnt a lot of new things it seems like, which to me is a great success!
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This is so awesome, I love seeing your progress and how well you used that art pack to create such a polished game. I'll definitely be watching the next videos you upload!
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Devlog 7: Making a game in 1 sec XD Cool devlog, nice ground work for a roguelike you got there.
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How does that one song in the intro never get old, even though literally everyone has heard it like 5 million times
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Ive been struggling with implementation of a mini map for some time now. I love your approach of using a seperate tile map and camera. I think I might try something like that! Thanks for the idea
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Great video! Loved the art in the game! You’ve earned yourself a subscriber.
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Really interesting video and great to see what you made in the month 😊
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Your summary of ChatGPT as a direction pointer rather than an auto-scripter is spot on. One example for me is it helped me to mock up some ideas for procedural placement of collectables along smooth arcs in my mobile game (I show this briefly in my Devlog 0). But I reckon LLMs will quickly shift away from just pointing you in a direction once they can fit massive amounts of the codebase in their context window...or even before then with smart prompting. Anyway, good luck with the 1 week project my fellow Aussie gamedev!
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dude this is epic, you dserve so much more! i will definetly try out the game once its released :DD
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That's bloody impressive work for a month mate, well done! :D
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This looks pro as! Keep going with it, ya made heaps of progress
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Brilliant to see how much you got done in the month!