I Busted 15 Myths In Zelda Tears Of The Kingdom #3
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Published 2023-07-01
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All Comments (21)
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Check out my other video! - https://youtu.be/kY4ZxqvFrTw Also, yes honey is slippery as well as sticky, video below that adresses this point. twitter.com/drwilytwitta/status/167584286157149389… Also, since people mentioned it, while a gleeok part doesnt work, a dragon part from one of the world dragons does! (Knew this) (Original comment mentioned gleeok so thats what I tested)
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You can increase the distance before structures despawn by adding dragon parts. This greatly increases it.
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I think you had Honey mixed up with something else cause honey is not slippery it’s incredibly sticky and dense like molasses. Even in real life I think honey might slow you down.
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Number 5 is partially true. While a Gleok part doesn't work, any Dragon parts (Scales, claws, fangs and horns) WILL increase the despawn distance of your vehicle, because the vehicle takes on the highest despawn distance of its items, and Dragon parts are the next best thing after Star fragments at night.
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To get a reusable elemental explosion on a shield when you block, fuse the respective gem to it. Like ruby for fire, topaz for electric, and sapphire for ice.
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For the boomerang weight question, it is actually true. For me, I put a stone talus heart on a giant boomerang and it keeps falling to the ground.
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For #15, the Dirigible schema stone includes torches mounted over the fire emitters that power the balloons. So if your battery dies, the craft keeps ascending… Just a little slower.
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so, the auto-build apple thing is SUPER clever and i love it, but.... You can also get on Mineru's Construct to collect apples from trees. You can collect the apples on the trees from that height AND you can still reach the ones that fell on the ground. It makes farming apples from Satori Mountain very fast and easy. Granted, that is a while into the game, but its a nice trick to have to stock up on endgame wanderings.
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To prevent despawn of zonai builds (especially vehicles), try attaching a giant bright bloom to it. I've tested this in the depths and it works a charm. Also, I would expect courser honey to have high friction (honey is very sticky), so it's right you can't shield surf on it
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Gloom hands can be easier to fight with a weapon fused with a lizal tail. The whiping action can hit multiple hands at once.
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a great tip to expand on number 7: fuse a Hover stone to a spear, if you throw it it will activate and drop the spear (kinda like when you use one with an arrow) then just use Ultrahand to solve the puzzle and fuse the stone back to the spear when you're done to reuse it later. you can also throw it up and use Ascend to get the high ground whenever. the hover stone will despawn if you try this in a shrine though
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Here's a tip for efficient gloom spawn murder: Fuse a gleeok horn (any kind, although fire works best) to a soldier's claymore (for the stamina boost). Then just do a charged attack between all the hands - they won't touch you and they'll die in less than 10 seconds.
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The de-spawn distance is affected by Dragon parts, not Gleeok parts. Like a Farosh Scale or something. I can see where that confusion came from though haha The problem with using them, is they make that loud, terrible "sparkly thing" noise the whole time!
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If you want elemental explosions when you block with your shield, try fusing a gem such as sapphire or ruby. Works like a charm :)
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One thing I haven't consistently tested myself which I'm curious about is Mineru's damage while wearing the Zonai Helmet. With the helmets styled after the Divine Beasts from BotW are worn the respective Sage from the region will also don a helmet identical to the one their ancestor wore, increasing their attack by 50% (culminative with the constant 30% boost from Sage's Wills), but Mineru's construct will similarly have an altered head design if you wear to Zonai Helm when summoning her. Does this increase her damage in a similar manner? Zonai devices that require power to operate almost seem to never despawn, as apposed to the Wing and Baloon which despawn relatively quickly (also those big stone looking floating platforms that are like giant Hover Stones but can't be obtained in capsules and deployed from your inventory). However items like Fans and Wheels do despawn after about 30 (iirc) cumulative minutes of receiving power, something that's been getting noticed more frequently with experienced builders creating more and more efficient builts. I see other people have pointed out the correction on "dragon parts" on builds referring to the big flying snakes and not the gleeoks, but I'm not sure if anyone has explained why this works, and I have a tidbit for you to test out on this. It's fairly simple. Most objects despawn due to the mentioned hardware issues, but the goddess dragon parts (excluding shards from their backs I think) share the quality with Star Fragments that you are expected to chase them across the map. Because of this intention of design they have to have an astronomically further deload distance, otherwise it wouldn't work as intended. The cool part about this you can test yourself is that this quality of the items remains intact if you recreate these items using Zonaite with Autobuild, so you can spend a measly 3 ore instead of always having to have a dragon part or Star Fragment on hand, and furthermore you won't have to find it if you lose your machine in some catastrophic way (or it gets eaten by a Frox or something). One thing I saw you do in the video, though I can't recall if you pointed this out in a previous video, is that doing a shield surf with a Zonai Wing attached gives you just enough extra airtime to enter bullet time, which is quite useful for Lynel hunting and getting easy headshots in general. A really neat tidbit are the stone hooks in the Right Leg Depot from Mineru's quest in the Depths. For some reason, these parts are indestructible, even if they're recreated using Autobuild using Zonaite. Lynels can and automatically will emit a roar that destroys constructs if they detect anything so much as glued together by Ultrahand nearby, and in the case of things created out of Zonaite with Autobuild this will cause the created objects to completely despawn. In the case of these stone hooks however, even a Lynel's construct destroying roar cannot affect them, and using two of these glued together can force the Lynel into an infinite cycle of trying to destroy them with their roar, effectively stunlocking them. The Master Sword was debuffed from BotW. It's initial 30 attack power is the same, but it is no longer doubled in the "presence of evil". It instead receives a relatively meager 1.5x boost to 45 attack power instead of 60. I suppose this is due to the weapon Fuse ability making this damage boost less necessary, and Nintendo wanting to avoid making the Master Sword the be all, end all for any enemy encounter to encourage the use of different weapons, but it still disappoints me. Nitpick, why are you spelling "myths" with an apostrophe? "Myth's" implies a myth, singular, is in possession of/owning something. Apologies if english isn't your first language, and for the overall length of this comment. I've got a lot of hours in-game, ya know?
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FYI the torch thing is actually in a Schema Stone. I believe the device you get is called a Dirigible. The main difference between the torch and flame emitter, is that the FE will make the Balloon ascend much faster.
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Best way I found to defeat the Gloom Hands is to run away. When they can't reach you, the gloom they're in will dissipate. When the hands are out of the gloom they poof away leaving dark clumps behind with no Phantom Ganon afterwards. Hmm... If there's a way to get the Gloom Hands out of the gloom without running, then maybe...
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The Island Lobster Shirt allows you to blow sails on boats faster (or at least it did in Breath of the Wild). But does it affect anything else wind-related, or only sails? Does it make Zonai Fans blow harder? What about Fan- and Guster-type weapons and arrows? Rito weapons? The Eightfold Longblade?
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If you want to one shot gloom hands, just use a topaz-fused arrow, or even better, use a triple shot bow while doing it as they only consume one material, but give 3 bursts just the same as the arrow count.
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I found out that close combat with the gloom hands work best along with fighting phantom ganon afterwards. I found you can do this with level 2 soldiers armor and with at least 10 hearts available. Early master sword helps but not required. Though you do need one handed weapons and use fuse to increase their power. You do however need to react fast when grabbed but once phantom ganon comes out stay close and attack relentlessly... yes you'll get hit a lot but only with a quarter heart of damage each time. If you get knocked away, quickly recover and close the distance to him and he can't do any of his power attacks which most times will one shot early game play.