Converting Block into Pet Strength is INSANE | Dungeon Clawler

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Published 2024-06-28
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Today we play Felina, the battlebunny, together with it's pet Cream Puff. As the kitten retaliates every time we get attacked, I decided to go for a block focused build that then converts the block into strength.

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All Comments (21)
  • @baconchi3859
    21:32 The Burning fluff counts as an attack so that triggered reflect which triggered the cat to attack since u were attacked and it reflected that too- that’s the explanation I can think for this.
  • @D0wnshift
    Since Felina's weapons are plastic, she is the best character for a recycling build.
  • To explain the weirdness in the Mothaniel fight- The burning fluff triggers you to attack. Reflect being up hits you with the attack, so creampuff attacks. The reason you were doing so much damage at the end is because of the spikes. They aren't an attack per se, so when you attack Mothaniel, Mothaniel attacks you. You have spikes. Enemies who attack player with spikes get hurt, so the gem decides "yep seems legit" and nuked the boss's HP for ya
  • @DePhoegonIsle
    21:30 - 22:30 1. you attack, reflect hits you, thrones hits (hard cutoff, as endless cycle), catch attacks. 2. You had 40 thorns and when the reflect wore off, he hit you then took 40 thorns from you & 10 more from the cat
  • This is a good kitty Dude the hairdryer is helpful in getting more stuff When you are affected by enemy reflect you get attacked and when you have spikes they do damage so double reflect gets removed The boss who makes lava in the machine why not try getting another item that turns liquid in to other it could make the lava ineffective
  • This is the first game in a while I can’t wait for. I have been playing this demo and can’t wait for more content
  • 2:13 The first coutner attack vs the 2nd enemy displayed 4, but HP only reduced by 3. Seems like a bug. 4:45 Similar thing. 1st counter vs each foe display 6, but only dealt 5. 4:57 Proper damage aginst the 1st and second foe, 1 less damage the displayed against the 3rd. It seems like the first counter attack against each foe is exactly 1 short, despite displaying the proper amount. All further counters are the right amount. So two bugs: - firstly, the amount dealt is off - secondly, the amount dispalyed is not what it actually is
  • best way to get insane blocks is with the tripple your block helmet, with +5 block (base starting block u can have) picking up a tripple helmet (with double first double solo so it goes 3x) 5>15>45>135, thats more than any one shield can give you, did a run where i dumped all my shields because these tripple things were just miles better, combining it with the morningstar (150% of armor as dmg) had hits of 20k easilly and saw my block once hit 300k o.o (killed myself on floor 12 for 'fun')
  • @MroOKevinOo
    Hab das beim Zaza ernten geschaut! Geile Runde <3
  • Felina protecc Felina protecc again but most importantly. Felina never stopp protecc!
  • @brd35fky55
    you are so funny i love the gameplay and you are just so good and making super good builds i love and i love that you have fun while you still make me laugh
  • @darkgtprince
    "most insane build...beating dungeon clawler with morning wood" - next video title xD
  • @jakejager
    I'd get rid of all weapons except the morning star and laser pointer then just build block and gold then one hit bosses with the morning star. Make all the shields and armor metal, grt rid of anything that floats (except the laser) and it'd be perfect i think 😉
  • Reflected attacks still hit thorns which cannot be deflected