Every Infinite Combo In Inscryption Explained

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Published 2023-07-12

All Comments (21)
  • @ThatSlowBuilder
    Oroborus is a good card sad you canโ€™t buff it past 69 because of a psychic block that makes you unable to buff it anymore on your first run at least
  • @Flemmonade
    I didnโ€™t know about half of these. I canโ€™t believe Iโ€™m still learning stuff about Inscryption nearly two years later. Excellent video Exxo!
  • @Apparat8
    The damage cap is most likely 2.1 billion, the size of a 32-bit signed integer, or more exactly: 2,147,483,647. Or, if they are using an unsigned one, it's 4,294,967,295. The fact that it loops around is what's known as an "integer overflow", and is a common bug in programs and computer games. Hearthstone has the same bug if you have something that doubles attack power (like Linecracker) enough times, and it will actually loop around to negative values when you hit the limit.
  • @creditsunknown7974
    Quick tips if any of you wish to do test out the Mirror Tentacle (Without Morsel): You can start with the tentacle deck and the Annoying challenge, this basically allows you to not need the Leader sigil. You can also give your tentacle cards (Both Kraken and Mirror tentacle if you get one) the airborne from the Kingfisher. Recommend getting two mirror tentacle cards and using the wise clock, however you can also test it out in the Angler fight If you wish to test out the Mirror Tentacle with Morsel: This will requiere a lot of luck, if you do not do card editing. Best possible way of getting it with lock is to put is to also have a deck with annoying and putting that annoying in a mirror tentacle, then getting lucky at a cave trial (If you somehow do manage to get a Mirror tentacle with morsel and unkillable, I feel like you are the luckiest man alive), the fodder however is a bit "simpler", one blood sacrifice with a added morsel or unkillable, the other sigil can be gained by a totem. This seems like the best "Vanilla" way of getting that combo, however, it is NOT worth it man. Also, Fun fact! You can get the infinite mirror tentacle on Act 2. This one however cannot be given airborne so its basically useless, also a bit luck based. Use the great kraken fight on Po3's boss battle, have it be a mirror tentacle (luck) and then defeat Po3 stage one with something like a skeleton (Skeleton will die before it can be copied, there's even flavor text if you defeat phase one with zero cards onboard). Po3 copies mirror tentacle, and after the naturally moving of its fight happens, Attack conduits can be used to power it up! ๐Ÿฆ‘๐Ÿ”Œ๐ŸŽ
  • @JJGray21
    Thereโ€™s one more in act two with Oroboros. In the Grimora fight, after stage one, she kills all of your cards and gives them back as zombies (0 cost, 0 attack, 1 health). If Oroboros is zombified, you get your original Oroboros back, plus a zombified copy. You can then place the zombified copy down and remove with the hammer repeatedly until your Oroboros (and itโ€™s zombified copy) is at its desired stats.
  • @Gemini-Lion
    Warren with unkillable is also a really good engine for some of these, since it gives you unkillable rabbits. It's about on-par with unkillable black goat, with some niche for something like Red Hart, bone tokens, and being able to summon itself after being killed once.
  • @josephking8186
    Poor Leshie! he is just waiting for you to end your turn knowing he's screwed.
  • @IMarvinTPA
    Necromancer also dupes Oroboros, then you can sack Oroborosus with Oroborous instead of using the hammer, and use the Pharaoh's Pets to summon the first two Oroboroses and every other one after that. The hammer only does 100 damage but sacrifices do infinite, so a bit quicker. And as the necromancer double kills, the Oroboros goes up twice as fast.
  • @loganmunier9798
    Dang, when I first played, I thought the peak of damage was summoning three Urayulies to attack the training dummy in act 2 for foils. This guide really helped.
  • @ezzzzyyy
    Leshy watching you build up your oraborus be like ๐Ÿ˜
  • @TheWifiRouter
    A slightly easier way of farming Ouroborous in act 2 is to place 1 Pharaohs Pets card and 2 necromancer cards, then sacrificing the the Pharohs Pets to summon the Ouroborous, before destroying the Ouroborous. Repeat until happy with your result. Also to get early bones play the squirrel ball then destroy all the squirrels it makes until you can remove the squirrel ball from the board.
  • @limbo2433
    This is what yugioh without hard once per turns would become
  • @worldatwar956
    Nice, I also managed to find another loop though not with the cards specifically. Combining the squirrel totum with the sigil that summons squirrels, essentially gives you an infinite number of them at the start of the round. So I would just summon a whole bunch and sacrifice them to put really big 4 then 3 then 2 blood monsters on the board that would win me the fight early.
  • @MR.KENEDY
    I am eternally grateful that this channel exists, there are not so many inscryption channels, and this one helps me a lot. Thank you brother.
  • @Astroplatypus
    There are other ways to kick off the infinity mirror combo besides Alpha: - If you summon one of the tentacles by sacrificing a card with Morsel and at least 1 attack - If you buff one tentacle's attack at a campfire using the Ijiraq trick - Give Leshy the Annoying mirror tentacle from the great kraken You could also put your flying mirror tentacle across from a Red Hart or Hand Tentacle controlled by Leshy and increase its attack that way
  • Morsel on skink with unkillable and mighty leap, along with some other two-blood card with morsel and unkillable and either a flying creature, scissors, or wiseclock, will allow for damage that doubles every turn (use starvation as the skink's sparring partner, so it can keep splitting off its tail). Another interesting infinite is using a fledgling totem (must be totem) along with an unkillable card of that tribe and a way of respawning it without needing squirrels (e.g. an infinite warren, etc.), and a repeatable way of sacrificing and respawning it each turn. Play a 1/1 bee with fledgling and if it survives next turn it will become a 2/3 elder bee. If that survives one turn and is sacrificed, it will return to hand as a 2/3 elder bee but will regain the fledgling sigil if it is replayed. If that survives a turn and is sacrificed, it will return to hand as a 3/5 elder bee.
  • @johnkingsize
    It's worth mentioning that you don't really need to go through the pain of loop Ourobot in order to ramp it up during Act 3. The Ourobot card appears during Act 3 with the stats that your Ouroboros card had at the end of Act 2. If you plan on using a ramped Ourobot during Act 3 and don't want to go through the pain of slowly looping it, just quickly ramp up Ouroboros during Act 2 using the training doll.
  • @JunoSage
    in act 2, you can remove any threats your opponent has, then leave only gravediggers on your side the board looping turns to gain bones until you get the payoff from something like bone heap. only really useful for farming foils but still counts i think