HOLD NOTHING BACK! Dragon Ball Sparking Zero EXCLUSIVE Gameplay

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Published 2024-06-14
This is ALL of my gameplay for Dragon Ball Sparking Zero. I'm holding absolutely nothing back, you deserve to see everything I captured. Hope you enjoy, and thank you for your support!

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0:00 Character Select
2:21 Gogeta Gameplay
5:58 Frieza Gameplay
8:18 Goku Gameplay
9:26 Android 17 Gameplay
11:28 Piccolo Gameplay
13:25 Vegeta 1v3
19:10 Mr. Satan Gameplay
22:14 Great Ape Vegeta Gameplay
23:40 Burter Gameplay
24:28 Final Gameplay

#Globku #AnimeGames #DragonBall

All Comments (21)
  • @shadowandtwins
    Fluent delivery, clear speech, always showcase everything from small esthetics to large game changes. Consistent and early posting. Bias towards a consumer standpoint, truly cares for audience. Few of the things we appreciate. Amazing channel, thanks for your hardwork.
  • @saltybomba
    Seereax had a funny ass moment with grabs too in his recent video goku was an absolute menace with grabs 😭
  • @Spawkz
    Why does Mr.Satan looks like a LEGIT fun character to play as 😭😭😭😭 ? ? ?
  • Man we as the dragon ball fandom are like "this is it...this is the good stuff...we need it now"
  • @TheKakuchu
    Why is no one talking about how their game actually has perfect lip syncing for once
  • @airo8366
    Fighters need to crash on the ground after being knocked down in the air instead of flopping with no dirt effect. This is most noticeable after defeating someone.
  • @KatsumiTheOnly
    Keep crushing it, Globku, you deserve everything that's coming your way & I'm all for it, can't wait to see you continue to grow, congratulations on your invitation!
  • My only gripe is for the character selection screen. They should integrate each transformation into one character slot like “Goku Z End” or “Goku Super” so it doesn’t take up so many character slots. It’s super cluttered.
  • 11:34 that combo is normal. It's a heavy smash where you're stunned for a moment when you get hit. It's been there since BT2
  • 21:55 if you're wondering why it dealt 0 damage it's because the damage is random If you're lucky it will a lot of damage
  • @Aigis31
    Thank you for the full gameplay showcase! This game looks so visually stunning. Ki effects and smoke effects look incredible and the models look amazing too! I really love the small pushback/zoom out the camera does when you charge ki. Super cool detail. I also love how fast and smooth the transitions are! The one for loading into a match and especially the ability to tag in allies! I grew up loving Raging Blast 2, so I'm so happy that they removed the long cutscene that happened every time someone tagged out. Also the animation for Vegeta going Super Saiyan God IS SO GOOD! Reminds me of when he had his head held up in the rain. Dynamite Kick might be RNG to do damage like I think it was in BT3. I hope you recover from COVID soon, Globku!
  • @jaime2992
    Globku thank you so much for for time stamping characters
  • @MrCrininer
    Note: Dynamite Kick doesn't always deal 0 damage and leave you vulnerable, it's random. I don't know what the likelihood is, but it can also deal a suprrisingly good amount of damage and knock the opponent away. It still happens after Hercule is shocked by how ineffective his attack was, though, lending it hilarious comedic timing.
  • @521harris
    22:08 so small bit about that joke super that Mr. Satan has. He had an extremely similar super in the original games and it had total RNG on if it did 0 damage or if the very last hit actually connects and gives you a huge chunk of damage
  • I like the echo in Buu's voice on Hurcules's Super. It sounded so adorable 😂