Ultimate General: American Revolution | Disintegrating Garrisons | Early Access | Part 13

Published 2024-06-20
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American Revolution is a sandbox strategy game featuring the epic historical period during the rebellion of the American colonies against the British Empire. Take on the role of the British or American Colonists, and fight for territorial control over North America. A gripping real-time campaign awaits you on a detailed 3d map where you can build your army and navy, construct military infrastructure, and fully command your armies on a regimental level. If you want even more action you can fully zoom-in and fight massive battles on a battalion level.


Fight in real-time on the global map with regiments and naval squadrons. Move your General to gain the tactical control of the situation in a minimal way. The presence of the General makes it possible to control the troops or ships directly on map, actively use maneuvers, cut supply routes, utilize different types of terrain and flank with cavalry. The battles can be fought with more detail and full tactical control by zooming-in further on the map.


If you choose to fight battles with full tactical control, the regiments become divided into smaller battalions allowing you the command of hundreds of units in real-time, creating a dazzling and realistic combat experience of the historical period. Troops are positioned in a landscape according to the placement they had on the map at the given time. Some will engage the enemy immediately, others can be re-positioned in deployment zones, while those which were further away may join later as reinforcements.

Realistic reconnaissance is simulated, making messages the basis of military intelligence and battle maneuvering. Messages can be delayed or be intercepted by the enemy, resulting in your orders not reaching your troops in time or rendering communication with your distant territories impossible.


Army management
You have full control over your army's composition. Available recruits are determined based on your success in battle and the loyalty of the population. Use these recruits to create divisions, brigades, and regiments. Keep your soldiers alive and they will learn to fight better, turning them from green rookies into crack veterans. Take too many casualties and you might not have enough recruits to reinforce your units and win the next battle. Lose too many battles and the population's loyalty and army morale will drop and the war will be lost.


Supply is essential
Three base supply items are needed for each unit: weapons, ammunition and food. Weapons and ammunition are provided by weapon factories. Weapons are received when a new unit is created and later these weapons can be replaced by better ones, according to availability. Ammunition consists of gunpowder, bullets and balls which are spent in battle and must be replenished for maintaining your army in a minimum fighting condition. It is also necessary to constantly supply your army with food, otherwise non-combat losses will grow and the morale of the soldiers will drop. The army can forage a territory for food but, in this case, the welfare of the region and the loyalty of population will deteriorate.


Food & other Resources
Food is produced in agricultural facilities. The more food a region produces, the larger the army it can feed. To increase food production, it is necessary to raise the agricultural level of the region. Surplus food will be stored in warehouses or sent to other regions. Mineral resources are needed to produce weapons, ammunition, and ships. Each region has different resources that can be mined. To increase production, it is necessary to develop the level of mineral resource extraction in a region.

Ammunition & weapon production
To produce weapons and ammunition, you must develop the military industry. The game has a simplified system, in which you need to build factories and shipyards. The factories are used for the production of small arms, guns, ammunition, and supply wagons. With the shipyards you build warships and supply ships.

#wargame #strategy #ultimategeneralcivilwar

All Comments (20)
  • @Avines101
    When the notification says requirement in red at the top, do it the first time as it triggers chains of events. If not the same or similar tasks will keep popping up.
  • @Kevin-lg5fn
    You need to use your minimap. The little arrow in the middle right of the screen. When you are under attack or enemy regiments are moving (from reporting) it will display the red squares for enemy movement or a blinking red circle to indicate ongoing battles.
  • @Avines101
    The desertion in Hubbardton was due to overcrowding and low pay (red icon near troop pay is the penalty)
  • @Avines101
    Logistics unlocks any potential infrastructure slots that are locked and makes roads better and adds roads.
  • @Boki10
    23:55 you gave rhode island some rum your troops captured and increased loyalty if you sold it you would have gotten 3000
  • @Avines101
    With settlements/situations like Castine, it’s best to disband the unit, and recoup the officer and weapons, better than their annhilation and loss of a regimental officer and weapons.
  • @Avines101
    Those are construction points, and New Haven is the best early game. As you recruit units and drive down population it hurts construction points. Construction points affect building speed of the brick and mortar stuff as well as the infrastructure stuff.
  • @Avines101
    You can cheese the game and drag a line across lake Champlain with units to help secure northern New York and they will cross it.
  • Need to build markets at any town you occupy to get gold revenue up.
  • @bryant7201
    btw as a native Vermonter I object to you referring to Burlington as part of NY.
  • @AtlasAS7D
    Have you considered swapping out one of the regimental commanders for a somewhat less experienced one, then placing him in command of the Quartermasters section?
  • @user-kn2zr1lt6p
    The day that you lost the option was to take 2000 dollars and lose 4 ( the icon of men) in Rhode Island or take 4 of (the men icon)
  • @Boki10
    You can make fur in Albany
  • @Avines101
    Spend some rep my friend. You also have that desertion wage penalty in C.i.C.
  • @devindbass6711
    I might have missed your review of this game. I know, you have recorded 13 episodes of the game... My question is, do you recommend this game, in its current EA state?