Grand Tournament Scenario: Into the Valley

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Published 2024-04-08
A playthrough ofthe Into the Valley tournament scenario in Combat Mission Shock Force 2, part of Matrix Games' Combat Mission Grand Tournament.

See how the Tournament's going here: www.matrixgames.com/tournaments

@SlitherineGames @MatrixGamesUK

Combat Mission is a game developed by Battlefront.com. One of the most realistic tactical simulations ever made, Combat Mission covers a wide variety of military settings, from World War 2 (Normandy, Market Garden, Sicily, Italy and the Eastern Front) to fictional modern conflicts in Syria (Shock Force) and Ukraine (Black Sea).You can find out more about Combat Mission by visiting www.battlefront.com/ and especially the forums.

#combatmission

All Comments (21)
  • @miguelprima5937
    Ah yes Murphy’s Bogging it’s brutal in long Campaigns where an immobilized vehicle means that your Stryker squad is gonna be without wheels (and the very important Javelin) for the entire operation 😢 its a bit annoying that Immobilized can basically mean Destroyed in campaigns and there’s a chance it can’t be recovered
  • @mimir4965
    Just a single tank lost with some BMPs, great playthrough. Picking the right hand path was a good choice, I can't imagine the nightmare if someone dared to pick the "normal" route.
  • @MrFusselig
    Great video. I also like that unusual scenario of the Syrians Army against the Uncons. This is some fresh breath of air.
  • @d.c.6065
    Is this another one of those “Scheduled for Friday” posts?
  • @Arnechk
    One of the neatest maps I have seen in CM so far.
  • @robertkalinic335
    I feel like you bite more than you can chew, you want to advance while clobbering every pair of lovers in the bushes. Ok but you could also just use leapfrogging offensive smoke on bmp and simplify whole maneuver. Uncons cant go chasing you with your t72 turms thermals seeing through smoke.
  • @notagged
    Nicely done, Mister Hapless! Lightning route looks very creepy.
  • @rl2204
    such dated visuals and yet often, so life-like
  • @wgrundmeier
    The timer seems like the biggest obstacle, forcing you to risk so many vehicles without infantry spotting. Some kind of campaign map for tracking timetables and letting players decide how fast missions go with benefits/penalties would be interesting.
  • @___seb3341
    Could you provide a link for us to try the scenario as well pls? I have checked the few good men scenario depot, but the tournament missions don't seem to be available there.
  • @Mechanized85
    13:51 These Syria infantry are front of BMP-2, while BMP-2 was decide to advance, in real life these might get rammed and crushed already. Very funny.
  • @GoreTexTillEndEx
    Top tip - when referring to mortars, they’re known as barrels as opposed to tubes 😅. Great video though as always 👍
  • @yoloman3607
    I honestly want to see someone try to thunder run speedrun the scenario just to see how far they get
  • An excellent aggressive operation from you, possibly could have been faster but when has anyone ever been perfect? You balanced speed and caution well and had a solid plan, and it paid off. Aggression really can reduce casualties sometimes
  • If they basically just re-release this game with the equipment set in the modern day it would be awesome. Imagine if the non-conventional had Kamikaze drones in this scenario
  • @Coddykin
    Good vid, I find the SAA vs Uncon matchup far more interesting than anything with the NATO countries.