Make BETTER Games FASTER! Massively Increase Your Productivity! (Odin Inspector | Asset Review)

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Published 2021-03-29
⚡ Get Odin Inspector and Serializer (affiliate) assetstore.unity.com/packages/tools/utilities/odin…
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💬 Here's another video in my Asset Review Series where I go through packages on the Asset Store and see whether they are worth it.
On this second video let's check out one of the most popular assets on the Asset Store, the Odin Inspector.
It's very popular and for very good reason, it's an excellent tool that can really boost your productivity.
It features tons of Attributes to let you very easily make complex Custom Editors.
Having good tools can be a huge help when making your games, just think of all the time you spend creating content, if you make a tool that boosts your productivity by 50% that can be a huge help. And of course the faster you work the less your game will cost which increases your chances of making a profitable game.
So if you have a game where you're going to create lots of content I would definitely encourage you to spend just one day making a tool to make creating that content much easier.
This video is split into 2 parts, first lets look at the official demos and to see the asset in action.
And then a quick getting started tutorial on how to start using the asset and add it to your own games.

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00:00 Odin Inspector and Serializer
02:20 Odin Getting Started
02:49 RPG Sample Project
05:16 Attributes Overview
06:35 Editor Windows
08:29 How to Use Odin Inspector
12:12 Odin Inspector and Serializer

If you have any questions post them in the comments and I'll do my best to answer them.

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All Comments (21)
  • @CodeMonkeyUnity
    💬 For the second video in the Asset Review series I chose the Odin Inspector, one of the more well known assets and for good reason! Get it here (affiliate) assetstore.unity.com/packages/tools/utilities/odin… ❤️ Use the Coupon CODEMONKEY10 to get 10% OFF! 👍 The Asset Store is full of awesome stuff so in this series I will be reviewing Assets to see which ones are worthwhile, let me know your favorites! 🌍 Get my Courses unitycodemonkey.com/courses or my Steam Games 🎮 unitycodemonkey.com/gamebundle
  • @rutchjohnson
    This is one of those assets I was told was so useful but rejected that sentiment initially. Now that I have it I can't imagine a project without it. So incredibly useful. (I only refused to buy it in the first place because I wanted to save money, now I just save time.)
  • @AlanNienow
    This is so awesome that should be part of the standard Unity.
  • @daffertube
    Odin should be more up-front about their agreement with devs who use their software. It should be part of the offer. Personally I have no problem with it. I will happily pay the liscening fee.
  • @geri4367
    Probably the best asset I've ever bought
  • @varnonzero
    I've been coding my own editors forever. I think there are some times where I would still need to do that. But man, this does look to be a huge time saver. I don't know why I never seriously looked into it before.
  • @seefoodxxv
    And you review my favorite Unity Asset of all time ! Perfect.
  • @yugoanzai8197
    The asset that started my addiction to productivity assets. You never forget the first one
  • @yib-wy6ev
    Ty i work for a game and its gonna be so good because of you !! Thanks mate
  • @DePistolero
    Odin is one of those assets that is just waiting to be bought and integrated directly into the UNITY itself!!! Like probuilder... Making the whole gamedev team to jump into it is another story, but should definitely try... thanks for explaining that.
  • @Morraak
    Nice! Just got the new bundle that included this, excited to try it out!
  • @LuukDomhof
    I recently bought this during the first asset discount sale for €8,92 instead of €49.13 Best deal I've ever made!
  • @halivudestevez2
    finally a clear tutorial about this tool! You are the best!
  • @GiraPrimal
    Bought it one month ago for all its time-saving features. Additionnally, Odin comes with its own serializer, which can handle some cases that Unity's serializer doesn't. In practice, that means you can display and edit C# properties in the inspector just like you would edit a field. It can also handle polymorphic lists (I struggled on making that myself, Odin was worth it!). And I'm sure I'm missing other stuff.
  • @KillerGameDev
    Wow...I feel so far behind. Ive had this tool from a bundle for so long but have been too busy to learn to use it. Little did I know, its basically a better version of the unity attributes. Thanks for this in-depth tutorial.
  • @nichegames9590
    Great video. I'll have to check it out when I have the time.
  • I already have odin. For non-programmer it need sometime to get used. After that, you will love it how useful it is.
  • You should make a complete course on making these tools in Odin and Unity