THE Kingdom Guide For Bannerlord

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Published 2022-08-26
If you've ever tried to start and run your own kingdom, then you know how painful Bannerlord can be! In this guide, we take an in depth look at what to do before starting a kingdom and how to navigate the three stages of kingdom management - early, middle and late game. You'll learn the best ways to farm renown quickly and reach clan tier 4, bullet-proof strategies for taking your first fief, which policies to take in the beginning, how to defend against the countless hordes of AI nobles sieging you down, how to recruit nobles & promote companions to expand the kingdom and so much more! Did I mention there will be lots of Farquaad?

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All 35 Policies Tested & Ranked:    • Bannerlord Kingdom Policy Tier List -...  

0:00 - Intro
0:33 - Before Starting A Kingdom: Clan Tier 4
2:26 - Before Starting A Kingdom: Save Up Money
5:31 - Before Starting A Kingdom: Optional, Increase Relations With Nobles
7:28 - Before Starting A Kingdom: Charm Build
7:39 - Before Starting A Kingdom: Taking The First Fief
11:52 - Starting A Kingdom After Being A Vassal
12:45 - Early Kingdom Stage: Passing Important Policies
13:57 - Early Kingdom Stage: Early Expansion
15:12 - Early Kingdom Stage: How To Defend While Outnumbered
18:18 - Middle Kingdom Stage: Recruiting Nobles
22:02 - Middle Kingdom Stage: Promoting Companions
23:16 - Middle Kingdom Stage: More Expansion
24:52 - Middle Kingdom Stage: No Prisoner Escape Perks + Conquest
26:07 - Middle Kingdom Stage: How To Avoid Noble Defections
26:46 - Late Kingdom Stage: ???

All Comments (21)
  • I joined Vlandia and 2-3 months later i was elected king because Derthert kicked the bucket, was surprising to say the least.
  • It cannot be understated how much of a chore it is to chase down enemy lords for recruitment. Promoting from your own ranks is an extremely welcome improvement.
  • Important: If you have high relations with a clan, if you marry someone from that clan you can make them pay you instead, sometimes crazy amounts like 70k
  • @Brandon-io9yj
    Another excellent video. I tried 2 times already to have a Kingdom and failed, after work I am going to used your advice. Thanks again
  • @chickenlegg
    Started my campaign as a ghost kingdom. I preyed on rebellions until I owned 10 towns, without declaring a kingdom, or joining any. I played Switzerland like that, improving my towns, saving up bank/influence, until I was very wealthy and established. Then, I had to decide which corner of my undeclared kingdom I would defend once I declared it. Having reaped all of my fiefs from rebels meant they were spread out. I chose 3 towns of the same culture that were close to each other and went from there. Wars came and went, as I suspected the fiefs far away that I could not defend were eventually captured. Didn't matter, I had 15m denars and 25.5k influence when I created a kingdom and good relations with all of the lord's around me. I started crushing the map, which was almost entirely owned by the western empire and valandians by the. After conquest, peace, player death and one of my kids becoming my heir... I made a new campaign. Damn good game.
  • @DrZaius3141
    If you have enough denars (or handcrafted swords) and the 300 trade perk, the easiest strategy is to interact with nobles, buy their fiefs, then recruit them to your kingdom. As they will have no land, they are highly likely to join. The fun internal synergy here is that in your trade you will improve relations already and when you pay them to come to your side, you can actually hand them back their fiefs. You won't make a profit, but it's still fairly cheap.
  • @ivan200804
    "It's more fun when you are not doing it alone." Agreed. Doing it alone is like immitation meat. It's good, but it's not the same.
  • I think I founded only one kingdom in my 600+ hours. I like wandering around the map with a warband, much more than conquering and governing. Thanks for the great video, Strat!
  • @fishsnapz5501
    Something worth noting is a kingdom that's leader and clan leaders all love you is pretty unlikely to declare war on you. So if you have somewhere you want to set up your kingdom work as a mercenary for your future neighbors and donate noble prisoners to holdings of the powerful clans this will quickly raise relations with them.
  • @lpseudonyml
    My favorite starting town is Argoron because the only way to attack is through crossing the bridge. You can safely protect both the town and one village by just guarding that bridge.
  • @DaDoubleDee
    The best way to improve relations with a kingdom is to go to war with them or join as a mercenary with another kingdom that is at war with them as well. Defeat and release every single lord you capture and in no time, you'll be +100 relation with everyone, then just un-war with them :) It's also the best way to get charm skill and to achieve the "Mercy" trait!!!
  • @Awesomewithaz
    That bandut base quest chain is actually my preferred route. Usually the same town requests manual laborers so I mark villages that ask
  • @mobiusrazgrim
    Your guides are heads and shoulders above any other youtuber. I watched a vid titled "this is why your workshops aren't making money" and literally the only reason the guy stated the entire 6min video is "because economy" - fucking thanks einstein. You produce the most informative, detailed, and factual content on this game, on the internet. Was excited to see you post on this topic.
  • @blazezz1101
    One way I like to build up an independent kingdom is to first declare war against a target faction to take a few fiefs before peacing out but don't found a kingdom. Since you're still not officially a kingdom, AI cannot declare war against you so you get to decide who do you want to fight next. Use that opportunity to build up garrisons and strengthen the army before founding a kingdom. Main downside is that you can't enact policies so loyalty issues from different culture is going to hit you hard especially in cities so better to target fiefs of your own culture. If done right (and rather tedious) especially as Empire culture, it's possible to own all Empire fiefs under your clan before going after other cultures.
  • @Vladimir_Ches
    This video is exactly why i love this channel, a 27 minutes long in depth guide and i know most of this anyways, wasn't bored for 1 sec.
  • @krisbrox
    Thank you so much for this guide, it's exactly what I need to get my current run on the right track
  • @7Tenchi
    I would love to see a lord Farquaad campaign, maybe like he tries to become emperor of the empire uniting the three rebel factions under his greatness or something. Either way great vid.
  • @spencbb1
    Great Bannerlord content - Love the game but can't say I fully understand it - learning more and more with each video. Much appreciated
  • I pledge myself and my clan to you Lord Farquad! May your kingdom prosper and extend to the farthest reaches of Calradia.
  • @mrBrain101
    Would you consider making a separate "Guide - How to become a King of an existing faction"? Thanks for all of your very informative, well produced and, overall, high quality videos!