Tombstone Series: PSVR2 is officially dead.

Published 2024-03-23

All Comments (21)
  • @Austinator0630
    The PlayStation brand in general is essentially digging it's own grave.
  • @DadLadsGaming
    I love our PSVR2 but where are all the first party games? No Astro Bot is a big mistake.
  • @monkeyswift100
    People don't like setting up their room space and adjusting the lenses just to play a game until the controllers run out of juice...... It's a good headset if you give it the time...
  • @takogaming4479
    The psvr2 hate train is ridiculous. The games are way better looking than the quest and a lot of games look and run better on the PSVR2 than on PCVR. 4 major AAA exclusives in the first year (gt7, horizon cotm, and resident evil 7 +4 remake). Also a library of almost 200 games. The hardware itself is also amazing with haptic feedback and dynamic foveated rendering. I just dont understand all the hate.
  • @DVDfeverGames
    I bought the first one when it was down to 250quid. Enjoyed it for a while, but got sick of needing an engineering degree to set it up each time, although incorporating a captured card for footage. When PSVR2 gets a 50% price drop, that'll be the time. Can't be long!
  • What a Dumpster fire !! You should throw Apple vision Pro on that dumpster fire too!!🥵🥵🥵🥳
  • @SnorkPixel
    I dont own PSVR2, but ive tried a freinds, and i was acctually impressed by it. I would say out of my expereience on the quest and PSVR2 that PSVR 2 was a much better experience, i tried Resident evil 4 on both headsets the PSVR2 was a jaw dropping experience , where the Quest was like playing the playstaion 2 version. In fact every game i tried on PSVR2 seemed better, almost like the diffrence of playing on an ipad or a console. The one thing better on the quest is the pancake lenses though. I think the way to look at it is it's aimed at existing PS5 owners, like you say to pay $1000 is alot, but if you own a PS5 its half that. But sony need to drop the price as an accessory costing as much as the console doesnt sell. I think its a bit early to say its officialy dead. There are still games on the horizon and Sony deffinitly have not announcd its dead, just that are pausing production (not Stopping prodution). But i think all the negitive news on it will stop peple buying it Im still yet to buy quest or PSVR2. I have a PS5 & after trying PSVR 2 i felt alot of the negitive hype around it is not really justified, i was impressed by it. i wasnt impressed as much with quest, but i also dont want to buy PSVR2 if it not going to be supported. Even though i already own a PS5
  • @PSVR2.
    Love my PSVR2 best headset on the market, big plans coming this year and more games to add to the already impressive library, dont believe the hype its not dead its just getting started.
  • @Poooooo
    In fairness, there are a LOT of revolutionary tech in PSVR2 that aren’t in many other headsets, or any at all. But it’s unfortunate that basically right after they release the thing, meta and others come out with pancake lenses and no tracking rings basically making some of their technology obsolete on release. Also you need a PS5 to get the VR kit.. other than that no one is making AAA VR games anyways so it doesn’t matter how good your headset is if there aren’t games to play on it outside of demos/cutesy minigames.
  • I might pick one up when it drops to $29.99. Epic fail from Sony, the same with the PlayStation Portal
  • Did no one who bought this actually pay attention to the PSVR1? It was a disaster with little to no support, sony has a LONG history of not properly supporting any of their extra side projects/systems/accessories (just like google)... Everyone I know avoided them like the plague cause we knew history would repeat itself, we all got quest 3's instead since they work completely wireless, and you can operate both their standalone games and pc games to amazing degrees (and a huge library to boot on both fronts).
  • @Creepspanker
    Sony doesn’t know how to release gaming hardware anymore. PlayStation sells because it’s a legacy system. Vita, ps classic, psvr, were all failures commercially.
  • @jackdiddley
    What part of VR isn't dead? Don't get me wrong, I'm a fan of VR, but let's face facts. Nobody is killing it in VR. Q3 sold mostly to people who already use a Q2, the player base is the same as it was a year ago, less than 7 million. Projected 3 million sales for the Q3 turned out to be more like half a million. They're practically giving away Q2s now, and they'll still mostly be sitting on shelves in a few months. Somehow losing 12 billion a year in VR is "winning" Meta has abandoned more stuff than they are supporting. Games just disappear from the library. Isn't VR pretty much Meta's tax write off at this point?
  • @linzkirk
    As much as what you say is true, its much more impressive than the mobile chipset powered Quest, The games are more like PCVR but you don't need to buy a $2000 gaming PC. Yes it was over priced, yes Sony failed to market it.  There are over 60 million PS5's out there and if it was $300 it would of been a viable option for people who own a PS5. I own Rift, Rift S, Quest 2, Quest 3 and a mega powerful gaming PC. So I have tried all types of VR and I think PSVR2 is a great experience, games like GT7, resident evil 4 VR, & synapse are up there with the best VR games ive played on PCVR & a lot of multi platform games are best on PSVR2 like no mans sky. One of the main reasons it failed is price, a lot of that is due to Meta producing headsets like the Quest 3 at the same price, but Meta are making huge losses on evey headset they sell. They have lost over $21 billion on VR so far. That is actually damaging the VR industry. It has wiped out any competition and reduced VR to a casual gaming experience on a mobile chip set. I think if Quest didn't exist and we were still in the PCVR world like in 2019, PSVR2 would of succeeded. At least more than it has now. Another thing that has killed PSVR2 is all the negative press it has got, mainly from people that havn't even tried it, and are not really passionate VR users. That has effected sales, and if it doesn't sell it puts more fuel on the fire.