EVERY Zelda Reference in Tears of the Kingdom / Breath of the Wild’s Location Names

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Published 2022-01-15
Romani Plains, Kaepora Pass, Saria Lake? A look at Breath of the Wild's location name nods to previous Zelda games.

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Riding (Night) - Breath of the Wild
Rito Village - Breath of the Wild
Outset Island - Wind Waker
Gerudo Valley - Ocarina of Time
Runway - Goldeneye 007
Skyloft - Skyward Sword
Overworld - Link's Awakening Switch
Goron City - Ocarina of Time
Kokiri Forest - Ocarina of Time
Kakariko Village - Ocarina of Time
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Sources:

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All Comments (21)
  • @mrsylar91
    Most lakes/ponds appear to be named after past companions. You mentioned tatl, navi and ciela. There is also Zelo Pond which is an anagram of Ezlo from Minish Cap.
  • @norad_74
    On the Great Plateau, the Eastern Abbey is called "Ruines du temple de l'est" in french, it can be translated as "Ruins of the Eastern Temple" which is a reference to the Eastern Palace of A Link to the Past.
  • @JeremyMotifs
    Today I learned “Spectacle Rock” refers to glasses, and not the formations just being “a spectacle to behold…”
  • @humulos
    I think Hebra itself is worth pointing out as well: Hebra is the name of the mountain in the Light World of the Japanese version of A Link to the Past, while the term Death Mountain is used only for the Dark World version (as opposed to the English release which called both variations Death Mountain). Great video as always!
  • I think it's interesting that both Hebra and Gerudo dessert has so few references to the past games, whilst every other region is full of them. I think it speaks to the cultural differences between the two races that live there and the rest of Hyrule. The Gorons, Zora, and Hylians had these myths and legends for centuries so, of course, they'd name places after characters from their favorite bedtime stories. Meanwhile, the Rito and Gerudo might be relatively new to the folklore (The Gerudo due to Isolation and Rito due to being new to Hyrule in general) so they wouldn't think to name any of their landmarks after these figures of the past. At least that's my theory.
  • In The Legend of Zelda: Four Swords for the GBA, there was a location called Talus Cave. We've never seen what the Talus looked like up until The Legend of Zelda: Breath of the Wild came out.
  • @thebatmary5954
    In case anyone’s wondering, I tried to count… I think it’s 146 locations he just explained (with accompanying pictures and graphics) in 15 minutes and 40 seconds. Well done, good sir!
  • @OnlyPassingHere
    Here's one you might have missed: Proxim Bridge, who is supposed to be a reference to the starting village in Spirit Tracks. The Zelda wiki has the following to say about it: "Proxim Bridge derives its name from proximity. "Proxim" is a mistranslation of its Japanese name, which shared its name with Aboda Village. In Japanese, Aboda Village was named after a pun which means "Neighboring Village". This connection was missed by the localization team." I hope this was helpful.
  • There's also Molida Island nearby the Lineback, Zauz and Mercay islands, Molida being another island from Phantom Hourglass
  • @AttackingTucans
    The editing on this was masterful. Thank you for such beautiful Zelda documentation.
  • Hebra is the Japanese name for Death Mountain in A Link to the Past (Light World). Tabantha is the Japanese name for Castor Wilds in Minish Cap.
  • A reference lost in translation is the Tabantha Frontier. The name comes from the Japanese name for Minish Cap's Castor Wilds, タバンタ秘境, Tabanta Wilderness (similar names are used in German and French translations of Minish Cap)
  • @maurihaara1821
    Just yesterday I was thinking that someone should make a video of every map reference in BOTW, Zeltik you never disappoint!
  • @Karalora
    A potential one you missed is Rabia Plain (where the Crowned Beast Shrine Quest takes place). It's a bit more aslant than most of the character references, but I've always thought it was named after Ravio from ALBW.
  • @betapi1726
    A neat thing here is that the way the names sometimes seem to shorten or jumble up reflects what often happens to place names in real life; as places are conquered or just naturally over time, places get renamed and shortened. Eorforwic gradually became became York. Σικελία (Sikelós) became Sicilia when the Romans conquered it, and later Sicily.
  • @LonumStraws
    One thing i noticed about the digdogg suspension bridge is that there’s one larger circle pillar and three smaller ones, like how the second digdogger you fight in Zelda NES splits into 3 smaller versions when you use the recorder, I don’t know if that’s intentional but if it is I love it.
  • Slight correction on the Forest of Time (2:43): It’s actually a reference to Oracle of Ages where Link inadvertantly breaks the barrier to the Forest of Time where the oracle of time Nayru has barricaded herself which, yes, Nayru herself and various other aspects of Ages and Seasons borrow heavily from ideas first introduced in OoT, like Din, Farore, and Nayru as Golden Goddesses vs Oracles; as well as Sea Zora alongside Classic 2D Zora (River Zora) and Gorons, deku scrubs, and Maku vs Deku Trees. But, that’s about where things end, and Forest of Time is an actual pre-existing location name as-is much like the Lost Woods, Death Mountain, and Lake Hylia
  • @thetokutickler
    Does anyone else look at the Breath of the Wild map and think "without the monsters I totally wanna just live there"?!
  • @CZsWorld
    This is a video I've wanted to watch ever since Breath of the Wild came out. GREAT work!
  • @majora6479
    Amazing work as always but there is one possible four swords reference. The largely forested area of Faron is referred to as, “The sea of trees” by Misko in one of the armor side quests. There is a stage in four swords the goes by that exact name. I know it’s not exactly a place name but it’s still a very sneaky reference. Anyway, awesome video!