Driving Into The Zone Was A Mistake...

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Published 2024-02-27

All Comments (21)
  • @watchfulgamer625
    Watching jack replace the engine with the same exact engine was probably the silliest part in the series
  • @Amitine_
    I love the fact that at first Jack is so happy he has an "upgraded" engine when its literally the same engine he already had
  • @risac.8384
    The game lore having the driver become increasingly obsessed with the remnant car is clever. The player will have to upgrade/focus on improving the vehicle as part of the game design. So the player will become increasingly attached to the car progressively as a result, which parallels the increased fixation the driver is meant to have with the remnant vehicle. Smart 😉
  • @Gaming_Stuff
    Pro tip: Warping your vehicle DESTROYS battery you can set in the settings of the game if you want it to pause when in the inventory, not pause but reduce damage, or not pause at all Oh and also the engine you made is the same one that you had but without the handbrake
  • @Poggers_Dude
    Oh, Jacky boy... ^^" Some tips for you: 1) If your car ends up on the side, give it a kick to topple it over back on its wheels instead of using the emergency teleport because 2) that uses a LOT of your battery and even damages your car when you don't have enough charge left in the battery (which is what happened when you used that the second time). 3) Big, green, scary cloud doesn't do much as long as you stay in your vehicle (edit: now that I parked in one... it causes high anomaly activity, which can be pretty dangerous in its own rights 😅). It will pass over time. The thing you were afraid of is shown on your map as a yellow-lined overlay with a clear area in the middle that shrinks over time. That will not pass, which means that your time is slowly running out. 4)There are some options you can change so time stops going while you have your menu or inventory open (separate options) if you want to do that so you can read stuff in peace without the whole world burning down around you (oh, you found that... yeah, I keep editing this while watching the video XD ) 5) Stable anchors give different amounts of energy, indicated by the size of the yellow area shown on your map around the anchor. 6) speaking of those anchors: when you remove one from its socket, anomalies tend to spawn around you/your car for a brief moment (don't know if this is random or if there is another reason this didn't happen to you last episode...) 7) Most car parts with statuses (like a flat tire or a door with a cracked window) can be repaired, just not with putty but the specific tools for it (e.g. a sealing kit for a flat tire). Your's here was blown out though, so, yeah, that was only good for scrap XD. Little edit here: when you scan a car part with a status you get an entry for that status in your logbook, telling you how to fix it. (the status tab in your logbook is to the right of the door icon, the one with an exclamation point) 8) Since it was mentioned in the replies: Quirks! (I had to look a little into this myself, so take this with a grain of salt). Your car can develop quirks which you have to diagnose and fix so they don't add up and cause trouble. First things first, how to even know if something is a quirk/if there is a quirk? Some are rather obvious. I for example had one where whenever I closed the trunk, my car's horn would honk. But there can be subtle ones. The tinker station is your friend here. That's the monitor right next to the battery charger (not to be confused with the status monitor that's next to the garage door). If you interact with the Tinker Station you get the Diagnosis screen with a text that reads "What seems to be the problem?". We'll get to that in a moment. More interesting is the thing in the upper right corner that says "Fixes". You can swap to that screen by pressing E. If that screen is empty, good, your car has no quirks. If it says "diagnostics required", something is off. Just for this here I started the game and checked if my car had a quirk and then spent half an hour running circles around it, opening/closing every door, turning lights, radio, wipers on and off and honking all the time to see if something happens until I realized, when my wipers are on, my fuel gauge freaks out XD (funnily enough, rewatching this video I realized you have the exact same issue 00:22:39 ). So, how to fix a quirk? Now we get to the Diagnosis Screen of the Tinker Station, the one that asks "What seems to be the problem?". With cause and effect clear, you now have to enter that information in this screen. The two fields on the left are to describe the cause. In case of my wiper-quirk, I chose "wipers" in the first field and "stays on" in the second. The two fields on the right are for the effect. In this case I chose "Dashboard" and "Fuel Gauge Fails". After you have entered everything you have to confirm these choices and the Tinker Station will analyse the problem and either be happy with your input or tell you how many of the things you entered are correct. Be aware, if you accidentally switch cause and effect, it can still tell you that you are partially correct, so don't get confused by that. If your diagnosis is correct, you can switch to the "Fixes" screen again and the Station will tell you what you need. In this case for example I needed a Maintenance Kit and had to craft one. If you have the necessary item on you/somewhere in storage, you can - from the "Fixes" Screen of the Tinker Station - choose to fix that quirk now. Congratulations, you are now a fully fledged Car Therapist. This one is already fairly long (I apologize) so let me only add one more thing: there are upgrades for the Tinker Station to make this process easier. I hope this will be at least a little helpful to you or someone else ^^ Otherwise, it's a very fun series so far! Looking forward to more ;-
  • @nathanmcbow158
    If you get the car flipped or somehow get it stuck, the ARC emergency teleporter will get you back on track, but be careful, it takes a big chunk out of your battery in normal operation. If YOU DO NOT have enough juice, it will bang up the car instead.
  • @starwhip7697
    The remnant ghost is the grave/backpack of where you died, it has all/most of the loot you had when you die. There are rare junction conditions that will make you lose everything but you don't see them often.
  • Quick tips: ¹While at the garage make sure to fuel the spare gas can as well. ²Now that you have the side storage keep one of all your tools in one hammer, crowbar, scrapper, and etc it will save time maybe a replacement tire as well. ³Take your time the yellow corruption zone will move around the map so you will be able to loot everything you can fit. The game is not actually rushing you it just wants you to feel that way so you don't become OP quickly. ⁴Read the upgrades you will be able to get later and plan accordingly. Knowledge is power.
  • its so great to see jack still be around after all these years, you're my childhood! im sure this is the case for many others. i love your content! keep up the great work <3
  • @elijahnurse9829
    Gotta pay attention to that mini briefing the game gives at the start of a zone. Tells you kinda what you’ll be in for. Thanks for coming back jack
  • @Successorlone
    Watching jack playing so heartly always makes me feel happy.
  • @Ballistic18
    Sean you should keep playing this game. I know it seems hard but this is a really entertaining game for your older viewers who have watched you for years it would be a blessing for you to keep pushing forward and provide more content on this. It’s a amazing beautiful time catching game and I’ve enjoyed every hour of the game play
  • @csgilmore3536
    That alarm is the game warning you that stability is dropping. First comes the close in of radiation, after that things really escalate, so if you hear a second alarm know that you don't have long to get out.
  • @aikuro649
    3:25 yup, you need to collect the Anchors , they not just for Tp back home but its also for Fabrication and for car diagnostic
  • @Rockstar52rules
    Tips: Use a prybar on locked trunks instead of scrapping it as it damages the inside loot. Try out the wind turbine, it charges the car as you drive. Lightning rod takes ALL electricity as power, this includes Anomalies that use electricity. Make spare parts to put in the matter regenerator, saves a lot of materials. That alarm means the yellow storm comes in, just means you'll be driving around in radiation, nothing too bad. I'd recommend a side battery as battery goes out fast. Happy driving!
  • @dillonsukram9381
    Again, I LOVE THIS GAMES ATMOSPHERE!!!! It's raining right now where I live so that's helping. It's so cozy, calm and scary somehow. The downsides are the UI looks clunky, Jack looks lost most of the time and there is important stuff that can easily be missed. 1:10:39 Those sound effects are so scary!
  • @KakaPink
    Will you continue with uploading this series? 🥺🥺🥺🥺🥺 Not sure if it's just a regular break between uploading or if you decided to discontinue. I would definitely love to see more if you're enjoying the game.
  • @MinaliaGames
    Love watching Sean get so happy about crafting a "New Engine" while he doesn't realize it was the same thing he already had in it. So amusing.