Beginner's Guide to World Bosses I Guild Wars 2
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Published 2022-11-13
I stream Guild Wars 2 at least twice a week normally late night CST over at www.twitch.tv/ravenessae
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Music: Function of Mind by @StreamBeatsbyHarrisHeller
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Guides Mentioned:
How To: Commander - • How To: Commander l Guild Wars 2
How To: Triple Trouble - • How To: Triple Trouble I Guild Wars 2
Beginner's Guide to the Mastery System - • The Beginner's Guide to the Mastery S...
BT's Matrix Key Guide - • GW2 Matrix Cube Key programming + Fir...
Common Tate's World Boss Guide - • Guild Wars 2 - World Bosses
0:00 Intro
2:45 Frozen Maw/Svanir Shaman
4:21 Fire Elemental
6:17 Shadow Behemoth
8:00 Great Jungle Wurm
10:07 Modniir Ulgoth
11:28 Admiral Taidha Covington
12:13 MegaDestroyer
13:00 Golem Mark II
14:03 Claw of Jormag
15:21 Karka Queen
16:15 Tricks n Tips
#guildwars2 #mmorpg #guide
All Comments (13)
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I am working on CC btw, so those will be available later today! Apologies for not having those just yet!
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Your guide is very well done ! You explain everything simply and clearly ! Great content, you're good at it :D
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Thankyou! from the new player perspective this video is very helpful.
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Been playing a while but I never even considered toggling walk if I got feared and couldn't cleanse. Also didn't know that you could rearrange the event timer page on the wiki. Good video!
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Hi, Thanks for this really useful guild! I wish I had it when I started doing world bosses! It's really well presented and thought out... Thanks!
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Perfectly explained, very good video! You should think about one for expansions meta events!
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Hi I hate to be that person but: For Shadow Behemoth you missed the actual first pre-event, a trio of smaller portal events surrounding the swamp. Only once those 3 are completed can the main portal pre-event start. Similarly, the Ulgoth pre-events are subject to Seraph control over the entire northern region. Usually Cloven Hoof Pass is the line the Seraph are holding, but if Centaurs control the area (and the one before it, and the one before that), you might have to recapture points starting as far west as Greystone Rise. Claw of Jormag's second phase is supposed to be a defend/escort golems to stun the boss, allowing for another burst dps phase. Most groups ignore this nowadays, but if your zerg is lacking in the healing and dps department, returning to this old strategy is the safer, if slower, solution.
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missing the one i was hoping to get some insight on, amber, cobalt, and crimson great jungle wurm in bloodtide coast. i know that one is not exactly a beginner boss but the mechanics and timing needs better explaining than what i got on the fly. if you already have a guide for it maybe add it to the links in the description if not you should make one as you do a good job job explaining these things
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Thank you but the pacing is really rough, you say the important part fast lol.
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Love the guide as a new player just talking a bit too fast doesnt help otherwise excellent stuff
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Greetings guides, as always, but you speak way too fast to remember all or take notes.
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Damn you talk to fast, not even the subtitles are helping lol