D&D Players, What's the most EVIL thing you've done in a DND game?#dnd

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Published 2024-07-18
Sometimes… it feels good to be bad. Not every DND game has to be about noble heroes saving the land; sometimes, you just wanna wear black leather, fist bump asmodeous, then nuke the everloving hell out of Neverwinter, kick up a throne on the ashes and sip a pina colada prepared by your undead army. It’s… it’s not just me, right?

DND Players: What was the most memorable moment in your EVIL Campaign?


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All Comments (21)
  • My character was a bitter, drunken lycan due to a Faustian covenant he made rather than die. When the party found the skeletal remains of another member's father, he mocked his comrade's remorse because- from his perspective- he was lucky for being dead. My DM considered an alignment shift over this moment.
  • As a GM, I designed a 10-floor dungeon with dangerous enemies and traps for a short campaign with a group of professional monster hunters and ruin explorers. But there was a big caveat. There was no loot. The god to who the temple was dedicated held two major portfolios of divine authority. Greed and Generosity. This is important later on. So when the temple was abandoned all the wealth was given out to the people. Not even the minions and bosses in the dungeon had any gear. Most monsters were oozes, ghosts, insects, and elementals. The only loot in the ruins was the stuff left behind by other adventurers. The final boss was located in a hidden treasury. The room was filled with chests, the party who played it cheered on sight. But when one of them tried to open a chest after looking for traps and noticing it was not locked, they got promptly swallowed by a giant mouth of nasty teeth. And then all the other twenty chests in the room began to move and chomps at the adventurers. All of them mimics. There were only a few hundred gold coins and gemstones that other adventurers had left in the mimics while being digested. The party spent more gold on their food than what they found in this massive empty husk of a dungeon. They declared that they would invade the divine realm of the God of Giving & Taking and began a personal crusade against all of their followers, temples, and shrines. Most of those people were neutral and good-aligned. Most of those shrines and temples were established to help kleptomaniacs get past their bad habits and to give to the poor. The group did not realize this until they ended up with a 10.000 gold bounty after they burnt down the High Temple in the capital which also acted as a shelter for orphans to prevent them from becoming pickpockets. And that's how I made a group of goody-goody two-shoes adventurers commit mass murder on innocent believers. Here's the thing. I did not plan this. But I let them do it because they did not bother to even investigate anything about the mostly peaceful religion. It wasn't even a secret. They had the lore for all the gods in the nation. I am far more lenient than I used to be and will offer advice to players if they seem to be making decisions that would break or twist their characters towards a direction they had not planned. As a player, I once played as an orc barbarian in a one-shot I got invited to. The concept was simple. A group of veteran adventurers trying to solve a series of murders in the city. Every character was premade but we could edit some of their descriptions and alignments. My character got insulted a lot and attacked a lot by the NPCs. But he never reacted. My character never openly reacted to insults, he even gave sombre advice to angry people just venting. You'd think he was either neutral or good aligned right? Nope. He was lawful evil. After we cleared the murders and got given high status in the country and nation, my character took the list of names and told the ruler of the land of every insult he had been called by every individual who had treated him with racist disdain. But never mentioned who among the party had been the target of these abuses. The ruler asked what my character would like to do with this and my character said. "These people have committed a great insult to the nobility of these lands, willing to assault even those working to stop a vile murderer. Their punishment should fit the crimes made of course, but the severity of treating a noble and hero like this is a grave matter best handled by the crown. But in my lands and my people, those who would cause such harm to nobility would be either exiled to sold to slavery." The only reason this worked was that the GM had told us in some of our investigations that the king was a half-elf and had experienced a lot of bad treatment as a child and would punish anybody who committed such acts harshly, even fellow nobles. The list was of around 230 people, of which 60 or so were of high nobility rank. These people never openly committed these acts but my character even allowed the royal court wizard to cast a spell on him to have him tell the truth. He did but managed to twist it so he never mentioned who was the specific person being targeted by the racism. The party consisted of an elf, a half-elf, a gnome, a dwarf, and my half-orc. All the NPCs on the list were either humans or elves. The GM asked me to roll a diplomacy roll, I rolled a 19+2, 14 charisma, and the king declared that those on the list of higher status would be stripped of their ranks in society and exiled from the lands. while those of lesser status would be sold to slavery and given to the party to serve them for 10 years. Around 10% of the country's higher-ranking people, merchants, knights, lords, priests, and so on, got exiled for their racist demeanours. And we got over a hundred people as slaves for 10 years. My last note to the GM told him that my character would torture and kill each of these exiles and slaves until none of them remained since the law no longer protected them. Murdering over twenty times the people the mass murderer had killed in the capital. That group never invited me again, think the GM got uncomfortable by what I did in retaliation for the racial slurs and insults my orc received. I didn't really mind those things, they fit the lore and the character. But I guess they just did not like the way I had my character retaliate. Understandable.
  • Arik Silvermane, my (soon-to-be) oathbreaker paladin, was having a very heated argument with Helm for the past ten or so sessions due to Helm having guided him his entire life yet not helping when he needed him most through extremely difficult and important character events, developments, and growth. So, my party was venturing through the underdark to claim an important quest item related to one of our members’ backstories. By this point, Arik had been put through the wringer with emotional damage, having died and spent 8 in-game hours in hell (his soul was sold by another party member to a demon to rid themselves of a lethal curse), which due to time dilation, was actually 80 years in hell of nonstop 360° constant combat. Don’t worry, the party member was forgiven and all is well. Now you see, Arik had studied different bestiaries all his life and was an expert archaeologist, raised by a town of historians. So when there was a horde of kobolds in our path, Arik suspected the worst. They all had weapons in their hands and were gathered in front of a dwarf settlement. Now one might think simply avoiding them through a different path or investigating would have been the superior option, yes? Well, Arik in all of his built-up rage and anger cast ahead with the command “don’t move” on the horde of 100+ kobolds. Now, not knowing we were there and not knowing the spell was cast, they did not obey, and due to their default low health were instantly slaughtered by the spell’s base damage. When the dwarves started to freak out as we came near, we discovered that the kobolds were actually completely innocent slaves holding simple mining equipment. Among them were dozens of children, and Helm appeared before me and projected their souls lingering above their bodies, horrified and distraught. So he revoked my title of his champion, and stripped my magic away from me, and due to my pent up rage against him and trauma for being in hell for almost a century, I turned into a barbarian/fighter multiclass. He never forgave himself for it, even though he knew he wasn’t in his right mind and hadn’t been for weeks.
  • So we use an Extended Alignment Chart and I had a Artificer was Rebel Impure (basically between evil and neutral) that was a crazy scientist who does evil things but isn’t a heartless monster to everyone they meet, kinda like a evil character you’d like and befriend… that was till the DM basically took away the Artificer‘s reason why he was evil, I.E: killed off the guy who killed the Artificer‘s family, and I decided to kill the major lord who we took job for by basically remaking the Smiling Critters using the lords children and kept them as my minions, see the Artificer was really good at turning any living creature into something else, usually a doll or stuffed animal and found the prefect test subjects
  • Imagine this from a lawful good or even neutral, that would bring the whole table to a halt.
  • @SomeRandomKydd
    When an enemy tries to sneak past me into a cave I jumped onto him and flattened him. I then telekinetically turned the broken crystals around us into a coffin for him. Then a few minutes later when I accidentally got a nest of scorpions after my I edited the coffin to allow the scorpions in an decided the scorpions into thinking it was me in the coffin. The guy survived for plot reasons, but yeah I had a maniacal laugh moment while thinking it up that made the DM say “Oh no.” For further context, all the enemies were dark version of our own characters. My counterpart was outright terrified by what I’d done.
  • During a Spelljammer campaign we were in a shop stocking up on equipment when my barbarian (chaotic neutral) suddenly got the craving for kidneys. He asked the shopkeeper and the shopkeeper said the only kidneys they have are being used by employees, obviously making a joke. 10 in game minutes later, I come out of the backroom drenched in blood holding two human kidneys. Needless to say, the shopkeeper and party were horrified
  • @negatron313
    A Yuan-ti Cokelock who was basically Tom Cruise the Streamer. She got a setting's version of Christmas Elf to do drugs. An angry-at-the world Rogue, while infiltrating a Cult of the Dragon keep heard a force of enemies hyping themselves up to charge the tower we barracaded ourselves in, he heard the speaker tell the others that "they're the bad guys, and have the numbers" and answered with a lethal molotov and declared "I'm the bad guy here." An Dwarven Aberant Mind Sorc who held a grudge against his former military commander and enemy and used any unused spell slots to cast Sending and sent multiple 25 word threatenning messages to him over months.
  • @striker18354
    My character left another player to wander naked with a torch but no way to light it
  • @Weaponx603
    Well my character casted meteor swarm on a capital city… several times due to simulacrum. Then they declared themself king by convincing everyone that the court mage he killed was responsible for it and that he saved them. Then he became a tyrant, he even power word: killed the low health cleric for trying to revive the rogue after he tried to assassinate him.
  • The most evil thing was when my character exploited the collapse of a kingdom and ruined a noble family, just so he could steal a woman's heart. In a pirates-of-neverland themed campaign, we had the first mate Smithers a.k.a. "Smee" (an illusionist and the brains of the operation) and Captain Cortez a.k.a "The Croc" (a dragon-blooded grappler with enough strength to rip men in twain and suplex single-masted ships). They were largely professional, being brutal killers and thieves in their own right but content to leave those who surrendered with their lives and the means to make it back to port. Smithers was a portly but jolly fellow, but Cortez bore a curse because of his draconic ancestry that left him with a hideous Baraka-like grin and made him awaken in a berzerk state unless special conditions were met. His draconic nature also meant he was eternally covetous. The campaign started with him and Smithers stealing a map to a hidden treasure on an inaccessible island. When they plundered the island and made it their hidden base, they began to rob so many ships that the coastal nations declared outright war against all pirates. With no trade ships to rob, ennui set in until the wife of a captured pirate captain came to him, begging for help in saving her husband from the noose in exchange for a treasure that could "make dreams come true" (a magic lamp, whose smoke could make illusions tangible). An elaborate body swap ensued, which led to the lovers reuniting, Smithers gaining an ever-growing army of nightmares... and the accidental destruction of an entire kingdom by "a vengeful spirit" because Cortez is a combat monster, and both of us forgot to pack his alarm clock in the coffin. After Smithers recovered the bloody and half-naked Cortez from the rubble of what had once been a capitol city, Cortez realized as they sent the lovers off into the sunset that he had never experienced that kind of companionship. Women had either been disgusted by his beastly appearance, or terrified of his reputation. So, while capitolizing on the collapse of the kingdom by establishing business up the river of the neighboring region, he was surprised to find a woman who seemed utterly unphased by him; the sister of the duke, his prospective business partner, seemed wholly intent on stopping anyone from getting close to her brother in anything but the most obligate sense. The more Cortez tried to build a rapport with the Duke, the more bounty hunters and random assassins he had to fend off. Eventually Smithers uncovered that the sister was a degenerate bro-con, and had been manipulating the region from the shadows to raise his standing while also isolating him from potential brides and close associates. Immediately, Cortez turned petty and malicious. He commissioned a steel-threaded suit that could handle his bulk and a diamond-crusted mask to cover his grin, joining noble society in the region as "the River Dragon merchant". Every chance he got he set up the Duke on dates while he ran interference on the sister, pulling her aside under the guise of courtship while undermining her efforts, yet thanks to his friendship with the duke continued to secure profits despite the expense. Eventually, while riding in a carriage with her to keep her preoccupied, both Cortez and the duke's sister were attacked by assassins from rival nobility who had seen her weakening influence as an opportunity. When the Duke's sister revealed her summoning powers and conjured a demon, it killed the assassins but turned rogue. Cortez saved her, using his leathery hide to shield her from its attack and pinning it down until she could banish it. As he laid on the ground exhausted, she pulled a dagger to his throat and sat on him, demanding to know why he was so intent on interfering, and why she shouldn't just kill Cortez here and now. Cortez revealed that all of the Duke's businesses were now reliant on services Cortez had provided and brokered. Cortez had already leaked rumors of her involvement in past misdeeds. By tomorrow, no-one in this nation would support or endorse her... Not even her brother. Cortez had already negotiated with the Duke for permission to take her hand, and tonight at the ball she could either accept his declaration, or fall into ruin. To add insult to injury, he revealed the gift he had brought on their outing: a gorgeous dress covered in crushed jewels that was worth more than a castle, but with an obvious choker and chain worked into the design. Defeated and unable to refuse, the Duke's sister showed up to the ball arm-in-arm with Cortez. The two stole the spotlight at the dance despite the sister's depressed resignation. After the duke raised a toast to the assembled guests to praise their good fortune and prosperity thanks to his new friend, the River Dragon merchant finally dropped his mask and stole the lips of the princess. The face of a monster from the wanted posters, Captain Croc licked his nonexistent lips and gloated at having destoyed the neighboring kingdom, and claimed that the sister's past deeds were "actually" orchestrated by Cortez to isolate the duke and ruin the sister's reputation so he could claim her. Even the woman the duke had recently fallen for had been planted by Cortez. This sudden betrayal prompted the duke to demand a duel for his sister's honor while the sister stared in shock, unable to conjure due to the enchantment on the dress. Cortez hammed up the role, taunting and toying with the Duke until the latter scored a convincingly mortal wound. Making for the window, Cortez looked back at the sister with a glimmer in his eye, and said "don't think this is over. You'll always be the Croc's woman..." and fell to the moat below. Thus the sister's reputation was saved and even improved, all of her evils attributed to the awful pirate king Cortez. Her brother became more affecionate, desperate not to lose his dear sister whom he had nearly given to a monster. In fact, because of the contracts most of the exploits from the neighboring kingdom would neatly fall into the siblings' lap now that the River Dragon Merchant was no longer involved. If anything, the dynamic had flipped; now the brother jealously guarded his sister, despite the numerous suitors who now sought her out. Smithers eventually confirmed that, although the Duke's sister seemed to have settled into her new life, she had been "unable to remove the collar around her neck due to the curse". Cortez asked if that was part of the magic Smithers had put on it, but his first mate denied it with a smile. Cortez laughed and climbed to the head of his ship, staring out to the horizon and basking in the knowledge that he had indeed stolen something precious on his way out. Now if only the church would stop sending Inquisitors after him. Maybe he should steal their faith, next.
  • @yungo1rst
    My arcane corrupted character was on one of the last ships out of the continent that was fleeing from speedy zombie incursion. Civilians were behind us still evacuating towards us. My character made the suggestion to the cleric to use their spell fire wall. He does so cutting off a lot of the zombies from catching up to the fleeing civilians. My character just says "Oh, i was thinking of something else. That works too." we have the cleric use all spell slots for food spells the next day as the ship did not have that much rations.
  • @codename618
    That Star Wars character genuinely sounds like IG-88 if he was successful.
  • @edg0126
    Gunpowder Plot an entire Kingdom , there were vampires involved , wizard/artificer the character didn't take kindly to being intimidated pushed around robbed so we managed to convince the party that the city was not worth saving. The only thing left is a smoldering crater
  • Not exactly evil but my lawful good eldritch knight accidentally robbed someone. A guy was frantically claiming treasure from there base before making a run for it and I thought he had something we were looking for. I yell at him to drop it and he yells no its mine. Before making a run for it and I cast create bonfire on him to stop him. He yells, I don't even care anymore take it and throws his treasure at me before running away in terror. I look at his treasure and realize it wasn't what I was looking for. The dm was laughing his head off when I realized what I had done.
  • @synashilp
    Not D&D, but Star Wars; my jawa mechanic's go-to strategy for infiltrating space installations was to hack into the network and shut off life support. Fun? Absolutely not. Effective? Yes. Despite having no combat skills, this technique gave him the most kills in the party by the end of the campaign. Thankfully, the positive influence of the party and a Force-awakening nightmare started turning him to the light side. Instead of using his powers to kill, he used his mechanical and computer knowledge to mask his digital presence while using the Force to mask his physical presence. It still didn't allow anyone else to rack up nearly as many kills as he had, but he gave them a good chance at doing so.
  • @pugking4518
    My party burnt about half of a Halfling village that was trapped in a demiplane lets just say they was not happy about it once they was out of the demiplane lol
  • @troperhghar9898
    My divine soul sorcerer/surgeon Alastor wanted to interogate a wizard who seemed to know too much about the dungeon we were in so, Al made the barbarian bust his kneecaps and then Al preformed a full dissection with no annastetic until the wizard gave up his secrets