Giant Flip-Dot Display Boasts 74,088 pixels
739,054
Published 2015-01-14
hackaday.com/2015/01/14/the-giant-flip-dot-display…
All Comments (21)
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Dude, could you turn your screen down? Trying to carry a conversation over here.
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Should paint the dark side with vantablack. OLED level contrast!
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I love the sound it makes. It's unlike anything else.
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"In Every Pixel"... Except for the ones that are stuck
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A perfect example of YouTube video compression gone crazy.
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It does the "static snow" transition every time because i think it cannot toggle all pixels at the same time: back EMF from coils would be too huge to handle. So it toggles just 1/10th at a time, in pseudorandom snow.
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But can it play Bad Apple?
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An alternate reality where this was invented before crt
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You can even hear how loud the flipdots are when processing every pixel at once.
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Display replacement will be covered under warranty only if there are 4 or more stuck or dead pixels in an area the size of a US Quarter Dollar or smaller. So they made the pixels all the size of a quarter...
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Pretty cool how far they managed to push the technology. Even for 6 years ago.
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Would be cool to see a demo where the music is generated by the screen itself.
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Dang, The refresh rate is very good for something mechanical like that
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The very first thing I thought of after seeing those little flip dots was, "I wonder if someone has made a display out of these before". Of course they did...
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That's the highest low resolution text I've ever seen very impressive
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I see dead pixels :P
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Tohou Fans would love to animate their video on this Flip-Dot Display. All jokes aside, this is the retrofuture stuff that I like. Just imagine analog stuff being the real future instead of the real AR/VR stuff. Not hating the AR/VR stuff, but making a modern working analog stuff would be amazing while we can touch grass too.
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wonder how much electric it use to drive all those 74088 pixel/dots
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once there's a power outage or something happens, the screen will probably just, stop moving, so its stuck on the frame it was before would be a cool concept for an apocalypses game
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i guess no matter what, we can never escape dead pixels