Crypt of the NecroDancer - All Bosses [No Damage]
1,260,754
Published 2016-08-14
Bosses in video:
[0:00] 1. Deep Blues
[0:41] 2. King Conga
[1:34] 3. Death Metal
[2:10] 4. Coral Riff
[3:47] 5. Dead Ringer
[4:23] 6. NecroDancer
[6:23] 7. NecroDancer 2
[7:11] 8. The Golden Lute
All Comments (21)
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This game feels like you’re playing chess in a middle of a rave.
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The little pauses in King Conga's battle are absolute genius imo. So much fun.
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This is what a level 20 bard looks like
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4:25 is the sickest boss fight I've ever seen. It has everything: insane coordination, multitasking, split second decisions, perfection, and most importantly, a sick beat.
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The conga boss fight always makes me wished that it was longer
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So that's what this game looks like... It's one of those games I'd love to play but would never get past the first boss.
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"Look, I see, you're tired of Rhythm Heaven"
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1:48 Can we appreciate how well the "Come to me!" from the boss fits ABSOLUTELY perfect with the music?!
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i don't get what the necrodancer is laughing about, he's failed to hit you every single time he's tried
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I never thought to throw the dagger at the golden lute boss. That looks WAY easier than attacking its body to advance an odd number of turns, which is the strategy I used.
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8:32 I love how the two rhythms are perfectly synchronized and make an amazing beat
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“Warning! Conga line in progress”
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7:11 it's not like you have a choice to do the boss with no damage anyways XD
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I know it's a beard and a collar, but I always like imagining that the NecroDancer is an elephant, and the beard is a trunk and the collar is elephant ears.
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Game bosses: dancing wildly Your character: dancing wildly Kid with epilepsy playing this game: dancing wildly on the floor
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Woah. You've truly mastered this. You make look it so easy. I'm very much struggeling with Cadence in Zone 4 at the Necrodancer as I've already lost too much life during the 3 levels.
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I love when bosses pllay their own boss theme I'm looking at you Dr. Jamming
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holy cow this game looks like so much fun
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Cool detail: all the characters in Deep Blue are based off of chess. They move according to their chest piece. This even includes the horses. I think the ponds might be the one exception to this though m
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Check mate in 70 turns