Why Rimworld Is So Awesome

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Published 2021-08-27
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With overwhelmingly positive reviews and 130.8 hours of average playtime, Rimworld is one of the BEST indie games on Steam. You spend your time managing colonists, building your base, defending from raiders, and stressing about how Randy Random will ruin your game. It is an outstanding title and today's video will tell you why!

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On this channel, I like to cover games that have failed, games that have died, nostalgic stuff, and games that are awesome. In today's video, we talk about Rimworld and why it is one of the best indie games of all time. Tynan Sylvester created something amazing and I look forward to seeing what else happens with Rimworld.

#Rimworld #RandyRandom #RoboKast

All Comments (21)
  • I always love the little interaction messages. I once had a colonist who “tamed a muffalo by whispering stories about terrorism in its ear”
  • @pantherbaz379
    The fact that 130hrs is the average playtime makes me feel a lot better about myself
  • @db8658
    500+ hours, and every run has been different. There are so many ways to approach Rimworld. 11/10.
  • @jandamz1119
    "Putting the base inside of a mountain." Doesn't mention the major downside of mountain bases I'll just say, mountain bases are one of the best, but it can get a little buggy .
  • @serson7139
    What I love about the Rimworld is the stories it creates. To this day I remember my first successful colony. One of my 3 starting colonists was named Huntsman. Great soldier and blacksmith. Equipment made by him and his shooting skills saved colony countless times. 7 years later rocket to leave the planet was ready. One day before the launch Huntsman in his state of the art power armour got shot in the neck by some random enemy grunt and lost his whole head. We weren't leaving without him. We put him in the freezer and spent almost whole ingame year looking for item that would allow us to bring him back form dead. When I finally found it and got Huntsman back we finally used our ship. And after finishing game for first time I still play it to this day. Many biomes to start at, new ways to build base and what is most important thousand mods. I just got 1000h hours in it and I'm not planning to stop playing any time soon.
  • @VamshiOhgs
    I hardly get excited for a game just by reading the description but Rimworld easily qualifies to be among the list with great games like Kenshi and Factorio
  • @taxevader3841
    This is the only game where i could trap my enemies into a maze made out of stone and set some furniture on fire to get the room to be twice hoter then melting point of metal. After most of my raiders died i saved one who burned of his arms and one leg. Then i recruted him gave him high tech prosthetics some armor and a sword. Then i sent him to kill his own people. Later i got bored so i instaled vampires mod. Everything was going smoothly till i realized i can resurect my vampires after they die. So i decided to harvest their livers repedatly by resurecting poor guy every time he died. By the end i had 30 livers and he had like -300 or more mood debuff from having his organs harvested like aples. God i love this game
  • Rimworld is hands down one of the greatest story/strategy games I’ve ever played
  • You haven't truly experienced Rimworld until you've spent hours trying to manage your mods.
  • @glory3948
    My most memorable RimWorld moment: 3 colonists were returning from an expedition where 1 of the colonists was injured and succumbed to an infection. I realized too late that no one in the group was a good doctor even though I carried some herbal medicine. I rushed to get my medic over from my base to meet them halfway but the infection was already severe when he finally arrived. A day later she died in the arms of her husband who was in the original group. However, since she was 3 days away I was still able to get her body back to base where I had saved some resurrector mech serum for such an occasion. However, since it was winter, my pawns couldn't forage and the medic didn't bring any food since I was so focused on medicine. As soon as my hungry pawns arrived I noticed that the husband of the recently dead pawn had a mental break with the final straw being "ate human corpse". To my horror he had eaten his wife half a day away from returning to town and without a body, I couldn't resurrect her... Thanks Randy.
  • I once had a colony that was attacked by a mechanoid ship landing on the outskirts of the map, out of it came a massive scyther charge that I couldn't hope to defend against. My solution was to evacuate with as many colonists as I could. The whole playthrough then pivoting to become a story about wandering refugees trying to find their fortune raiding ancient dangers all over the planet and trading the treasure for food and equipment at any friendly settlement they could find. The game's mechanics are so deep that you can entirely subvert the 'colony management' part of the game, you can truly play however you like.
  • @Razzpen1
    Just to underscore how high quality the average mods are: a lot of mods have been integrated into the code without any modification as free updates (with the consent of the mod creators ofc)
  • @axavia
    Pro player tip from a dude with 2k+ hours in Rimworld: You can restrict animals to zones. You can make those zones anywhere you want, at any time you want. THEREFORE, you can change the zones on the fly in response to a raid, and so use your swarm of “untrainable” animals as a living tide of claws and teeth. Forget about drafting your colonists, just send in the endless hordes! I’ve killed more raiders with chicken swarms than with firearms, and I’ve loved every minute of it!
  • @al470ex12
    I made a lama farm to make cloths for my colonists, however we ran out of food and the lamas were starving. A smart group of raiders attacked us. Let’s just say the lamas aren’t hungry any more. Best game of my life right next to kenshi. 10 happy lamas/10 fat lamas.
  • @ncamon
    "Mountain bases are near impossible to be raided successfully" Infestations: Hello, I don't think we have met.
  • @tonycamel5707
    “Average play time of 130 hours” nervously looking at my 4000+ hours
  • @Snaffdude
    This video hit hard, I lost a 110 hour colony to a wave of 30 chinchilla's led by "Gwen Steffani" - A former pet that returned to the wild when my animal handler died... We were two days from flying offworld too and survived wave after wave of raiders!
  • There's a whole thread on the Ludeon Studios forum for mishaps stories in Rimworld. The best thing there by far
  • One of my favorite games, I can't wait to see the Steam release of Dwarf Fortress. You can never have too many colony sim games.