The Mod That "Perfected" Doom 3

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Published 2020-10-16
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#doom3 #idsoftware #gaming

"Perfected Doom 3 was started as a simple tweak mod years ago. After realizing that I was still not happy with Doom 3 after making some alterations to weapons and enemy stats I continued to add more to the game. Now Perfected Doom 3 is more then just a tweak mod. It attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features and much more. It has been met with great appreciation and acclaim by it's users. This mod will bring many improvements to standard Doom 3 and it's Resurrection of Evil expansion."

All Comments (21)
  • @underthemayo
    How dare you say that the frame rate dropping is objectively bad. Low frame rate more cinematic. Your take on is subjective and flawed. I play my games at 8 fps.
  • Gman: there's nothing wrong with the shotgun Civvie: what did you say
  • I agree that Doom 3 was actually a perfectly good game. The only real problem was that people expected a satisfying power fantasy, like Doom and Doom 2 (and Doom 2016 & Doom Eternal for that matter) and what they got was survival horror. That's it. That's all it boils down to. All the weapons and mechanics, all the design decisions, make perfect sense the moment you acknowledge that you are playing a survival horror game. And it's a good survival horror game.
  • @Syenthros
    To be fair to this mod, real shotguns have a much tighter spread than the DOOM 3 shotgun, which apparently didn't use shotgun shells and just had metal shards shoved down the barrel considering how massive its spread was.
  • @genuinesaucy
    When are we gonna get a Doom 3 mod that implements realistic Mars gravity?
  • My biggest gripe with Doom 3 was not the weapons themselves but the way enemy attacks completely threw your aim off to an obnoxious degree.
  • @STNKbone
    "Overthinked Doom 3" is really the best improvement mod. It leans heavily into the survival horror aspect and makes every enemy encounter way more tense and challenging. Damage is rebalanced for "realism", there's ADS and leaning, healthpacks become inventory items, and there's cool alt fire modes for the guns that aren't absurdly OP like in Perfected.
  • @KageRyuu6
    I've never understood how so many devs seem to believe that shotgun pellets come out of the barrel at a 45 degree angle. Same goes for the perfectly coherent cylinders of light through otherwise impenetrable darkness they call flashlights.
  • @TheRama2299
    Back during the Vietnam war, the M16 had the burst fire feature which was intended to maximize the potential of hitting your target when firing. Now, keeping this idea in mind, the UAC developed a rifle capable of firing 20 round bursts, truly amazing. ( 1:17 )
  • @Cimlite
    Not gonna lie, this mod seems to be bordering on meme-material. Looking at some of those weapon mods, like the shotgun being able to dump entire magazine at once (9:50)... come on. Devs must have been ironic when they called it "Perfected".
  • @TheFloodFourm
    The change to sprint is the clearest example of them not understanding Doom 3 at all. The sprint in vanilla Doom 3 is kinda like your "Doom 1" button. When you press it it's like youre as fast as in Doom 1 and therefore as lethal. But it's finite and you're not supposed to use it up all at once. So it's like youre playing as a fragile marine being cautious until you can create your opening. Then you slam that sprint key and bob and weave in for a few killer point blank shotgun blasts. It adds depth to the Doom gameplay, keeps it contained in smaller spaces, and most importantly ... Feels super bad ass. That balance between fragile and lethal is why Doom 3 is so good. It's the only game where I am afraid to enter every room. Both afraid for my safety...and theirs.
  • @jobelthirty1294
    I understand what you're saying about the D3 shotgun. It's objectively strong with this style of game, as a melee weapon. However, my subjective opinion is that I shouldnt feel like Im farting at someone from 8 feet away rather than firing buckshot at them.
  • This mod is just stupid. why change the shotgun´s pellet spread when you have machineguns that shoot 20 bullets at ones?
  • Therapist: Doom 3 internet historian isn't real, he can't hurt you Doom 3 internet historian:
  • @0NodMan0
    The ambient sounds in Doom 3 is crazy. I love the chanting monks.