Bungie's Downfall Is Worse Than You Thought

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Published 2024-08-05

All Comments (21)
  • Looking back on it, maybe Bungie have always been a chaotic mess of management, from when they “Split” from Microsoft & dismembered their partnership with Activision, maybe Bungie have always been a problematic studio.
  • @NinjAsylum
    LOL the subtitles saying Bungie laid of 177% of their workforce. Damn they fired people that havent even been hired yet. Thats actually ambitious.
  • @PillowEgg
    Destiny 2 failed when they pissed off its playerbase. It all started with the vaulting of content, making purchased content inaccessible, making the game feel like a bloody chore, and overall poor QoL features. No option to view past custscenes. Unable to play old missions similar to Destiny 1. Adding a Tag number system with numbers people don't like, FOMO. As a once hardcore Destiny player I quit cold turkey when they f'ed up. Poor executive decisions lead to the failure of the IP, much like Overwatch. I regret buying content towards live service if it will turn out to be garbage like this. What a waste.
  • Colin moriarty said sony overpaid for bungie when they were first acquired, and Jason Thor Hall said that Activision had to pull Bungie back from over-monitising, if Activision is the one saying go steady you know you've done wrong.
  • @altec003
    Bungie has been in an abusive relationship with everyone for years. With their players, with their employees, and with their publishers, but people kept going back to them because they always promised that they had "changed" or that they'd "never do it again". They've always been a hot mess.
  • @pilks4k
    Marathon will flop hard so if Bungie is staying around is riding on that they are in trouble.
  • @SPANKYHONEY
    All the stuff coming out is why microsoft refused to buy bungie when they were trying to sell 😑 as microsoft basically said bungie is basically a money vaporizer
  • D2 Vanilla, sunsetting, DCV, seasons, cash shop priority, time gated content, Battlegrounds over strikes, no return of investement for pvp players, lightfall, too little too late. Constantly changing economies that favored new players vs older players. I can go on and on regarding the many reasons this game is falling apart so fast. Definitely mismanaged. Catering to newer players only vs recapturing older players is never a sustainable business practice in and of itself. Constant nerfs, forced styles of play. Bungie was always "listening", but with earplugs. Pete Parsons made his money, you think he gives a F?
  • It’s honestly so hilarious that they think a non live service game wouldn’t be viable. When I heard marathon would be rebooted I honestly hoped for a single player/co-op halo style campaign with multiplayer, literally what marathon was originally, and that they’d just make the marathon that they wish they coulda made back then. But nah, it’s an extraction shooter. Hopefully more in the vain of a Hunt: Showdown than Tarkov but still, much less interested in that than I would have been for just classic well done campaign
  • @Bearorgan
    Canceling a game just because it's not a live service is GRIM! I really hate the direction a lot of the game industry is headed in.
  • @inventor4279
    Wanting a deetiny 3 is like wanting an overwatch 2, coping and thinking a hard reset will solve anything
  • @Lrbearclaw
    As a Day One (beta) player since D1 who plays nearly every day: Those are different questions. No. They didn't have a plan. They didn't have a plot and rebooted the story several times during production. While narratively the story ended excellently, I know from what I have heard from someone with insider connections, they didn't even know what The Veil was when it was a KEY PLOT POINT. Hell, they changed what The Darkness was at least 5 times over 10 years and even now imply that The Witness (the BBEG) may be a minion despite them overtly saying he wasn't!
  • CEO will not be fired..he is being paid to be the face of the layoffs. Rarely do management get fired as a part of layoffs. It does not matter if a game performs or not anymore. There have been companies with both that are laying off
  • @Dark-uj2jq
    Destiny going free to play was the worst thing they ever did. Because then they gave themselves all the justification in the world to do horrific anti-consumer practices.
  • Bungie is a story of what happens when you don't listen to the players and push your own agendas. Surprised they lasted as long as they did. They are truly a disliked company.
  • Also the beginning of the end for Destiny was the complete abandon of pvp….what genius thought that neglecting 40-50 percent of your player base, and making ability changes that make pvp a complete joke wouldn’t lead to the slow death of the game. PvP was what kept the game alive for 8 out of 10 years…..beyond light was the end.
  • Sad how sony having so many ip's that people love to be remade but yet pay billions for a company that flop way back. I cant understand that thinking from them
  • @ZerotheeHero
    Bungie has always confused me, they made Halo but wanted Halo 2 to be their last Halo so they didnt become the “Halo guys” so they made a deal with Microsoft to be independent after they make Halo 3-Reach, then they sign with Activision to make Destiny(another sci fi shooter like Halo), then make deals to go independent again after they make them make Destiny 2, so they get to just continue Destiny 2 instead of making a 3 but then sign on with Sony? So they jumped thru hoops to not be Microsofts “Halo guys” just to become Sonys “Destiny guys” and ik they have another live service ip in the works but wtf are the higher ups at Bungie doing
  • @PhaRoaH87
    Why on earth did Budgie vault the content? Paying for Forsaken and then cant play it 😅