Skull and Bones vs Assassin's Creed 4 Black Flag (Part 1) - Details and physics comparison

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2023-12-22に共有
Best comparison between two games Skull and Bones (2024) and Assassin's Creed 4 Black Flag (2013), I will compare the most important similarities, physics, details, textures and special places in the game. All videos are created by me (IGR). If you liked this video, don't forget to subscribe and like. Thank you for watching.

Explore the epic battle between two groundbreaking games: Skull and Bones and Assassin's Creed 4 Black Flag. Join us as we delve into the details and physics of these open world adventure games. Skull & Bones is a third-person tactical action game set in an open world. The player controls a customizable pirate captain[, and has the option of sailing alone across the Indian Ocean in a single-player campaign, or joining up to 5 other players for PvP play in contested waters.

Timestamps:
00:00 - Ship Battle
01:53 - Pirates Board The Ship
03:50 - Storm
05:17 - The Ship Ran Aground
06:05 - Songs

Music:
Assassin's Creed IV Black Flag Main Theme
Pirates Beware
What is it (Silent Partner)

コメント (21)
  • @Nitryl44
    The fun thing is this video doesn't makes me want to play S&B, it makes me want to play Black Flag again !
  • It’s just crazy to me that they had a perfect blueprint and just said nah.
  • When u had the answers to the test and you still somehow manage to fail.
  • @MAAK980
    Skull and Bones feels like a ported mobile game
  • AC Black Flag: You actually feel like a pirate 🏴‍☠️ Skull and Bones: Ubisoft ARE the pirates. 💰
  • I gave the victory to Black Flag when Skull has no battle in the ship invasion, a much newer game, but half-made, blackflag is complete and made with love, a game ahead of its time.
  • @Fotomoloman
    Damn, didn't know pirates had machine guns on board of their ships!👌
  • @gunplaboy5248
    Slow the ships down, make more realistic sail motion, improve damage models, make ship interios to walk around out of battle for repairs, medic room, crew quarters to improve visuality and rpg features. This game looks like a tech demo from 2015.
  • @arf_k
    Black flag : 1. feels the weight of the ship 2. the damage caused by the iron cannon hitting the wood feels more reasonable 3. the horror of the waves on the dark open sea during a bad storm was felt more Skull & Bones : 1. the ship feels more like a lego ship, it is light and can fly whenever it wants. 2. too much fire from an iron cannon hitting a wooden ship, if they used modern missiles it might make more sense that there would be that many sparks 3. the storm at sea is more like just colored dark effects, less feel the real horror of the open sea in the middle of a very bad storm In terms of graphics, it's probably more about over-enhancement and unnecessary effects
  • @liamvega5566
    "Ready to fire captain!" -Random pirate from Edwards crew
  • @fingerling613
    SnB's speed makes you feel like driving a canoe rather than a ship lol
  • @SymonTemplah
    Black flag is truly on a league of its own! One of the best games ive ever played! That right there was a pirate simulation! Being on the boat really felt like you were sailing thru the ocean!
  • @manvbees
    The interaction between the ship and sea animations looks better in black flag. I want more spray. More movement of the water level in relation to the ships hull. Whoever animated skull and bones seems to have never been on the sea
  • Everyone knows that the sailors of that time had a sign: “a woman on a ship means trouble.” What kind of floating brothel were they showing us here?
  • @fancyhat6505
    A slower paced pirate rpg would be one of the best selling games ever. Ship battles that actually took time and tactics, maybe even able to comand small fleets. That would be amazing
  • @ArmadaWixxi
    Jesus the storm in Skull and Bones looks so much worse than in Black Flag. The one field where S&B should actually be easily winning and it fails miserably. So sad.
  • @Dallitified
    That S&B gameplay sequence with the ships crashing into each other at full speed felt more arcadey than Mario Kart. Only missing thing would be torpedoes with koopa shells...