The BEST and WORST Parts of Every Pokémon Generation

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Published 2024-07-16
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Every Pokemon generation has different things to offer, and every one of them have great things and stuff that isn't as great. That's why, in this video, I'm going to be going over what I think are the BEST and WORST parts of every Pokemon generation! I hope you enjoy!

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TIMESTAMPS:
0:00 - The BEST and WORST Parts of Every Pokemon Generation
0:29 - Gen 1
3:44 - Gen 2
6:04 - Gen 3
8:05 - Gen 4
10:21 - Gen 5
12:27 - Gen 6
14:34 - Gen 7
17:05 - Gen 8
20:23 - Gen 9 and Outro

#Pokemon #PokemonOpinions #PokemonScarletViolet

All Comments (21)
  • @eaglefan514
    Worst feature of gen 3 is that you can't transfer Pokemon up from gens 1-2 to it, keeping you from getting shinies/legendaries/starters you've had for years into newer games
  • @suncoxk
    The worst part of gen 4 is Mindy there's nothing worse than her
  • bro chose not breaking in houses over the performace of sv and the absence of level scaling in an open world pokemon game
  • @Morgil27
    I really like that Gen 5 was only new Pokémon until the post game. My only real issue is that some of the new Pokémon are just rip-offs of Gen 1 Pokémon, like Timbur>Machop and Raggenrolla>Geodude.
  • @chipsneak1348
    Totally agree with final Galar starters. A gorilla carrying around a drum when gorillas literally beat their chests like drums… it’d be like if Pidgeot use a hang-glider
  • @NolanKernaghn
    The worst part of gen 7 is the fact that the cutscenes took forever
  • Gonna be honest, the loss of being able to enter buildings is only surpassed by the horrible raids in my opinion. In swsh I initially didn't like that they introduced raids, but at least they were turn based and they eventually grew on me. Scarvio's raids killed my enjoyment far more than anything else in gen 9 thus far, because they changed it from turn based to time based. Add onto that the enemy pokemon seems to get multiple turns before you do, the fact that occasionally glitches seem to make your inputs freeze for no reason, that offline NPCs will not attack until you do, and that later raids seem to require specific pokemon with certain stats and moves.
  • @BlastHeart96
    I agree with all of your points about Gen 7 with caveats. While I agree that the best part of Gen 7 is introducing Regional Variants as a new pillar of a mechanic for the series going forward, I’d also argue for its story, lore, and characters being up there. Sure, people that don’t enjoy story in their games will dislike the abundance of cutscenes, which is fair, but as someone that does, I thoroughly enjoyed how much personality it added to the games. Alola also has some of the most dense, fleshed out lore and characters out of any of the other generations in my opinion. It’s one of the only regions whose story was so good that it’s gotten a tear out of me (Gen 9 now too). Some of the only negatives with the games is the long tutorial process on subsequent play throughs and how incomplete some of the trials felt towards the end, especially on Poni Island. Then there’s one of the single most common criticisms of the game being the best parts from both games should’ve been merged into a singular game. Leave all of the story, the same from the originals, but at in tidbits of the ultra recon squad like in USUM, keep Lusamine’s character from the originals, redeem her in the post game after her illness/coma after bejng separated from Nihilego, keep Kukui as the first champion and save serious Hau for a post game rematch/story beat, Retain all of the post game content from USUM like ultra wormholes and team rainbow rocket as well as flesh out the Ultra Megalopolis area and storyline to make it more substantial. Gen 7 is genuinely my favorite generation and it’s far from perfect without these changes, but it does get close in my opinion. It’s a great melting of both tribal and sci-fi themes.
  • @giboit.
    I think the designs of the final evolutions of the Galar starters are awesome. Rillaboom, Cinderace and Inteleon are really cool.
  • @Mystmon
    I would say that Gen III's worst quality was the lack of Shiny hunting methods. The Gen II breeding system was discontinued, the Masuda method didn't exist yet, and there was no means of connectivity to Gen II thanks to the Pokémon data structure overhaul, so there were no ways to increase Shiny odds (save for an extremely fickle and pointless quirk with Unown and some sort of RNG exploit in Emerald).
  • The only problems I have with Gen 7 are the amount of cutscenes. Though what I don’t like the most about Gen 7 was Sun & Moon’s post game.
  • There is a building you can enter in scarlet and violet that you missed. You can actually enter nemona's house. I only noticed this recently. Sadly not much to it but does give her some more context for her home life.
  • The gym challenges were the worst thing in Gen 9. Especially the ESP training from the psychic gym
  • @suiway
    I'll never understand love for Diamond and Pearl beyond the physical/special split. There are SO many more things I hated about Pearl than the speed. 1. The dex has major issues, even beyond the lack of fire types, to the point that it literally became a joke that you could guess at least 4 out of 6 mons on any sinnoh team. 2. HM overload like craaaazy, you could have TWO pokemon on your team with absolutely NOTHING but HMs. Needing to have ONE with all HM moves is bad enough! (and remember, at this point they had THREE generations of negative feedback from players about HMs, and they STILL chose to add MORE) 3. The route gimmicks, rather than being immersive, were just annoying slowdowns in an already slow game. 4. Barry is one of the worst rivals ever, his 'gotta go fast' personality has less depth than Sonic the Hedgehog, he's like one big adhd joke that wasn't even funny to begin with. 5. The lake trio is one of the worst, most forgettable, legendary trios of any gen ever. You could probably mix up their names and most pokemon fans wouldn't even notice it was wrong. And then even if they did notice it was wrong, they probably still wouldn't remember the right names for each one. IMO they are worse in design than the simi trio. Simisear at least has personality to its design, even if that personality is 'hot diarrhea'. The lake trio has no personality *at all*, nothing that makes them stand out as anything more than copy/paste blobs. 6. MINDY. 7. I don't even agree that it handled mythical events well because I hate mythicals being tied to events. Speaking from personal experience at the time, getting Pearl and finding out it had multiple cool and powerful pokemon that I could never get because of events that had already happened that I could literally never have accessed in the first place was the EXACT OPPOSITE of fun. Trade evos are only okay because if you have no one to trade with you weren't locked out of buying the other version. The fact the mythicals were all SO much better than the lake trio just made me hate the lake trio even more.
  • You really cant say that USUM is the worst iterative version when Yellow and Crystal exist.
  • @indy63_24
    Gen 9s worst feature has got to be the undercooked graphics. It's been out for a while now and it still looks terrible. The textures look bland and take far to long to load in, and there is still a riddle of bugs
  • Gen 4 is the game that always puts me to sleep, without fail. If I want to fall asleep, I play gen 4. 😴😪😴😪😴😪